Brainstorming / Concept Generation & Analysis / Concept ...
Transcript of Brainstorming / Concept Generation & Analysis / Concept ...
The Design Process�Needs Assessment / �
"Needs Finding �
Problem Formulation /
Needs Screening �
Brainstorming /�Concept Generation�
Analysis / �Concept Selection�
Implementation�( 1.1 - 1.2 )�
( 1.3, 2.1- 2.5 )�
( 3.1 )�( 3.2 - 4. 6 )�
( 5.1 - 6.4 )�
*BIODESIGN considers prototyping part of “analysis” or “concept selection”- Designers create 2+ prototypes, analyze them, and choose 1 to commercialize (implement). �In this course, we will select only 1 idea to prototype.�
• Develop Need Statement ��• Acquire and apply technical knowledge�
• Identify resources necessary ($, time, personnel)�
• Develop and prioritize qualitative design goals � /needs criteria�
• Identify quantitative design specifications�
input for brain-storming �
STEP 2: Problem Formulation / Needs Screening�
Creativity in Business Development: 3 components ��
"Facts: we are all good at fact finding - a result of our education system’s preoccupation with facts�
�"Ideas: play & exploration at the heart of finding new ideas��"�"Solutions: most engineers enjoy solving problems�
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Each step deserves equal time !!! �
tendency to go directly from facts to solutions �
STEP 3: Brainstorming�
STEP 3: Brainstorming�• Want to generate as many different design alternatives as possible�
- 1 medical need�- 6 knowledgeable participants�- 90 minutes �- goal of 100 new ideas�
• A good engineer never settles on his/her first idea��
• Enabled by participants with diverse backgrounds, points of view, and expertise�
Rules for Brainstorming �1. Defer judgment: accept even silly ideas�
2. Encourage wild ideas: can stimulate creativity�
3. Build on the ideas of others: “building on X’s idea, what if…”�
4. Go for quantity: 50+ ideas in an hour�
5. One conversation at a time: listening is as important as talking �
6. Stay focused: record unrelated thoughts or questions to discuss later�
7. Be visual: use whiteboard, flip pad, sticky notes, props, etc�
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Appoint a facilitator to enforce the rules, prevent lingering on 1 idea too long, and move the group in fresh directions�
Scamper Method�Substitute: white board for chalk board��
Combine: spork ��
Adapt: road bike into mountain bike��
Modify: car into convertible��
Magnify: car into limo ��
Minify: laptop computer��
Put to other uses: futon is couch and bed��
Eliminate: cordless phone��
Rearrange: recycling machines�
Step 4: Analysis�• Prioritize design goals�• Assign weighting factor (WF= 1 to 100) to goals: �– 71-100 "Critical�– 31-70 "Important �– 0-30 "Optional�
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Step 4: Analysis��
• Score the design alternatives for their ability to meet each goal: �
"10 = Excellent �"8 = Good �"6 = Satisfactory �"4 = Mediocre �"2 = Unacceptable�"0 = Failure �
• Combine this info in a decision matrix to determine which design alternative best fulfills the goals �
"" "For each design: ���
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score "# WF
brainstorm to come up with 3+ design alternatives that may meet the goals and fulfill the need: ��• Briefly describe the 3 alternatives�
• A previous design or existing commercial solution may be considered one of the alternative designs �
• Include figures for these alternatives. �• �• Discuss any patent-related issues with any of the
alternatives.�
Team Assignment 2: Design Alternatives�
Next, analyze the design alternatives to determine which one best achieves the stated design goals: �
• Rank the relative importance of the goals, assign a weighting factor to each, & explain the rationale �
• �• Determine how well each alternative fulfills each goal.
Explain the rationale for your rating and include any relevant analysis. �
• Identify which of the design alternatives best fulfills the design goals by creating a decision matrix. �
Team Assignment 2: Design Alternatives�
What if our advisor already has one solution in mind? ��What if the decision matrix selects a design that is different than the one we wanted?��Our need doesn’t have alternative solutions, what should we do? ����
Common Questions about the Assignment