Consumer Attitude Towards Product Convergence
Transcript of Consumer Attitude Towards Product Convergence
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ConsumerAttitudeTowardsProductConvergence
2
011
ProductManagem
entProject
SUBMITTED BY:
ANKIT SINGH
UTTAMA MALAVIYA
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Table of Contents
1. EXECUTIVE SUMMARY: .................................................................................................................... 32. INTRODUCTION: ............................................................................................................................... 43.
LITERATURE REVIEW: ....................................................................................................................... 6
4. OBJECTIVE: ....................................................................................................................................... 75. DATA & METHODOLOGY:................................................................................................................. 76. RESULTS & ANALYSIS: ...................................................................................................................... 87. IMPLICATIONS for the PRODUCT MANAGER: ................................................................................ 178. CONCLUSION: ................................................................................................................................. 179. BIBLIOGRAPHY: .............................................................................................................................. 1810.ANNEXURE: .................................................................................................................................... 19
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EXECUTIVE SUMMARY
The convergence of electronic products is leading to ground-breaking technological solutions
and new opportunities for business growth as well as product differentiation in the electronics
sector. Encouraged by such technological advancements, increasing consumer demands, andmarket pressures, firms in all the sectors of electronics industry have already created a full
spectrum of the converged products. For example, a washing-machine which helps in washing
clothes, rinse and dries them as well as has a timer that can be set according to ones' own
convenience. The new innovative products are resulting in making life and work simpler,
providing an all together different experience to the user along with a better standard of living.
Developing a converged product requires not only the integration of similar technologies but
also the amalgamation of disparate technologies. Hence, synchronization of goals is critical to
the success of such radical innovations.
Nowadays, it is not unusual to click pictures using a cell phone, to check e-mails on a personal
digital assistant (PDA) or to listen to music on an IPod. Keeping in mind the given facts, this
PROJECT i.e. Consumer attitude towards Product Convergence has been undertaken by our
group.
A Convergent Product(CPs)can be defined as a product which has been formed due to the
addition of a new functionality1(acquired from another category) to an existing base product.
For instance, as mentioned above, camera phones have added the ability of clicking pictures
with a cell phone, which could earlier be possible only through digital cameras.
The technical possibilities to assimilate new functionalities are almost infinite; however, do
consumers truly value all innovative features equally? Or are there strategies which may
possibly serve product managers in understanding the consumers perception towards such
products thereby enabling them to assess what to integrate into a given base product?
The project aims to answer the given questions as well as propose strategies for product
managers.
Once a new technology rolls over you, if you're not part of the steamroller, you're part of the
road. --STEWART BRAND
1New functionality can be defined as those functionalities that are new to the product to which they are added,
although they may not be new to the world otherwise.
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INTRODUCTION
Product Convergence is a new phenomenon which highlights an exemplar in the concomitant
high technology electronics sector (example, intersection of consumer electronics,communications and computers). This has enabled the introduction of ostensibly distinct
functionalities into existing products (example, ability to access internet and click pictures from
cell phones).
In such a scenario, the key concern is to determine the type of new functionalities which can be
added to a given base product. For instance, a cell phone manufacturer might wonder whether
it will be a good proposal to append a camera to a cell phone, which would imply adding a fresh
functionality that is contradictory to the existing functions of a cell phone i.e. communication.
Conversely, it will probably be a better idea to add a new functionality which is similar to the
functionalities of a cell phone (example, enabling faster and improved communication through
internet).
There are mainly two factorswhich affect the convergence of products:
1. Goal Congruency: This means that there should be a harmony between the baseproduct and the new functionality which has been added to it. The new added
functionality can either be congruent or incongruentto the base product. This can be
explained on the basis of the incremental value addition which the user can derive from
the functionality.
2. The Nature of the Base product:a. Utilitarian- This describes the functional features of the base product. For
example, the ease of using a mobile phone for communication purpose.
b. Hedonic- This is associated with experiential consumption, pleasure, andexcitement. For example, the pleasure derived from listening to music from an
Apple I-pod.
On the basis of the above two factors, product congruence can further be divided into four
categories, which are as follows:
PRODUCTS FUNCTIONALITY BASE CONGRUENCY1. UTILITARIAN(U) UTILITARIAN(U) CONGRUENT(U+U)
2. HEDONIC(H) UTILITARIAN(U) IN-CONGRUENT(H+U)
3. HEDONIC(H) HEDONIC(H) CONGRUENT(H+H)
4 UTILITARIAN(U) HEDONIC(H) IN-CONGRUENT(U+H)
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The above table clearly shows the various combinations of functionality and bases which
combine to form converged products. The combination of two similar nature of bases and new
functionality is considered to be congruent as it is a combination of symmetric nature resulting
into addition of more features (when both are Utilitarian) or hedonic values (when both are
Hedonic).The two congruent combinations will be subject to diminishing marginal utility.
