Badminton: To Promote Badminton Sport Using Virtual Reality...

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Transcript of Badminton: To Promote Badminton Sport Using Virtual Reality...

Page 1: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 2: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 3: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 4: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 5: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 6: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 7: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 8: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 9: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 10: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 11: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 12: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 13: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
Page 14: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG
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Mayber 1.7%

No 20% Yes

63%

No 47% Yes

53%

Page 16: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG

Personal Computer (PC)

Play station 4

Nintendo WiiTM

Mobile game

Percentage

Percentage

Percentage

Percentage

Page 17: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG

No 67%

Yes 33%

Excellent 17%

Ordinary 40%

Good 43%

Page 18: Badminton: To Promote Badminton Sport Using Virtual Reality …docsdrive.com/pdfs/medwelljournals/jeasci/2018/8535-8552.pdf · 2018-11-12 · cow¿1Kf1C1 aow.povgD . unity . bLgCpCG