C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Kristi Bowling & Lynn Lauterbach MedMyst: An...
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Transcript of C ENTER FOR T ECHNOLOGY IN T EACHING AND L EARNING Kristi Bowling & Lynn Lauterbach MedMyst: An...
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Kristi Bowling & Lynn Lauterbach
MedMyst: An Adventure Game that Engages Students in MedMyst: An Adventure Game that Engages Students in Microbiology and the Scientific MethodMicrobiology and the Scientific Method
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Web adventures are free educational online gamesWeb adventures are free educational online games
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Begins with learning objectives
Engaging storyline- MYSTERY
Characters that provide feedback
Guided inquiry
Games are embedded
What is a Web Adventure?What is a Web Adventure?
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Infect-O-Rama (Frogger)
Plasmodia Invasion
Germ Blaster (Galaga) Mosquito Massacre
Embedded GamesEmbedded Games
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Educational online games are engaging and effective:
Web adventures (The Reconstructors, MedMyst, N-SQUAD) increase science content knowledge
Enjoyment and satisfaction are positively related with knowledge gain
Games embody well-established principles and models of learning (like situated cognition, anchored instruction, self-motivation, and feedback)
Do Web Adventures Teach?Do Web Adventures Teach?
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Align with Science /Health StandardsAlign with Science /Health Standards
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Pew Internet & American Life Project Teen & Parents Gaming and Civics Survey, November 2007- February 2008
Teens like to play video games 97% of teens ages 12-17 in the USA play video games (99% boys, 94% girls)
Today’s students are poised to take advantage of educational games.
Online games are a fixture of youth culture.
Why teach with games?Why teach with games?
http://digitalyouth.ischool.berkeley.edu/report
http://fas.org/gamesummit
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Recent StudiesRecent Studies Life Sciences EducationLife Sciences Education Microbiology EducationMicrobiology Education
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst – MedMyst – funded by SEPA & NIAIDfunded by SEPA & NIAID
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Webadventures.rice.eduWebadventures.rice.edu
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
Medmyst.rice.eduMedmyst.rice.edu
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst OriginalMedMyst Original
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 1– Orientation at ORBMedMyst Mission 1– Orientation at ORB
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MedMyst Mission 1– MedMyst Mission 1– Koch’s Postulates of Germ TheoryKoch’s Postulates of Germ Theory
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MedMyst Mission 2– MedMyst Mission 2– Cholera Case-Control Study Cholera Case-Control Study
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 2– Peril in ProkaryonMedMyst Mission 2– Peril in Prokaryon
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 2– MedMyst Mission 2– Cholera Case-Control Study Cholera Case-Control Study
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MedMyst Mission 3– MedMyst Mission 3– Make a Smallpox Vaccine Make a Smallpox Vaccine
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 3– Nemesis in NeuropolisMedMyst Mission 3– Nemesis in Neuropolis
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 3– MedMyst Mission 3– Make a Smallpox Vaccine Make a Smallpox Vaccine
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 4– MedMyst Mission 4– History of MalariaHistory of Malaria
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 4– Malady in MabuufoMedMyst Mission 4– Malady in Mabuufo
http://webadventures.rice.edu
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 4– MedMyst Mission 4– History of MalariaHistory of Malaria
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MedMyst Mission 5– MedMyst Mission 5– Investigating a Zoonotic ThreatInvestigating a Zoonotic Threat
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 5– Zero Hour ZoonosisMedMyst Mission 5– Zero Hour Zoonosis
http://webadventures.rice.edu
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MedMyst Mission 5– MedMyst Mission 5– Investigating a Zoonotic ThreatInvestigating a Zoonotic Threat
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Medmyst.rice.eduMedmyst.rice.edu
http://webadventures.rice.edu
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MedMyst ReloadedMedMyst Reloaded
http://webadventures.rice.edu
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NEW: MedMyst Mission 6NEW: MedMyst Mission 6
•Three training activities, each Three training activities, each 30-40 minutes30-40 minutes
•Inspire careers in health and Inspire careers in health and sciencescience
•Train players for MedMyst Train players for MedMyst mission 7mission 7
•Reinforce the scientific methodReinforce the scientific method
•Reinforce science process skillsReinforce science process skills
Epidemiologist Microbiologist
Veterinarian
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
MedMyst Mission 6-MedMyst Mission 6- Control and Experimental Samples Control and Experimental Samples
CENTER FOR TECHNOLOGY IN TEACHING AND LEARNING
• How do the web adventure games fit into my curriculum?
• How can I make this work in my classroom?
• Are students motivated by these games?
• Do students learn –Content? Process Skills? Higher Level Thinking?
Key QuestionsKey Questions
http://webadventures.rice.edu
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Teacher Suggested EnhancementsTeacher Suggested Enhancements
http://webadventures.rice.edu
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Classroom ActivitiesClassroom Activities
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Tips from a TeacherTips from a Teacher
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Cool LinksCool Links
http://webadventures.rice.edu
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http://webadventures.rice.edu
I just really wanted to give you a shout about your web site because it is really cool, and it helped me understand what we are learning in science class.
MedMyst is so cool!!! I wish you could do something like this for my school’s next Science unit or come to think about it , how about one for every school subject. You guys make learning about pathogens fun!!
You guys need more missions because I have finished them all 5 times and I am only 11, so you need more missions!!!
Extremely rewarding, outstanding! VERY VERY educational.
I just wanted to let you know that my 8th grade students are really getting into your games. These games help them play at their own pace, are at a reading level that is easy for them to follow, and the students are having fun learning at the same time.
Student CommentsStudent Comments
Teacher CommentsTeacher Comments
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http://webadventures.rice.eduhttp://webadventures.rice.edu