Career High: A Heinz Endowments Project
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Transcript of Career High: A Heinz Endowments Project
Career High:A Heinz Endowments Project
Cecile GaleaMelanie LamSerena LamBim MajekodunmiSeema Moorjani
Project Purpose
To create a fun website that allows HS students to assess their talents and explore career options available
• Heinz Endowment– Suzanne Walsh
Program Officer Economic Opportunity
– Lyceum Group
Howard HeinzFounder of Heinz Endowments
Why & Why Us?• Lyceum Group
– www.keys2work.com
• Why is a website needed? – student & guidance counselor
relationships– seek career advice, anonymously– create a novel interactive experience
Focus Group: Audience
• High school students (9-12th graders)• All females
• All college-bound students
Next: more diverse group
Focus Group: What’s Available
• High School guidance counselors not very helpful for career guidance
• Assessment tests are useless and B-O-R-I-N-G!
Focus Group: Recommendations
• Interviews with professionals in industry• Internship opportunities in certain careers• Ability to save information and take notes
on different fields• Opportunity to discover rare career fields• Advice: Don’t have too much to detract
from the overall goal of discovering careers
Lyceum Research5 Basic Elements for Career Development:
1. Self Discovery
2. Career Exploration
3. Career Decision-Making
4. Job Search Planning
5. Career Maintenance
Goal of Career High
• Get students to access career information in a fun engaging way
• Get students to successfully “graduate” by achieving a certain rank (eg. cadet, agent)
• Create a “Career Story” specific to each individual
Style Research1. Character Styles2. Website styles3. Location styles
Icon styleNavigation Bar
Stylized Vector Graphics
BrainstormingWhat makes a website
fun?• Personalization: general
style, music, layout design, customization
• Theme: an analogy that users can relate to
• Interactive Features: Assessment tests, emails, forum, messaging, decision trees,etc…
BrainstormingWhat else makes a website
fun?• Non-Interactive Features: Articles, interviews, videos,
random facts,
• Special User Features: Collectables, U-bucks (point system), search engine
Style Render Test
How does it work?
• Five "worlds“ • Highly interactive worlds using Flash,
and 3d environments rendered out as vector graphics
• Incentives and reward system: – Knowledge bar– Items to personalize site– Ranking system based on completing
assessments/ participation level
• Personal Avatar to guide, prompt • Personalized locker
• Each World:– Accomplishments– Facts collection– Mini games/ activities
Features
Flow Chart
Location: Front page
Functions: - Create user ID/ password
- Create Profile
- Receive Locker Number
Tour or Library
NoYes
Location: LibraryFunctions: - user can search for information on specific careers
Library
Registration
Location: TourFunctions: - user can navigate around the site but cannot take assessments/ save results - User can read any information posted.
Tour
Location: Home Page
Functions: - Inventory: user discover their locker
- Hints specified them to take assessment test in student lounge
World 1
Location: Student Lounge
Functions: - user can take assessment tests and obtain a reference score (locker combo)
World 2
World 3 World 4
World 5
Worlds
Take assessment test
Career High
• Gender neutral theme, students can relate to it
• School metaphor throughout entire site
• Building up an individual’s “career story” as the student navigates the site.
Heinz Recommendations
• Change Name Career High• Promote Southwestern Pennsylvania• Style needs to be more mature• Incorporate “Dream Robber”• Create Bulletin Board for a site
regulator to post links and articles
Milestones