6. production reflection

6
Production Reflection Jack Bevens

Transcript of 6. production reflection

Page 1: 6. production reflection

Production Reflection

Jack Bevens

Page 2: 6. production reflection

Process• I start set Photoshop and I put

120 w and 80 h pixels because that show all each square to easy to make like Pac-man game.

• So, I want full page of black background for look dark room.

• I use paint bucket Tool between gradient and 3D material Drop Tool.

• I choose colour Tool and I pick the black then I click the paint bucket on the page turn to black background. Plus that help me to can see all squares.

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Process• I research the Google for Font

words and I search called DaFont that have a lots of different amazing shape words.

• I pick shape word called “Zombie” because that shape matched my game. So I download shape word to my file then my file move to “run” for putting shape word to my Photoshop.

• I create title and end credit with that shape words.

• Also I add some picture of blood splatter on the end credits make look good scared.

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Process• I create the characters I drawer

the person player, zombie and Shadow.

• Also I create the things in the living room I drawer the window, drawing table, candlesticks and chandelier.

• I copy and paste all

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Process

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Process