Best games in the world are free!
description
Transcript of Best games in the world are free!
Best games in the world are
free!
Agenda
1. About Game Insight2. Why Android 3. Market Opportunity4. Emerging Markets5. Secrets to success
1. About Game InsightFounded: 2010Business focus: Mobile and social games developmentBusiness activity: Development and publishingPlatforms: Android, iOS, Facebook and others
Founded in 2010, Game Insight is a fast growing gaming company with focus on both development and publishing of top-quality titles. Original IPs are created and developed by Game Insight’s internal network of more than 300 developers, with external publishing opportunities for valued partner studios. The company is headquartered in Moscow, Russia with additional publishing offices in San Francisco, CA. Find more information on Game Insight at the official Web site: http://www.game-insight.com/
Best games in the world are
FREE!
2. Why Android Largest global market share (68% in Q2 2012) Fastest device penetration (e.g. Android grew from 70% in Q1 to 81% in Q2 in China only, which is
27% of global market and grew to 51% market share in US only) Best environment for “free-to-play” games, which is “new future” No approval time “Fragmentation” is a new opportunity
Source: Canalys
Source: TechCrunch
Source: Google, Inc.
3. Market opportunity
Source: Newzoo
Premium and IAP revenue will grow to $6.7 billion in 2012 from $4.5 billion in 2011
Freemium games are accounted for more than 68% of app revenue
Low market entrance cost – develop for right devices
137.66MM Android tablets will be sold in 2012, up from 61.68MM in 2011
Between 3.5% to 10% free to play users will convert to paying users
User spend an average $14 per transaction when making IAP
Average spend of $62 IAP is made by 23% of users
Mobile game market is expected to increase to $17.6B in 2015
4. Emerging markets
China
Brazil
India
Turkey
Russia Asia and Europe is expected to account for 87% of the
revenue for online and mobile games by 2015, with China leading the way at 36% of the market
China will have 701MM Internet users by 2015 35% of Chinese own smartphones 23% of India’s population own smartphones In 2012 China is #1 market of smartphones and
tablets, sales rise 52% 24% of smartphones in China are made by Samsung
(Apple – 7.5%) 54% of mobile users in India play games India adds on average 19MM mobile phone
subscribers per month – fastest growing market India and China will account for 80% of all mobile
Internet user growth in Asia Pacific through 2016 Brazilian social gaming market will reach $171MM in
2012 Brazilian user spends on average $10.29 per month
4. Emerging markets - continue
China
Brazil
India
Turkey
Russia By 2015 Brazil will have 35% of population using smart
phones, which is 80MM users 12% of mobile users play games on smartphones in
Brazil Russian social gaming market will reach $110MM in
2012, up from $56MM in 2011 29MM users are mobile gamers in Russia, which is
76% 69% of online time is spent on mobile games in Russia Turkish social games market will be between $400MM
to $500MM in 2012 Over 15MM people in Turkey are mobile gamers,
which is 69%
These OEMs rule
emerging markets –
develop for them!
5. Secrets to success Believe in your product Know your audience Develop for top devices in every taken country Develop updates ahead of time Balance game economy Localize/customize your game for every specific
country Release your game into as many countries as possible Plan for 6 months ahead Use right payment solutions Pay close attention to analytics since 1st day Adjust game based on your data Don’t be too greedy – work with local partners Develop freemium game only or explore combination
of freemium and premium Remember – “EVERYTHING CHANGES VERY FAST IN
MOBILE GAMING!”