Ariella Lehrer - Augmented Realty in Education and Training and Google’s Tango

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Crayola Worlds 2016

Transcript of Ariella Lehrer - Augmented Realty in Education and Training and Google’s Tango

Crayola Worlds2016

Ariella LehrerCEO

• Ph.D.inCognitivePsychologyfromClaremontGraduateUniversity

• 30+Yearsexperiencedevelopingappsandgames

• Founderandexecutiveofthreegamecompanies

• FrequentSpeakeronkids,educationandtraining,andnewtechnology

• Blog:www.ariellalehrer.com

Adam HansonDirectorofProduction

• ProducerforcasualtoAAAgamesoneverymajorplatformforoveradecade

• BoardGameDesigner

• WorkedonUnrealTournamentIII,MortalKombat,GuardiansofMiddle-earth,andmanymore

• SpecializesinProductionandCreativeDirection

• VeteranteambasedinLosAngeles

• Cross-platform,AR/VRexpertise

• Developedandpublishedover35Licensed&OriginalIPGamessince1998– EveryAndroidgamehasbeenfeaturedbyGoogle!

• Experienceddesignersofallgamegenres:simulations,hiddenobject,match-3,creativitytools,endlessrunner,RPG,strategy,etc.

Our Team

Technology Partners

Licensing Partners

Crayola Creativity Apps

Tango Technology● Combinesworld-

sensing3Dcamerasandarea-learningforuniqueARexperience.

● Understandsspaceandsurfacesforbetterplacementofvirtualobjectsintherealworld.

● Encouragesexplorationandmovement.

Crayola Worlds for Tango

Findthemagicportalandbetransportedtoadifferentworld!

Crayola Worlds for Tango

Ohno!ColorCruncherZombieshaveinvaded!

Crayola Worlds for Tango

Findthepaintbucketshiddeninyourroom.

BlasttheZombieswithcolor!

Crayola Worlds for Tango

Run!TheZombieswillchaseyou!

Crayola Worlds for Tango

Youdidit!TheZombiedoesahappylittledancetocelebrate.

Crayola Worlds for Tango

• Tango’sworld-sensingtechnologyputsZombiesintoyourrealworld!

• Findthepaintbucketshiddeninyourroom.Blastthezombieswithpaintbeforetheytagyouandeatyourpaint.

• SpecialZombieswillappear,hungryforcolorandrelateditemshiddeninyourroom.Meettherockstar,ballerina,baseballplayerandmore.

• ChaseanddefeattheMadScientistandbringcolorbacktoyourworld!

• FocusonwhattheTangodoesbest:wayfinding, interiormapping, ARindoors.

• Avoidwhatitdoesn’t dowell:occlusionandcollision,ambientInfraredlight,batterylife,CPU/performancehits,persistenceanddriftofvirtualitems.

• Interfaceisbigchallenge:movementVStouch, intuitiveforkidsbutnotadults, spatialdesign.

• Dynamicgameplay:notapre-renderedenvironment; spawningoccursinsafespots,determined onthefly.

• Requirements:initialscanningneeds;avoidnondescript whitewallsandshinyobjects.

General Design Issues

● WorkingMemory

● SpatialAwareness

● Realvs.Fantasy

Design Issues Related to Cognition

The Play Observation Scale (POS)