Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI.

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Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI

Transcript of Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI.

Page 1: Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI.

Audio Engineering With Creative Sin StudiosBY: MICHAEL DI IANNI

Page 2: Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI.

Approaches to recording Audio

–DAW’s (Digital Audio Workstations)–Analog Consoles–Reel to Reel Recording Medium–Four Track Recorder–Tape Recorder

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Analog Vs. Digital

Analog (Multitrack)

• Analog recording is based on a continuous stream of audio providing a warm feel. This has been used since 1943 and is still preferred by many today. This method requires a multitrack device such as the Alesis HD 24.

DAW (Digital Audio Workstation)

• Digital Recording offers audio in a sampled format at an affordable cost. Combination of software and hardware is needed for this system to work. This is the recording of the future as most, if not all recording that is to be massed produced will make its way into the digital world at some point in the process.

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Microphone Types

• Dynamic

• Condenser (48V D.C)

• Ribbon

• HPZ (High Pressure Zone)

Type Voltage Required Uses

Dynamic None Live sound/Recording

Condenser 48 VDC Recording

Ribbon 48VDC Radio/Recording

HPZ 48VDC Recording Piano

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Microphone Polar Patterns

Polarity

PhasingPatterns

• Unidirectional

• Bidirectional

• Omnidirectional

• Cardioid

• Figure 8

• HPZ (High Pressure Zone)

• Supercardioid

• Hypercardioid

• Subcardioid

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Wave Lengths

High Frequency

• Instruments that have high frequencies:– Violin

– Viola

– Guitar

– Flute

– Trumpet

Low Frequency

• Instruments that have low frequencies:– Electric Bass

– Cello

– Timpani

– Oboe

– Tuba

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Fletcher Munson Curve

• The Fletcher Munson Curve is based on the individuals hearing capabilities.

• The frequency range for human hearing is between 20 hertz and 20 Kilohertz!

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Avid Pro Tools

• Pro Tools is an industry standard for audio engineering. Its an integrated system of hardware and software. This is a DAW system that is affordable and used by most professional studios.

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Solid State Logic Analog Console• Solid State Logic is used by many large recording studios

with large budgets. Even though the audio is recorded through analog systems such as this, they will eventually make there way to a pro tools system before it is finalized.

Page 10: Audio Engineering With Creative Sin Studios BY: MICHAEL DIIANNI.

Audio Engineering With Creative Sin StudiosBY: MICHAEL DI IANNI