Art and Sound Final Presentation
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Transcript of Art and Sound Final Presentation
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OVERVIEW OF CHARACTER AND STORYLINE
- influenced by cybernetics and robots as in todays modern society we
see a huge increase in technology. Therefore they are the future- Hazes Story : The year is 2050, everyone has machines as guardians.
Original name was B.L.93, Hes at home with his family, father of
robotics, wife and 13 year old daughter, the 16 year old son is outcelebrating his results.
- People break in, kill wife and daughter, leaving father and robot in
damaged health, son comes home finds them.- No justice was done, no killer was found
- B.L.93 was rebuilt to disobey the laws of robotics and in relation to thebrief, thus he becomes Haze he wakes up confused in a new world
where the law doesnt do its job therefore it is up to him to change the
system for the right of good and get justice for the family.
- Weapons no fire arms as that it what killed the family, he uses samuraiswords
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CHANGES
Default versionB.L.93
Everyone has this
Version 2 of
Haze: justice
- Colour scheme, wanted less colour to
show that Haze is hidden from society
- Made Haze more sleek in terms ofbody and shape to make him more
aesthetic
- Less detail will add to the
effectiveness of the product as is
makes it simple
- Inspiration:
- Ezio, colour scheme is simple andmakes him blend in after a attack is
taken out.
- Dark, you cant see nothing in the dark
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RESEARCH INTO ARTWORK
Sumi eInk wash paintings, ordinated in East
Asian. Style of brush painting.
Reason for choice
It defines the character , in relation to mycharacter, he a samurai type machine
Photoshop, to define the poses. The redneon line helps bring focus on themain image
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INFLUENCES & PIECES FROM SKETCH BOOK: VERSION 2 HAZE
Drawing Photo shopped version
Sumi E ArtModel Influenced Draft
- Looked through my sketch book at the model drawings- I chose one
and worked on it, along side the first drawing pose for Haze
- Developed it until I got final result
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INFLUENCES & PIECES FROM SKETCH BOOK: COMBAT
Drawing
Photo shopped version
Sumi E Art
Model Influenced
Draft
- Looked at the model posed I though of combat and fighting relate
to character
- Developed it until I got final result
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INFLUENCES & PIECES FROM SKETCH BOOK: REBIRTH
Drawing
Photo shopped version
Sumi E Art
Model Influenced
Draft
- Looked at the model posed I though of samurai relate to character
- Title came, lunges forward in this pose
- Developed it until I got final result
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FINAL TRACK HOW IT WAS PRODUCED
Lo Fi Gated Synth- Adds to the confusion of the world
Drum & Bass Kit 02- Build into the atmosphere of the
awakeningUFO Kit- Brings the track to life
Artificial sound scape for Haze
Simple notes help make it effective
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FINAL TRACK HOW IT WAS PRODUCED
This is a print screen of how I made the track-
Voiceechoed where am I?Ambient- Scared, confused
Sound scape- refer to previous slide
Foley sounds- Shots
Sound effects Shots- Distorted version
Sound Effects Shots- High pitched electro sound
24 seconds long
Gun shots in relation to character fear turned intostrength relate to me
Inspiration came from Rage Valley by Knife Party
http://www.youtube.com/watch?v=Rnw4GzXgXNA
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HOW DOES THE CHARACTER RELATE TO ME?
The characters personality is that:
-Hes mainly alone
-Thinks a lot about life and interprets his ownview of the world
-Sometimes challenges his own perspective of
what he has learnt
-The reason why I called my character Hazeis because it relates to his memory
-He does good without anyone knowing about
it.-He doesnt like to be thanked for his gooddeeds as he believes the positive criticism canmake his big headed therefore changing himfor the worst
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CONCLUSION
Next Steps For Artwork:
-Possibly make a 3D version of Haze
-Define more of my body into him such as Scares example my face
-Put characters of human features on to the outside of his body such asveins therefore adds a bit more colour
Next Steps for Sound:
-Try and practice making more effective but complex tracks
http://www.youtube.com/watch?v=75Nr8QIqefs 0.45 seconds start
By doing this, it can help me build a more visual approach to my
character, as it would relate more
-Try and make sound effects more clean- in terms of cutting out
background noise-Build on the skill, I have now. play 15 second track below.
http://www.youtube.com/watch?v=75Nr8QIqefshttp://www.youtube.com/watch?v=75Nr8QIqefshttp://www.youtube.com/watch?v=75Nr8QIqefs -
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Thank you for your time.
Any questions?