The combination of two dissimilar natured bases and functionality leads to an in-congruent or
asymmetric combination which can have different results. Adding a hedonic functionality to a
utilitarian base has more benefits than when a utilitarian functionality is added to a hedonic
base. The former combination will enhance the utilitarian base while in the latter; the utilitarian
functionality will dilute or eat away the value of the hedonic base. The validity of the
combinations can have different outcomes if considered on the basis of high/low brands.
By combining the earlier basic technological products with new and innovative technologies
firms are building distinct products which offer increased efficiencies, effectiveness,
convenience and value to the consumer.Moreover, the expanding consumer demands is also
compelling firms to come up with drastically diverse range of products that cater to their day-
to-day needs. Technological leaders in view of convergence must craft strategic decisions in
adopting and managing the convergence conduit.
In this project, we emphasize on an assortment of examples of converged products in the
technological industry, recognize the dynamic forces in the wake of the convergence trend, and
confer the pathways that are seen in the marketplace today. We also understand the
underlying factors behind consumers willingness to purchase a converged product besides
providing suggestions for a product manger as to how he can augment various functionalities to
a particular product.
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LITERATURE REVIEW
The advent of product convergence in the electronics sector has enabled the electronics
sector to add more functionality to the existing base products (Yoffie 1997). This has allowed
the managers to come up with new products from time to time, leading to base products whichhave more than one add-on (Tripat Gill, Jing lie 2008). There are many base products in the
market which can be converged with new functionalities to arise with a fresh product.
However, for such products the matter of concern is in determining the kind of novel
functionalities which can be added to a given base product. The nature of additions in
Converged Products is based on the UTILITARIAN and HEDONIC Consumption Goals allied with
the base product and the added functionalities. Consumers are well-known to have both
utilitarian and hedonic considerations when evaluating products and functionalities Batra and
Ahtola 1990; Dhar and Wertenbroch 2000). The important question to be answered here is that
whether nature of additions (goal congruent versus incongruent) affects the assessment ofconverged products. The goal congruency factor plays a major role for people who own
converged products of hedonic value more than that for utilitarian value (Tripat Gill 2008).
In a research study conducted it was also seen that the goal congruence of the added
functionality affected the value addition to high versus lower quality brands (Tripat Gill, Jing lie
2008). Consumers are well aware about the features of a particular product, the complexity
associated with it and the difficulty in its usage, yet, capability over powers usability (Roland T.
Rust, Debora Viana Thompson and Rebecca W. Hamilton 2004).
In another research conducted it was found out that the comparison of a new functionality with
the existing functionality is effective only then when the new functionality is offered in a
product that is a typical of the existing product (Paschalina (Lilia) Ziamou & S. Ratneshwar
2003). With todays market place being flooded with variety of converged product offerings
consumers are facing dilemma with regards to which products to purchase, the converged
ones, or the dedicated products or both. In a study conducted to know these patterns it was
concluded that at low levels of technological performance consumers willingly purchased
converged products but the pattern is reversed in the case of high technological performance
(Jin K. Han, Seh Woong Chung, & Yong Seok Sohn 2009).
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OBJECTIVE
As explained earlier, it is very common to add diverse new functionalities to existing base
products (e.g., adding camera to a mobile phone or internet access to a personal digital
assistant). These convergent products offer users a broad choice of potential applications.However, it is not clear what additions are actually valued by consumers, and therefore also
make sense from a product managersperspective. The objective of the project is to address
this very issue. We explore the role of consumption goal (utility versus fun-oriented) associated
with the base product and the added functionality. On the basis of the results we recommend
several suggestions for the product manager on how to extend existing products to create more
value for the consumers.
DATA & METHODOLOGY
The methodology adopted was exploratory research i.e. Focus group discussion and face to
face survey. The reason for adopting this methodology was to know the factors which affect the
buying behavior of consumers for functional and experiential products.
Focus Group Discussion:
We had conducted four focus group discussions comprising of 7 members each, the
participants were students of IBS, Hyderabad who are highly involved in electronic products
and are tech-savvy consumers. The participants were briefed about the definitions of the
functional and experiential products. These respondents were guided and probed into afocused discussion about factors which influenced their purchasing decision of functional and
experiential products. At the end of the Focus Group Discussion, the respondents filled a
questionnaire. The questionnaire comprised of combinations of base products and added
functionalities. The base and the added functionality had various combinations of utilitarian
and hedonistic orientations. For example, addition of a Utilitarian functionality to a Utilitarian
Base. We took 4 such combinations with 3 set of converged products for every combination.
The respondents were asked questions regarding their perception of converged products in
functional and experiential orientations.
Face to Face Survey:
We had conducted twenty four face to face surveys; the participants were students of IBS,
Hyderabad who are highly tech-savvy consumers. The participants were briefed about the
definition and the characteristics of functional and experiential products. The objective of
briefing the respondents was to acquaint them with the types of products in order to get better
results. The respondents were subjected to the same questionnaire as discussed above in focus
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group discussion. The only problem we faced was that the respondents were unclear about the
definitions and we had to make them understand the differences and clear their doubts.
