Applications of VR 5... · Lec5 Applications of VR . Gaming/Entertainment Simulation/Training 360...
Transcript of Applications of VR 5... · Lec5 Applications of VR . Gaming/Entertainment Simulation/Training 360...
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Lec5
Applications of VR
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Gaming/Entertainment
Simulation/Training
360 Content
Telepresence
Visualization
Functions of VR:
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1) Gaming/Entertainment
Lec5
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What makes gaming in VR different?
Next slide, we have video game recommendations from the instructors!
● Immersion● 3D Sound● Room-Scale● Interactive (like the Wii but
better)
Arguably the biggest driver in the VR industry currently
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Dead and Buried
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Robo Recall
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VR Rollercoasters
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2). Simulation/Training
Lec5
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Medical
Industrial
Aerospace
Others
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Medical: Surgical Training
Companies in the space:
● Osso VR● Mentice
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Medical:
Exposure TherapyConquering Fears:
- Arachnophobia- Acrophobia
Treating PTSD
- Learning how to handle “triggers” in a safe and controlled environment
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Medical:
Phantom Limb Pain
Phantom Limb Pain - Sensations that an individual experiences relating to a limb or an organ that is not physically part of the body.
In VR, patients play games using a virtual limb, which helps them gain some control and learn, for example, how to relax that painfully clenched fist.
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Industrial:
Driving Simulator
By incorporating VR into motion/driving simulators, users will no longer be limited to the view in front of them (front screens). Rather, VR will enable users to see all of the virtual environment.
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Industrial:
Virtual CAD
Uses:
● Visualizing/prototyping models before fabrication.
● Collaboration
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Aerospace:
NASA
NASA has been using VR at the Johnson Space Center in Houston, Texas to train astronauts for spacewalks since 1992.
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Others:
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3). 360 Content
Lec5
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360 Photos
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360 Cameras
Quite a few 360 cameras in the market.
- Ricoh Theta (~$330)- Samsung Gear 360 (~$180)
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360 Film
- Video that captures your entire surrounding. Similar to 360 photos, except it’s a video.
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360 Video- Henry was created probably using something similar to Maya. - However, some 360 cameras also support capturing 360 video.
Nokia OZOPrice: Too much ($45K-60K)
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4). Telepresence
Lec5
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Business
Medical
Social
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Business:
Virtual Meetings
- Greater potential for collaboration.
- Saves money in transportation from a company perspective.
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Medical
- Telepresence and collaboration with doctors.- Berkeley professor, Ruzena Bajcsy, was working
on something similar.- VR@Berkeley also had a team researching this.
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Social:
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5). Visualization
Lec5
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Medical
Education
Computer Science
Fashion
Real Estate
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Medical
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Medical
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Education:
AR Textbooks
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Education:
Mission ISS
Simulator to see what it’s like to be inside the International Space Station
(Emmy-nominated)
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Computer Science:
Neural Net Visualization
Another project from VR@Berkeley, led by Yulin.
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Fashion:
Virtual Dressing RoomAvametric has received $10.5 million to try to build its virtual dressing room.
Berkeley Professor James O’Brien is on the team.
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Real Estate:
Virtual Housing ToursBerkeley professor Avideh Zakhor has a start-up called “Indoor Reality”.
It has created sensors the size of backpacks to map and model the indoor.
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SummaryGaming Self-Explanatory
Simulation/Training ● Medical● Industrial● Aerospace● Others
360 Content ● 360 Photos, Film, and Videos
Telepresence ● Business● Medical● Social
Visualization ● Medical● Education● Computer Science● Fashion● Real Estate