4PROTOCOL GUIDES - Digital Projection Guide R… · Rev F Octoer 2016 115482F E-Visio Laser 7500...

178
Rev F October 2016 115-482F E-Vision Laser 7500 & 8500 Series HIGHlite Laser 3D II Series INSIGHT 4K Quad & Dual LED Series INSIGHT 4K Laser Series M-Vision 930 3D Series HIGHlite 660 3D & HIGHlite 740 Series HIGHlite Laser 3D (Gen I) Series Titan LED / 930 / Quad Series PROTOCOL GUIDES 4

Transcript of 4PROTOCOL GUIDES - Digital Projection Guide R… · Rev F Octoer 2016 115482F E-Visio Laser 7500...

Page 1: 4PROTOCOL GUIDES - Digital Projection Guide R… · Rev F Octoer 2016 115482F E-Visio Laser 7500 8500 Series HIGHlite Laser 3D II Series INSIGHT 4K uad Dual LED Series INSIGHT 4K

Rev F October 2016115-482F

E-Vision Laser 7500 & 8500 SeriesHIGHlite Laser 3D II Series

INSIGHT 4K Quad & Dual LED SeriesINSIGHT 4K Laser SeriesM-Vision 930 3D Series

HIGHlite 660 3D & HIGHlite 740 SeriesHIGHlite Laser 3D (Gen I) Series

Titan LED / 930 / Quad Series

PROTOCOL GUIDES4

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Digital Projection

Rev F October 2016

About This DocumentFollow the instructions in this guide carefully to ensure safe and long-lasting use of the projector.

Symbols used in this guide

NotesMany pages in this document have a dedicated area for notes. The information in that area is accompanied by the following symbol:

NOTE: this symbol indicates that there is some important information that you should read.

Product badgesProduct badges are sometimes used to identify information that only applies to specific projectors as opposed to all projectors covered within the section.

Product revisionBecause we at Digital Projection continually strive to improve our products, we may change specifications and designs, and add new features without prior notice.

Legal noticeTrademarks and trade names mentioned in this document remain the property of their respective owners. Digital Projection disclaims any proprietary interest in trademarks and trade names other than its own.

Copyright © 2016 Digital Projection Ltd. All rights reserved.

Notes

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CONTENTS

E-VISION LASER 7500 & 8500 SERIES PROTOCOL ............1

INTRODUCTION ............................................................................. 3Network setup ....................................................................................... 3Serial Port setup.................................................................................... 3

INPUTS .......................................................................................... 5TEST PATTERNS ........................................................................... 5LENS ............................................................................................. 6IMAGE ........................................................................................... 7COLOR .......................................................................................... 9GEOMETRY ................................................................................. 13EDGE BLEND .............................................................................. 153D ................................................................................................ 16LASER ......................................................................................... 16SETUP ......................................................................................... 17NETWORK ................................................................................... 20PIP ............................................................................................... 20INFORMATION ............................................................................. 21MISCELLANEOUS ....................................................................... 23

HIGHLITE LASER II 3D SERIES PROTOCOL ...........................25

INTRODUCTION ........................................................................... 27Network setup ..................................................................................... 27Serial Port setup.................................................................................. 27Protocol commands ............................................................................ 28

Examples .......................................................................................... 28Responses ......................................................................................... 28

INPUTS ........................................................................................ 29TEST PATTERNS ......................................................................... 29LENS ........................................................................................... 30IMAGE ......................................................................................... 31COLOR ........................................................................................ 32GEOMETRY ................................................................................. 36EDGE BLEND .............................................................................. 383D ................................................................................................ 39LASER ......................................................................................... 39SETUP ......................................................................................... 40NETWORK ................................................................................... 43PIP ............................................................................................... 43INFORMATION ............................................................................. 44MISCELLANEOUS ....................................................................... 45

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INSIGHT 4K QUAD / DUAL LED SERIES PROTOCOL .........47

INTRODUCTION ........................................................................... 49Network setup ..................................................................................... 49

Connecting to the projector via a network ................................................... 49Connecting to the projector directly with a PC ............................................. 49

Network Port setup.............................................................................. 49Serial Port setup.................................................................................. 49Protocol commands ............................................................................ 50

Examples .......................................................................................... 50Responses ......................................................................................... 50