RESULTS & ANALYSIS
QUESTION RESPONSES FREQUENCY
What attributes do you associate
with EXPERIENTIAL products?
Luxury 3
Relaxation, Leisure 2
Needs/Demands 3
Technological up gradation
Budget is low
Brand name 2
Brand Association-Pride
All in one usage
Uniqueness/Differentiation
Way of showing off
Brand Personality 2
Customer Feedback
After sales service
Price 6
Profession
Utility, Multiple uses 2
Entertainment 1
Quality(Guarantee/Warranty) 6
Affiliation
Style 2
Share-of-wallet(High) 2
Complexity
Income 2
Status quo,Lifestyle 2
Less Involvement product 2
QUESTION RESPONSES FREQUENCY
What attributes do you
associate with FUNCTIONAL
products?
Requirement/Need 10
Utility , Assist in day-to-day life 8
Reliability
Duration/Longevity
Fulfillment of needs
Quality(Duration/Longevity, Guarantee/Warranty) 10
No budget constraints
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Productivity(less of time consumed, more work
done,Efficiency) 4
Profession 2
Innovation
Convenience(ease of use) 3
Price 4
Status symbol, Status quo 2
Brand 3
After sales service 2
High Involvement product) 3
Share of wallet 2
Complexity 2
Income 2
Place ( Climate)
The above given analysis was a prerequisite for the questionnaire which has been added in the
annexure.
Gro
upNO. Name
FastTrack
Watch with a
Magnetic
Compass
Philips
Mixer with
Food
Processor
Samsung
PDA with a
GPSIDEALLY
U+U=Congruent
U + U U + U U + U
I 1 Abheek F F E E= 1 , F=2
I 2CHANDNI
SINGLAE F E E= 2 , F=1
I 3 APURVA E F F E= 1 , F=2
I 4 NUPUR KEDIA E F F E= 1 , F=2
I 5 ROHAN AWTANI E F E E= 2 , F=1
I 6 KAMAL RAMANI E E E E= 3 , F=0
I 7 ANIMESH F E E E=2 , F=1
E= 5 , F=2 E= 2 , F=5 E= 5 , F=2 E=12, F=9
II 1 MRINAL E E F E= 2 , F=1
II 2 ROHIT KHAITAN F E F E= 1 , F=2
II 3 MUDIT E F E E= 2 , F=1
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II 4 GAURI INDUKAR F F E E= 1 , F=2
II 5 PRANAY E E E E= 3 , F=0
II 6PRINITA
BHASKARE F E E= 2 , F=1
II 7 PRIYAM P KAUR E F F E= 1 , F=2
E= 5 , F=2 E= 3 , F=4 E= 4 , F=3 E= 12 , F=9
III 1 ANKITA BHATIA F F F E= 0 , F=3
III 2RAGHAV
MARKANDAE F E E= 2 , F=1
III 3 SIMAR F F F E= 0 , F=3
III 4 REEMA E E E E= 3 , F=0
III 5 SONAL F F F E= 0 , F=3
III 6 DHRUV F E F E= 1 , F=2
E= 2 , F=4 E= 2 , F=4 E= 2 , F=4 E= 6 , F=12
IV 1 ASHISH ROY F F E E= 1 , F=2
IV 2 RHEA ANAND F F F E= 23 , F=0
IV 3 ADITYA CHAWLA F F E E= 1 , F=2
IV 4PRIYANKA
SASREENF F F E= 0 , F=3
IV 5 SAURABH SAINI F F E E= 2 , F=1
IV 6GYANESHWARI
SINGHE F E E= 2 , F=1
IV 7 SHUBHASHRI F F F E= 0 , F=3
IV 8 SAURABH AHUJA F F E E= 1 , F=2
E= 1 , F=7 E= 0 , F=8 E= 5 , F=3 E= 6 , F=18
TOTAL E= 36 , F=48
Group NO. Name
Nokia
Mobile
Phone
with a
Camera
Samsung
PDA with
a Satellite
