David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls
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Transcript of David W. Deeds: Virtual Education Roundtable: Avatars Don't Steal Souls
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Avatars Don’t Steal Souls
David W. DeedsVirtual Worlds Education RoundtableJune 20, 2013
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Avatars Don’t Steal Souls
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Avatars Don’t Steal Souls
Goals: Provide overview of what I’ve
been doing with Second Life (and other “serious games”) for the past 7 years (3 higher ed, 4 K-12), also plans for the future
No DBP (Death By PowerPoint), so please interrupt me with questions and/or comments!
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Avatars Don’t Steal Souls
Opened first Second Life cybercampus for South Korean university back in 2006
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Avatars Don’t Steal Souls
Was professor for new International Business Department, Chinese and other students couldn’t speak English
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Avatars Don’t Steal Souls
Big success with everyone but teachers and administrators, decided to switch to international schools in 2009
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Avatars Don’t Steal Souls
Students too young for SL, so switched to OpenSimulator via ReactionGrid
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Avatars Don’t Steal Souls
IT Manager/Teacher for Changchun American International School in China:Focused on OpenSimulator, but
as of 2010 used SL for IB DP ITGS course
Introduced Quest Atlantis, MinecraftEdu, Alice/Scratch; flirted with Unity/Jibe
Presented at 7 international edtech conferences during 2011, 6 in 2012
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Avatars Don’t Steal Souls
Now Technology Integration Specialist for Colegios Peterson (Peterson Schools):Use SL for IB DP ITGS courseOpenSimulator for Computer
Workshop, later all kids 3-15Tried Alice and Quest Atlantis,
results have been mixed, different reasons
Big success with Scratch 2D and 3D
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Avatars Don’t Steal Souls
Peterson Schools SL Cybercampus:http://slurl.com/secondlife/Teaching%206/237/211/25/
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Avatars Don’t Steal Souls
Genome Island Tour
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Avatars Don’t Steal Souls
Example Project: NAIS Challenge 20/20Partner school in Athens, GA, USAUsed SL cybercampus as
headquartersStudents studied global warming,
started virtual education centerCross-curricular lesson plansWill continue next year, expand on
programming
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Avatars Don’t Steal SoulsThings happening next school year:Presentation to Tri-Association on
creating “3D Global Village” via OpenSimulator (SL for students/teachers)
Plan to introduce World of Warcraft (maybe Guild Wars too)
3D printing, tying together SL and other creations
Maybe Unity/Jibe with computer course
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Avatars Don’t Steal SoulsThings happening next school year:
Emphasis on “everything online,” 2D/3D
Sudden fascination with Games-Based Learning, MinecraftEdu big eye-opener
Expansion to younger kids using the cool stuff too
Switch to iPads, mobiles versus laptops
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Avatars Don’t Steal Souls
Fits in with “21st century teaching/learning”:
Students being in charge of their own learning process/experience
Collaboration/cooperation (project management)
Ultimate problem-solving (task-oriented) environments
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Avatars Don’t Steal Souls
Quest Atlantis
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Avatars Don’t Steal Souls
MinecraftEdu
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Avatars Don’t Steal Souls
Alice/Scratch (2D and 3D)!
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Avatars Don’t Steal Souls
World of Warcraft
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Avatars Don’t Steal Souls
Guild Wars
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Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
Biggest factor is private versus public
Next is International Baccalaureate versus other systems
Asian kids terrified at first, then get used to it; Others love it at first, then realize it’s a lot more work!
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Avatars Don’t Steal Souls
Cultural comparisons/contrasts:
Students get it, teachers don’t…yetStruggling with government
regulations here, not a factor in China
Some fears related to online in general
Biggest fear is loss of control
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Avatars Don’t Steal Souls
Follow my Scoop.it page: http://www.scoop.it/t/3d-virtual-worlds-educational-technology