Case Study: The building of ArtsConnectEd through strategic digital asset creation, capture and...
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SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study:The building of ArtsConnectEd through strategic digital asset creation, capture and integration
Case Study:The building of ArtsConnectEd through strategic digital asset creation, capture and integration
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
For Museums…For Museums…
Digitization is no longer a task
Digitization is a way of working
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
In today’s digital world, Museums can be rich with digital assets if they understand where to capture and apply them.
In today’s digital world, Museums can be rich with digital assets if they understand where to capture and apply them.
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Introduction / Assumptions:Introduction / Assumptions:• Museum Audiences are beginning to expect
electronic media as a component of their internal and external museum experiences.
• Pre-existing media assets or “archives” are of growing value in meeting these expectations.
• Media asset development opportunities occur throughout many areas of museums’ operation.
• Museum staff education, procedure and policy can provide future efficiencies in developing media assets.
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Introduction / Assumptions:Introduction / Assumptions:• Museum Audiences are beginning to expect
electronic media as a component of their internal and external museum experiences.
• Pre-existing media assets or “archives” are of growing value in meeting these expectations.
• Media asset development opportunities occur throughout many areas of museums’ operation.
• Museum staff education, procedure and policy can provide future efficiencies in developing media assets.
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Introduction / Assumptions:Introduction / Assumptions:• Museum Audiences are beginning to expect
electronic media as a component of their internal and external museum experiences.
• Pre-existing media assets or “archives” are of growing value in meeting these expectations.
• Media asset development opportunities occur throughout many areas of museums’ operation.
• Museum staff education, procedure and policy can provide future efficiencies in developing media assets.
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Introduction / Assumptions:Introduction / Assumptions:• Museum Audiences are beginning to expect
electronic media as a component of their internal and external museum experiences.
• Pre-existing media assets or “archives” are of growing value in meeting these expectations.
• Media asset development opportunities occur throughout many areas of museums’ operation.
• Museum staff education, procedure and policy can provide future efficiencies in developing media assets.
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Overview of Opportunities:Overview of Opportunities:
• Collection opportunities
• Archive and Access opportunities
• Application opportunities
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunities
Identify all possible areas of contribution:• Survey collection opportunities within all internal
functional areas• Identify point person in each area• Differs according to organizational size and structure
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunitiesContribution areas may include:
• Print production• Media production – web updates, audio, video• Marketing and Public relations• Rights and Permissions• Museum store and product development• Photography• Registration• Curatorial• Library/Archives• Education/Public programs
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunities
Gain control rights and permissions• Develop policy for obtaining all forms of rights and permissions
– Including:• Production contracts
• Permissions
• Copyright
• Releases
• Develop formal paper trail whenever possible• Educate staff on related legal and policy issues
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunitiesIdentify points of opportunity• Develop procedures for identifying collection
opportunities on an ongoing basis– Including:
• Acquisition• Exhibitions• Events- Performances, Presentations• Publication process• Product development process• Special guest- lectures, interviews, tours• Physical changes/processes• Research and writing• External media coverage
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunitiesDevelop formal procedures for creating
and/or intercepting media assets
Internal or contracted services• Digital audio/video recording• Digital photography• File conversion
Procedures• Request copies of externally produced materials
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Mini Case Study: Restoration OnlineMini Case Study: Restoration Online
• Live ongoing event• In-depth study of one work of art• Related archives - technical and art
historical• Scientific imaging• Photographic, video, and text
documentation of restoration process• Community input through questions
and answers• Available both online and in gallery
The Minneapolis Institute of Artshttp://www.artsmia.org/restoring-a-masterwork/
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Collection opportunitiesCollection opportunitiesConvert existing materials• Identify existing formal and informal media and print
archives– Including:
• Images – photos, transparencies• Didactics/Labels• Publications• Audio, Film/Video• Archives – notes, manuscripts, letters
• Define criteria and policy for evaluating, selecting and prioritizing these archives
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Archive and AccessArchive and Access
Store all assets in a robust form• Store in non-proprietary, standard digital format
whenever possible, convert proprietary formats• Encode at the highest affordable quality even if initial
use requires less• Store and backup on reliable “permanent” media
whenever possible, off-site back-up recommended• Develop strategies for transitioning storage media on
a regular basis
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Archive and AccessArchive and AccessAccess feeds ideas and future opportunities• Centralize collection and storage whenever possible• Develop formal procedure and system(s) for
cataloging all assets• Provide distributed access to index and access
whenever possible• Integrate and share with other systems whenever
possible• Continuously educate staff on the existence and use
of these assets
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
ApplicationsApplicationsIdentify opportunities for asset use• Train staff to make effective use of media assets• Reference available media assets at the onset of
each new project• Consider multiple uses/reuses for every media asset
– Including:• Different audiences• Different applications• Different media products
• Survey asset strengths for new program ideas
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study: ArtsConnectEdCase Study: ArtsConnectEd
Walker Art Center and The Minneapolis Institute of Artshttp://www.artsconnected.org
Contains:• Images of and information on thousands
works of art from two museums collections• Hundreds of text, audio, video and
multimedia archives• Dozens of online educational programs• Specialized toolsets for personalizing
content• Integrated library catalogs• Catalog of hundreds of educational
materials• Gallery location information “On View”• Links to related external resources
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study: ArtsConnectEdCase Study: ArtsConnectEdSpecial Features:• Integrated collections from two different museums• Multiple use media library allows one media file to be
used simultaneously in multiple applications• Flashpix allows images to be zoomed and panned• Dynamically updated collection information, site updates
when internal systems are updated
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study: ArtsConnectEdCase Study: ArtsConnectEdSpecial Features (continued):• Cross collection searching allows all resources to be
searched simultaneously• Relational links highlight other related materials• ArtCollector tool allows personal sets of images to be
saved and annotated and shared• Search wizard helps users find materials through a
simple expert system
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study: ArtsConnectEdCase Study: ArtsConnectEd
Multiple Use Media Archive
Media assets within this system support:1) ArtsConnectEd Web site including ArtCollector2) Both Museums Web sites3) Online educational programs4) Electronic postcards5) Internal collection management system6) Internal multimedia kiosk programs
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Case Study: ArtsConnectEdCase Study: ArtsConnectEd
SandboxStudiosSandboxStudios
Scott Sayre Ed.D.October 25, 2003
World Art Museum, China
Scott [email protected]