Radio
Nike
Shoes
with IpodIDEALLY U+H=
Incongruent
U + H U + H
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I 1 Abheek F E E E= 2 , F=1
I 2 CHANDNI SINGLA F E E E= 2 , F=1
I 3 APURVA E F F E= 1 , F=2
I 4 NUPUR KEDIA F E E E= 2 , F=1
I 5 ROHAN AWTANI E E E E= 3 , F=0
I 6 KAMAL RAMANI F F E E=1 , F=2
I 7 ANIMESH E E E E= 3 , F=0
E= 3 , F=4 E= 5 , F=2 E= 6 , F=1 E= 14 , F=7
II 1 MRINAL E F E E= 2 , F=1
II 2 ROHIT KHAITAN F E E E= 2 , F=1
II 3 MUDIT F E E E= 2 , F=1
II 4 GAURI INDUKAR F F F E= 0 , F=3
II 5 PRANAY F E E E= 2 , F=1
II 6 PRINITA BHASKAR E E E E= 3 , F=0
II 7 PRIYAM P KAUR F E E E= 2 , F=1
E= 2 , F=5 E= 5 , F=2 E= 6 , F=1 E= 13 , F=8
III 1 ANKITA BHATIA F E E E= 2 , F=1
III 2 RAGHAV MARKANDA E E E E= 3 , F=0
III 3 SIMAR F F E E= 1 , F=2
III 4 REEMA E E E E= 3 , F=0
III 5 SONAL E E F E= 2 , F=1
III 6 DHRUV F E E E= 2 , F=1
E= 3 , F=3 E= 5 , F=1 E= 5 , F=1 E= 13 , F=5
IV 1 ASHISH ROY F E F E= 1 , F=2IV 2 RHEA ANAND F E E E= 2 , F=1
IV 3 ADITYA CHAWLA F E E E= 2 , F=1
IV 4 PRIYANKA SASREEN F E F E= 1 , F=2
IV 5 SAURABH SAINI F E E E= 2 , F=1
IV 6 GYANESHWARI SINGH E E E E= 3 , F=0
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IV 7 SHUBHASHRI F F E E= 1 , F=2
IV 8 SAURABH AHUJA F F F E= 0 , F=3
E= 1 , F=7 E= 6 , F=2 E= 5 , F=3 E=12 , F=12
TOTAL E= 52 , F=32
Group NO. Name
Cannon
Camera
with a
Projector
Sony
Television
with a
Gaming
Console
Sony MP3
Player
with a
Satellite
Radio
IDEALLY
H+H = Congruent
H + H H + H H + H
I 1Abheek E E F
E= 2 , F=1I 2 CHANDNI SINGLA E E E E= 3 , F=0
I 3 APURVA E F F E= 1 , F=2
I 4 NUPUR KEDIA F E E E= 2 , F=1
I 5 ROHAN AWTANI E E E E= 3 , F=0
I 6 KAMAL RAMANI E E E E= 3 , F=0
I 7 ANIMESH E E E E= 3 , F=0
E= 6 , F=1 E= 6 , F=1 E= 5 , F=2 E= 17 , F=4
II 1 MRINAL E E E E= 3 , F=0
II 2 ROHIT KHAITAN E E E E= 3 , F=0
II 3 MUDIT E E E E= 3 , F=0
II 4 GAURI INDUKAR F F E E= 1 , F=2
II 5 PRANAY F E E E= 2 , F=1
II 6 PRINITA BHASKAR F E E E= 2 , F=1
II 7 PRIYAM P KAUR E E E E= 3 , F=0
E= 4 , F=3 E= 6 , F=1 E= 7 , F=0 E= 17 , F=4
III 1 ANKITA BHATIA E E E E= 3 , F=0
III 2 RAGHAV MARKANDA E E E E= 3 , F=0
III 3 SIMAR E E E E= 3 , F=0
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III 4 REEMA E E E E= 3 , F=0
III 5 SONAL E E E E= 3 , F=0
III 6 DHRUV E E E E= 3 , F=0
E= 6 , F=0 E= 6 , F=0 E= 6 , F=0
E= 18 , F=0
IV 1 ASHISH ROY E E E E= 3 , F=0
IV 2 RHEA ANAND F E E E= 2 , F=1
IV 3 ADITYA CHAWLA E E E E= 3 , F=0
IV 4 PRIYANKA SASREEN F E E E= 2 , F=1
IV 5 SAURABH SAINI E E F E= 2 , F=1
IV 6 GYANESHWARI SINGH E E E E= 3 , F=0
IV 7 SHUBHASHRI F E E E= 2 , F=1IV 8 SAURABH AHUJA F E E E= 2 , F=1
E= 4 , F=4 E= 8 , F=0 E= 7 , F=1 E= 19 , F=5
TOTAL E= 71 , F=13
Group
NO.
