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    August 1, 2012

    Organic LED Arrays

    Organic Light-EmittingDiode (OLED) Arrays

    The display of the future?

    OLED are:

    Transparent Flexible

    Light-emitting, and quite

    bright (daylight visible)

    Large viewing angle

    Fast (< 1 microsecond

    off-on-off) Can be made large or

    small

    Available for cell phones

    and car stereos

    Hardware IV Computer Graphics

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    (Display Technologies and Devices)

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    FED:

    Field Emissive Displays were once heir to CRT throne

    Super-small emitters of electrons attracted to frontglass

    Super-fine pixel pitch (comparable to OLEDs) High brightness,

    wide viewing angles,

    saturated color

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    FEDs use an array of carbon nanotubes for emission of electrons

    Hardware IV Computer Graphics

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    August 1, 2012

    SED uses an emitter array based on palladium oxide

    SED(Surface-conduction Electron-emitter Display)

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    iMod:

    Interferometric Modulator uses natural

    reflective principles (interferometer)

    Two-position pixel reflects or absorbs light

    RGB stripes are used for color imaging

    Initial target is handheld electronics, near-

    to-eye

    Marketed in May 2008 for mobile displays

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    Portable, flexible, reusable, light-weight, non-backlit

    Slow for animations

    Wider viewing angle

    Used in e-books

    Video

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    Electronic Paper

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/flicflex%20concept.WMVhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/flicflex%20concept.WMV
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    Surface looks like surface of a table

    No mouse or keyboard, just fingers moving andtouching on the surface

    Surface recognizes camera, mobile, etc.

    File transfer from one device to another with just theflick of a finger

    Touch animations and multimedia handling

    Video

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    Microsoft Surface Technology

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/MSSurface.mp4http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/MSSurface.mp4
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    No mouse or keyboard, just fingers moving on thesurface or accepting a particular sign language or

    sound Made using different technologies

    Used in conferences, stadia and halls

    Animations and multimedia handling

    Video

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    Wall Display

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Hybrid%20vision-%20and%20sound-based%20interaction%20on%20display%20walls.WMVhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Hybrid%20vision-%20and%20sound-based%20interaction%20on%20display%20walls.WMV
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    Hardware IV Computer Graphics

    3D Dislplays With Glasses

    Our two eyes see two different images and this produces the3D perception of depth. Two images are produced in thedisplay and we have to wear glasses to see 3D image gettingdifferent images for two eyes.

    Active-shutter glasses are actually small LCD screens thatalternately dim the left and right "lenses" in succession. Theyrely on an infrared signal emitter in the TV that tells eachpair of glasses when they should dim each lens, so each eyecan see the image intended for it. Since active-shutter

    glasses are fairly complicated electronics, they're pricey: Atypical pair usually runs about $150. They depend on

    batteries to keep running Continued ..9

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    Hardware IV Computer Graphics

    . 3D Dislplays With Glasses

    Passive 3D glasses, on the other hand, are sort oflike a pair of specially designed polarized sunglasses.Polarized 3D glasses block different kinds of light fromeach eye, creating the illusion of depth. That means

    you don't need any kind of expensive, delicateelectronics in the glasses themselves, nor do you needa proprietary infrared emitter to sync with the glasses--but since each lens is blocking out light, you're

    technically not getting a full 1080p image for each eye,though your brain should be perceiving a 1080p imagewhen it puts the two together.

    Video

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/3D%20Images--Without%20Glasses!%20_%20PCWorld.flvhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/3D%20Images--Without%20Glasses!%20_%20PCWorld.flv
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    Hardware IV Computer Graphics

    3D Dislplays Without Glasses(Autosetreoscopic)

    Among various display technologies , autostereoscopic displays suchas volumetric, lenticular, parallax barrier, integral photography,and hologram displays, present a 3D image to a viewer withoutwearing glasses or other aids. Autostereoscopic systems display manydifferent view images in time or spatially. Among them, lenticulardisplay is easily manufacturable, provides high brightness, andgenerates multiple views.In the lenticular display, the LCD pixel array is located at the focalplane of a lenticular sheet. Lenticules are tiny lenses on the baseside of a special film. Lenticules refract the lights from LCD pixelarray, and make different images observed depending on the viewers

    eye position. Since the images viewed from left and right eyes aredifferent, we may generate stereoscopic information or 3D imagedisplay. It interlaces two images. it depends upon the audience being

    in a sweet spot to get the 3-D effect. Continued ..

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    Hardware IV Computer Graphics

    .. 3D Dislplays Without Glasses

    Video

    Aparallax barrier is a device placed in front of an imagesource, such as a liquid crystal display, to allow it to showa stereoscopic image or multiscopic image without the needfor the viewer to wear 3D glasses. Placed in front of thenormal LCD, it consists of a layer of material with a series of

    precision slits, allowing each eye to see a different setof pixels, so creating a sense of depth through parallax.A disadvantage of the technology is that the viewer mustbe positioned in a well-defined spot to experience the 3D

    effect. Another disadvantage is that the effective horizontalpixel count viewable for each eye is reduced by one half.

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Future%20of%203D%20-%20YouTube.MP4http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Future%20of%203D%20-%20YouTube.MP4
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    Made using laser technology

    3-D display and 3-D Screens

    Contains a lot of information

    Useful for archiving 3-D objects, advertisements,exhibition of expensive objects

    Holographic interactive Computer Screens

    3DAvailable in cell phones in a few years time

    Video I

    Video II

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    Holographic Displays

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    http://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/HolographicDisplay.FLVhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Hologram.flvhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/Hologram.flvhttp://localhost/var/www/apps/conversion/releases/20121120192253/tmp/scratch_4/HolographicDisplay.FLV
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    Raster GraphicsMonitors

    How to generate aline using rasters

    A line isrepresented by

    assigning somepixels a value of 1The entire line isspecified by thepixel values

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    Raster and Vector Display

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    Vector GraphicsPlotters

    How to generate

    an image usingvectors

    A line is represented

    by endpoints (50,50)

    to (120,150)

    The points along theline are computed

    using a line equation

    y = mx + b

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    Bitmap Images vs Vector Images

    Enlarging a bitmap image

    simply enlarges the

    individual dots of color.

    The result is bigger,

    chunkier dots, with no

    additional detail.

    When a vector image is

    enlarged, it is re-drawn at a

    higher resolution,

    displaying as much detailas possible from the

    original image.

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