Basic types of sound Realistic sound – derived from actual sources (footsteps, voices, cars,...
-
Upload
steven-shields -
Category
Documents
-
view
214 -
download
0
Transcript of Basic types of sound Realistic sound – derived from actual sources (footsteps, voices, cars,...
Basic types of sound
Realistic sound – derived from actual sources (footsteps, voices, cars, etc.)
Synthetic sound – invented and have no counterpart in real life (light sabers in Star Wars, for example)
Types of Sound (more specific) 1) Dialogue – characters speaking
- Voice over narration – monologue that accompanies images that may or may not be delivered by someone on screen
- Character Speech - Consistent with characters- Hamlet (1996) vs. Dazed and
Confused (1993)
Types of Sound (more specific) 2) Sound Effects
- Falls into one of two categories:- Effects design – creative
manipulation of sound sources (layering sounds in instead of a direct, live recording
- Foley technique – direct recording of live sound effects that are performed in synchronization with the picture after filming is complete
Types of Sound (more specific) 3) Movie Music
- Has always been a part of film, dating back to silent film era, however not original music was used- used to follow action on screen and to illustrate a character’s emotions
Codes of Sound Design 1) The Sound
Hierarchy- Dialogue – most important- Music – 2nd - Sound Effects – third
Robert Altman’s Nashville (1975) plays with this hierarchy
Codes of Sound Design
2) Sound Perspective- Sound that embodies the properties of the physical spaces seen on screen- use of sound to convey information about physical space- often, but not always, correlates with visual perspective (long shot = sound farther away from audience)
Codes of Sound Design 3) Synchronous
and Nonsynchronous Sound- Synchronous – matched with a clear source on screen- Non – does not match with any source
Codes of Sound Design 4) Sound Bridge
- dialogue or sound effects are laid across, or bridge, two or more shots or scenes- shift of synchronous and non-synchronous in a way that establishes unities of action and time across the edit
Alternative Sound Bridge- Switch to non-synchronous occurs
before the cut, rather than after it- The Graduate (1967)
Codes of Sound Design 5) Off-screen Sound
Space- the area just beyond the frame of the line whose existence is defined through sound- non-synchronous- Blade Runner (1982)
Codes of Sound Design
6) Sound Montage- editing of sounds into highly intricate and complex patterns that create meaning and emotion- Apocalypse Now (1979)
Movie Music FUNCTIONS OF MOVIE MUSIC:
1) Setting the scene (using authentic instruments particular to a certain locale)2) Adding emotional meaning 3) Background filler4) Creating continuity (use of a leitmotif, a musical label that is assigned to a character, a place, an idea, or an emotion)5) Emphasizing climaxes