Name
Samsung
MP3 Player
with USB
functionalit
y
Apple IPod with
Telephone
Directory/Calendar
LG
Television
with in-
Built Set
top Box
IDEALLY
H+H =InCongruent
H + U H + U H + U
I 1 Abheek F F F E= 0 , F=3
I 2 CHANDNI SINGLA F F E E= 1 , F=2
I 3 APURVA F F F E= 0 , F=3
I 4 NUPUR KEDIA F F F E= 0 , F=3
I 5 ROHAN AWTANI E F E E= 2 , F=1
I 6 KAMAL RAMANI F E E E= 2 , F=1
I 7 ANIMESH F F F E= 0 , F=3
E= 1 , F=6 E= 1 , F=6 E= 3 , F=4 E= 5,F=16
II 1 MRINAL E F E E= 2 , F=1
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II 2 ROHIT KHAITAN E E F E= 2 , F=1
II 3 MUDIT E E F E= 2 , F=1
II 4 GAURI INDUKAR E F E E= 2 , F=1
II 5 PRANAY E E E E= 3 , F=0
II 6 PRINITA BHASKAR E E E E= 3 , F=0
II 7 PRIYAM P KAUR F E F E= 1 , F=2
E= 6 , F=1 E= 5 , F=2 E= 4 , F=3E= 15 ,
F=6
III 1 ANKITA BHATIA E E F E= 2 , F=1
III 2RAGHAV
MARKANDAF E F E= 1 , F=2
III 3 SIMAR E F E E=2 , F=1
III 4 REEMA F E F E= 1 , F=2
III 5 SONAL E F F E= 1 , F=2
III 6 DHRUV E E F E= 2 , F=1
E= 4 , F=2 E= 4 , F=2 E= 1 , F=5 E= 9 , F=9
IV 1 ASHISH ROY E E E E= 3 , F=0
IV 2 RHEA ANAND E E E E= 3 , F=0
IV 3 ADITYA CHAWLA F E F E= 1 , F=2
IV 4 PRIYANKA SASREEN F F F E= 0 , F=3
IV 5 SAURABH SAINI F F E E= 1 , F=2
IV 6GYANESHWARI
SINGHE E E E= 3 , F=0
IV 7 SHUBHASHRI E F E E= 2 , F=1
IV 8 SAURABH AHUJA E F F E= 1 , F=2
E= 5 , F=3 E= 4 , F=4 E= 5 , F=3 E=14,F=10
TOTAL E= 43,F=41
According to the research paper by Tripat Gill, Convergent Products what Functionalities
added more value to the base, combining a utilitarian base product with a utilitarian
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functionality, the resultant product is congruent i.e. it is having a utilitarian image or
perception.
I. Utilitarian + Utilitarian = CongruentComparing the results of FGD-1, 2, 3 & 4, wherein the base and the added functionality is
utilitarian, the response of the group on the whole is 36 experiential and 48 functionaloutcomes. From this, we can infer that there are certainly some factors which have affected the
view point of respondents to 36 experiential outcomes, thereby contradicting the given theory.
The reasons for the same can be:
BRAND: Considering the case of FASTRACK we have observed that the consumers
perceive it as a stylish and trendy brand and hence some of them perceive it to be an
incongruent convergence. The product manager can very well comprehend from this
that his brand is highly placed in the consumers preference set and despite the addition
of a new functionality (which is congruent) it is not much appreciated by the consumer.
Therefore, he should consider adding an incongruent functionality which might beperceived by the consumer as something new and innovative.
Goal congruency has been appropriately expressed by the respondents in case of
Phillips mixer with food processor as it contains 21 out of 28 respondents giving
functional as their answer. Hence, we can infer that the respondents understand the
utility of the converged product (goal congruent).
SAMSUNG PDA, as perceived by the respondents, is an exceedingly innovative product
which has shaped a different image in the respondents mind as 16 out of 28 responses
are experiential. The job of the product manager is to educate customers in a defined
approach regarding the product so that he perceives the real utility or goal congruencyof the particular product.
II. Utilitarian + Hedonic = IncongruentThe result of all the FGDs gives a statistic of 52 experiential and 32 functional outcomes, clearly
stating that the converged product is incongruent. The fourth FGD validates the above goal
incongruence, showing 12 experiential and 12 functional outcomes. The reasons for the same
can be:
The base functionality (Nike shoes, Samsung PDA) when added with an experiential
functionality (IPod, Satellite Radio), creates an obscure picture on the respondentsmind and they perceive it to be incongruent.
On the other hand, Nokia phone with a camera is understood as more of functional
than experiential as respondents believe that mobile is a necessity with high
dependence by consumers and they simply cant do without it.
III. Hedonic + Hedonic = Congruent
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The third combination of products produces 71 experiential and 13 functional responses,
indicating that the converged product is congruent. The third FGD validates the above goal
congruency rule with 18 experiential and 0 functional outcomes. The reasons for the same can
be:
Most females consider Cannon Camera with Projector as functional. The rationalebehind it could be that they are more inclined towards capturing moments and
treasuring it as memories which can be revived in the future.
With the other two products there is not much differentiation and it implies the goal
congruency in these cases.
IV. Hedonic + Utilitarian= IncongruentThe last combination generates 43 experiential and 41 functional outcomes. It shows that the
converged product is incongruent. The third FGD validates the same having 9 experiential and 9
functional outcomes. The combination, hedonic base with a utilitarian added functionality hascasted a mix outcome on the minds of respondents. The respondents are unable to capture the
overall effect of convergence in terms of hedonic or utilitarian. This convergence creates an
asymmetric additive effect 2 in the minds of respondents due to which the respondents have
different view points. So there is a risk for the company that the consumer might not like that
particular product while choosing products under the same category with diverse
combinations. A simple example can be the failure of Web TV wherein the TV (Base) was
combined with the Web Interface functionality.
We can deduce from the above research that the converged products formed by the addition of
hedonic base and hedonic added functionality have the highest goal congruency as such a
combination is most preferred by the consumers. It also helps them in making better
purchasing decision. The converged product formed with hedonic base and utilitarian added
functionality is perceived as highly ambiguous by the respondents, which can result in product
failure.
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IMPLICATIONS for the PRODUCT MANAGER
The product manager should delve into the outcomes of the converged product in order
to make branding more effective tool.
It is imperative for product managers to understand that too much complexity in terms
of product features convergence should be avoided as the consumer might not
understand the actual usage of the product and does get disappointed after using it.
The product mangers should be meticulous about new converged products as radical
changes can shift the base products line to other categories.
The branding can also have an incongruent impact on the product convergence which
can have adverse effects on consumers mind. The product manager should take into
consideration of brand while designing the new product convergence in order to bridge
the gap between what the product imparts and what consumers perceive.
Goal congruency should be taken care of during product convergence as this affects
branding a lot, as it has often been seen that lower brands gain when congruent
products are added to them whereas bigger brands loose out when congruent products
are added.
A research should be conducted before and after the product launch to know whether
the consumer is satisfied with the product or not. This can assist the product manager to
formulate strategies for future.
CONCLUSION
The current project explores the perception of consumers towards converged products which
have been formed by adding new functionalities to existing base products. It can be concluded
that the accrued significance of converged products is subjected to an asymmetric additivity
effect. Further, the product manager should be aware of his brand as the consumers
differentiate products on the basis of the same (product of high quality brand is better than
that of a low quality brand). He should know the real worth of the brand and conceptualize the
products accordingly. Moreover, the product manger should understand the impact of any
radical innovation on the consumers mind and consequently introduce new features.Innovators will be willing to purchase such products followed by imitators, however, it might be
that after the usage of the product, due to its complexity, the imitators do not achieve the
desired satisfaction levels and decide not to use it further. If neglected, this can also dilute the
brand in a long run. Hence, it is imperative to conduct a market research pre and post product
launch to gauge the consumer perception towards the particular product.
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In addition to the given conclusions, we can dig deeper into the research and find out reasons
for each individual perceiving various products in an all together different fashion and the
extent to which he/she justifies his/her view point. We have formulated another questionnaire
to determine the degree of importance given to various factors which a consumer considers
before purchasing a product.
BIBLIOGRAPHY
Gill, T. (2008). Convergent Products: What Functionalities Add More Value to the Base? Journal of
Marketing.
Jin K. Han, S. W. (2009). Technology Convergence: When Do Consumers Prefer Converged Products to
Dedicates Products?Journal of Marketing.
Ratneshwar, P. (. (2003). Innovations in Product Functionality: When and Why are Explicit Comparisons
Effective?Journal of Marketing.
Roland T.Rust, D. V. (n.d.). Defeating Feature Fatigue. Harvard Business Review.
Tripar Gill, J. L. (2008). Convergence in the high-technology consumer markets: Not all brands gain
equally from adding new functionalities to products.
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Quality 5
Profession(Business class )
After sales service 2
Comfort , Leisure 3
Price
Value for money 5
Style
Snob effect
Demonstration effect & Sales Person
Convergence
Peer Pressure
Word-of-mouth
FGD -1
(12:39 mins)
FGD -2
(19:25 mins)QUESTIO
N RESPONSES
FREQUEN
CY RESPONSES
FREQUEN
CY
What
purpose
do you
use
technologi
calproducts
for?
Communication 3 Communication 3
Storage Needs 3
Entertainment 4 Entertainment 4
Social Networking 2 Improved living standards
Relaxation Convenience 4
Medical purpose Productivity 2
Work Status symbol
Information Serach
Professional
constraints(working people)
What
factors
compell
you to
buy such
product?
Need Business class
Brand Status quo
Price Needs 2
Utility Modernization era
Technical Aspects Utility 2
Trends Technology
Status quo Quality
Convenience Brand
Compulsion due to peer
pressure Productivity 3
Technological Convenience 2
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upgradation
What
attributes
do you
associate
withfunctional
products?
Requirement/Need 3 Needs 4
Assist in day-to-day life
Productivity(less of time
consumed, more work done)
Efficiency Profession 2
reliability Innovation
Duration/Longevity Utility(Day-to-day usage) 5
Fulfillment of needs Convenience(ease of use) 3
Quality Price 3
Gurantee/Warranty Status symbol
No budget constraints Improved standard of living
Productivity(saves time and
efforts) 3
Brand
Quality
What
attributes
do you
associate
with
experienti
al
products?
Luxury 3 Entertainment,Leisure
relaxation Price 2
Needs/Demands Need
Technological
upgradation Profession
Budget is low Utility
Brand name 2
Brand Association-Pride
All in one usage
Uniqueness/Differentiatio
n
Way of showing off
Brand Personality 2
Customer Feedback
After sales service
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FGD -3
(15:23 mins)
FGD -4
(25:19 mins)
QUESTION RESPONSES
FREQUEN
CY RESPONSES
FREQUEN
CY
What
purpose do
you use
technologi
cal
products
for?
Technology
Convenience(ease of use,
portability, makes life easy, user-
friendly) 8
Entertainment Comfort 2
Convenience(ease of
use) 3
Productivity(efficiency &
effectiveness) 2
Productivity(efficienc
y) Luxury 3
Status quo 2
Tech-savvy, Gadget freaks
Addiction 2
Necessity
Technological Need 4
Innovation 2
What
factors
compell
you to buy
such
product?
Quality 4 Features of the product 4
Brand 4 Style
Needs Price 2
Utility(Day-to-day
usage) 2 Brand
After sales service Need 4
Comfort 2 Value for money 4
Proffesion Snob effect
Convenience(ease of
use) 2 Demonstration effect
Leisure Technological need 3
Status symbol Feedback from customers
Price Convergence
Value for money After sales service
Sales person
Peer PressureWord-of-mouth
What
attributes
do you
associate
Quality 3 Utility(High Involvement product) 3
Brand 2 Needs 2
Utility(Day-to-day 2 Quality 3
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with
functional
products?
usage)
After sales service 2 Share of wallet 2
Complexity 2
Income 2
Necessity
Adaptability
Duration/Longevity
Guarantee/Warranty
Status quo
Price
Whatattributes
do you
associate
with
experientia
l products?
Price 2
Utility(Less Involvement
product)
Quality 2 Share-of-wallet(High) 2
Affiliation Quality 4
Style 2 Complexity
Multiple uses Guarantee/Warranty
Income 2
Luxurious, Lifestyle
Status quo
Price
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QUESTIONNAIRE
Objective:-The factors which affect the affect the buying behavior of a Functional/ Utilitarian
Product.
Objective: -The factors which affect the affect the buying behavior of an Experiential/
Hedonistic Product.
Name: Age:
Place: Gender: M/F
Functional / UtilitarianProducts
A Functional / Utilitarian product is a product which gives utility or functionality to a consumer. These
products have an instrumental or practical orientation. A Landline Phone (it caters to the
communication need) and server computer (it caters to collecting and storing data from distant
computer to a single repository) can be examples of functional products.
Q.1 Name some examples of functional products.
1. 4.
2. 5.
3.
Q.2 Could you mention some reasons for using these products?
1. 4.
2. 5.3.
Q.3 How often do you purchase functional products?
1. At least once in a month.
2. At least once in a quarter (3 months).
3. At least once in six months.
4. At least once in a year.
5. At least once in More than a year.
Q.4 How often do you search for functional products at various channels of Communication
(Newspapers, Magazines, TV Ads, Internet etc)?
1. Never
2. Seldom
3. Sometimes
4. Regularly
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Q.5 Do you think functional products are required in your life?
Yes
No
Q.6 If yes, can you mention five reasons why you require / need these products? Considering
first being the most important.
1. 4.
2. 5.
3.
Q.7 Following are some attributes which you consider before buying or choosing a particular
functional product. Rate the attributes given below from 1 -7 (1 being least important and 7
being most important).
Least Important Most important
1. Personal Need/Requirement 1 2 3 4 5 6 7
2. Utility / Functionality 1 2 3 4 5 6 7
3. Reliability 1 2 3 4 5 6 7
4. Quality 1 2 3 4 5 6 7
5. Dependability on the product 1 2 3 4 5 6 7
6. Convenience 1 2 3 4 5 6 7
7. Productivity 1 2 3 4 5 6 7
8. Innovation 1 2 3 4 5 6 7
9. Technological Change 1 2 3 4 5 6 7
Q.8 How much importance do you give to QUALITYof a Functional product? Rate the following
attributes while judging the quality of the product on a scale of 1 -7 (1 being least important
and 7 being most important).
Least Important Most important
1. Life of product 1 2 3 4 5 6 7
2. Guarantee 1 2 3 4 5 6 7
3. Warranty 1 2 3 4 5 6 7
4. After Sales Service 1 2 3 4 5 6 7
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Q. 9 How much CONVENIENCE does a Functional product provide you? Rate the following
attributes while judging the level of convenience on a scale of 1 -7 (1 being least important and
7 being most important).
Least Important Most important
Ease of Use 1 2 3 4 5 6 7Portability 1 2 3 4 5 6 7
User-Friendly 1 2 3 4 5 6 7
Q.10 How much PRODUCTIVE is a Functional product? Rate the following attributes while
judging the level of productivity on a scale of 1 -7 (1 being least important and 7 being most
important).
Least Important Most important
Efficiency 1 2 3 4 5 6 7
Effectiveness 1 2 3 4 5 6 7
Accuracy 1 2 3 4 5 6 7
Q.11 While buying or choosing a particular functional product, which factor influences your
purchase decision?
1. Value (utility, functionality, productivity & quality)
2. Price
Q.12 How do you choose a particular PRICE LEVELfor a Functional product? Rate the following
attributes while judging the level of price on a scale of 1 -7 (1 being least important and 7 being
most important).
Least Important Most important
Income 1 2 3 4 5 6 7
Share of wallet (Budget) 1 2 3 4 5 6 7
Snob Effect 1 2 3 4 5 6 7
Demonstration Effect 1 2 3 4 5 6 7
Q.13 Does my LIFESTYLEaffect my purchasing decision of a functional product?
1. Yes
2. No
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Q.14 If yes, rate the following lifestyle attributes affect your purchasing decision for a functional
product? Rate the following attributes while judging the level of price on a scale of 1 -7 (1 being
least important and 7 being most important).
Least Important Most important
Brand 1 2 3 4 5 6 7My Profession 1 2 3 4 5 6 7
Society/Peer 1 2 3 4 5 6 7
Aspirations 1 2 3 4 5 6 7
Experiential/Hedonistic Products
Those products which consumers choose, buy and use solely for experience, enjoyment,
relaxation and entertainment. The key for understanding experiential products consumption
are the hedonic and aesthetic aspects of the product. These products have pleasure and
excitement orientation. A MP3 Player and a video game console are few examples of
experiential products.
Q.15 Do you think experiential products are required in your life?
1. Yes
2. No
Q.16 If yes, can you mention five reasons why you require / need these products? Considering
first being the most important.
1. 3. 5.
2. 4.
Q.17 Following are some attributes which you consider before buying or choosing a particular
experiential product. Rate the attributes given below from 1 -7 (1 being least important and 7
being most important).
Least Important Most important
1. Personal Need/Requirement 1 2 3 4 5 6 7
2. Experience 1 2 3 4 5 6 7
3. Product Features 1 2 3 4 5 6 7
3. Quality 1 2 3 4 5 6 7
4. Uniqueness / Innovation 1 2 3 4 5 6 7
5. Style Quotient 1 2 3 4 5 6 7
6. Lifestyle 1 2 3 4 5 6 7
7. Technological Change 1 2 3 4 5 6 7
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Q.18 How much importance do you give to QUALITY of an Experiential product? Rate the
following attributes while judging the quality of the product on a scale of 1 -7 (1 being least
important and 7 being most important).
Least Important Most important
1. Brand 1 2 3 4 5 6 72. Guarantee 1 2 3 4 5 6 7
3. Warranty 1 2 3 4 5 6 7
4. After sales service 1 2 3 4 5 6 7
Q.19 While buying or choosing a particular experiential product, which factor influences your
purchase decision?
1. Experience Value (Entertainment, Enjoyment, Relaxation, Pleasure)
2. Price
Q.20 How do you choose a particular PRICE LEVELfor a Experiential product? Rate the following
attributes while judging the level of price on a scale of 1 -7 (1 being least important and 7 being
most important).
Least Important Most important
1. Income 1 2 3 4 5 6 7
2. Share of wallet (Budget) 1 2 3 4 5 6 7
3. Snob Effect 1 2 3 4 5 6 7
Q.21 Does my LIFESTYLEaffect my purchasing decision of an experiential product?
1. Yes
2. No
Q.22 If yes, rate the following LIFESTYLEattributes that affect your purchasing decision for a
experiential product? Rate the following attributes while judging the level of price on a scale of
1 -7 (1 being least important and 7 being most important).
Least Important Most important
Brand Image 1 2 3 4 5 6 7
My Profession 1 2 3 4 5 6 7
Society/Peer 1 2 3 4 5 6 7
Aspirations 1 2 3 4 5 6 7
Q23. Do you think that BRAND is an important determinant for my purchasing decision of an
experiential product?
1. Yes2. No
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Q24. If Yes, rate the following BRAND attributes that affect your purchasing decision for a
experiential product on a scale of 1 -7 (1 being least important and 7 being most important).
Least Important Most important
Association with Brand 1 2 3 4 5 6 7Image of Brand perceived by consumer 1 2 3 4 5 6 7
Brand Personality 1 2 3 4 5 6 7
Awareness of Brand 1 2 3 4 5 6 7
Q25. How rate do the products given below in terms of their INVOVLEMENT OF A CUSTOMER
before purchasing them on a scale of 1 -7 (1 being lowest and 7 being highest)?
LOWEST HIGHEST
1. FUNCTIONAL PRODUCT 1 2 3 4 5 6 7
2. EXPERIENTIAL PRODUCT 1 2 3 4 5 6 7
Annual Income: Profession:
Thank You