POWER ........................................................................................ 51INPUTS ........................................................................................ 51TEST PATTERNS ......................................................................... 51LENS ........................................................................................... 52IMAGE ......................................................................................... 52COLOR ........................................................................................ 533D ................................................................................................ 54LAMPS ........................................................................................ 55SETUP ......................................................................................... 57INFORMATION ............................................................................. 57

INSIGHT 4K LASER SERIES PROTOCOL ..................................59

INTRODUCTION ........................................................................... 61Network Port setup.............................................................................. 61Serial Port setup.................................................................................. 61Command structure............................................................................. 62

PROTOCOL COMMANDS ............................................................. 63Control commands .............................................................................. 63

Power On .......................................................................................... 63Power Off .......................................................................................... 64Light On ............................................................................................ 65Light Off ............................................................................................ 66Set Light Power Level ........................................................................... 67Get Light Power Level ........................................................................... 68Douser Close ...................................................................................... 70Douser Open ...................................................................................... 71Douser Status ..................................................................................... 72Running Status ................................................................................... 73

CONTENTS (continued)

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Lens commands .................................................................................. 74Move Up............................................................................................ 74Move Down ........................................................................................ 75Stop Up/Down Movement ...................................................................... 76Move Left .......................................................................................... 77Move Right ........................................................................................ 78Stop Left/Right Movement ...................................................................... 79Zoom In ............................................................................................ 80Zoom Out .......................................................................................... 81Stop Zoom ......................................................................................... 82Focus In ............................................................................................ 83Focus Out .......................................................................................... 84Stop Focus ........................................................................................ 85

Lens Memory commands .................................................................... 86Store Position ..................................................................................... 86Recall Position .................................................................................... 87Delete Position .................................................................................... 88

Title selection commands (Preset buttons) ......................................... 89Set Title ............................................................................................ 89Get Current Title .................................................................................. 90

M-VISION 930 SERIES PROTOCOL ...............................................91

INTRODUCTION ........................................................................... 93Network setup ..................................................................................... 93Serial Port setup.................................................................................. 93Protocol commands ............................................................................ 94

Examples .......................................................................................... 94Responses ......................................................................................... 94

INPUTS ........................................................................................ 95TEST PATTERNS ......................................................................... 95LENS ........................................................................................... 96IMAGE ......................................................................................... 97COLOR ........................................................................................ 98GEOMETRY ................................................................................. 99EDGE BLEND ............................................................................ 1003D .............................................................................................. 101LAMPS ...................................................................................... 102SETUP ....................................................................................... 103NETWORK ................................................................................. 104INFORMATION ........................................................................... 105MISCELLANEOUS ..................................................................... 105

CONTENTS (continued)

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HIGHLITE 660 3D & 740 SERIES PROTOCOL .....................107

INTRODUCTION ......................................................................... 109Network setup ................................................................................... 109Serial Port setup................................................................................ 109Protocol commands .......................................................................... 110

Examples ........................................................................................ 110Responses ....................................................................................... 110

INPUTS .......................................................................................111LENS ..........................................................................................112IMAGE ........................................................................................113COLOR .......................................................................................115GEOMETRY ................................................................................116EDGE BLEND .............................................................................118PIP ............................................................................................. 1203D .............................................................................................. 121LAMPS ...................................................................................... 122SETUP ....................................................................................... 123INFORMATION ........................................................................... 125VIRTUAL OSD ............................................................................ 126

Menu examples ................................................................................. 126Using the Discovery Tool to view your network ................................. 128

HIGHLITE LASER 3D (GEN I) SERIES PROTOCOL ............129

INTRODUCTION ......................................................................... 131Network setup ................................................................................... 131Serial Port setup................................................................................ 131Protocol commands .......................................................................... 132

Examples ........................................................................................ 132Responses ....................................................................................... 132

INPUTS ...................................................................................... 133TEST PATTERNS ....................................................................... 133LENS ......................................................................................... 134IMAGE ....................................................................................... 135COLOR ...................................................................................... 136GEOMETRY ............................................................................... 138EDGE BLEND ............................................................................ 1393D .............................................................................................. 140LASER ....................................................................................... 140SETUP ....................................................................................... 141NETWORK ................................................................................. 143INFORMATION ........................................................................... 144MISCELLANEOUS ..................................................................... 144

CONTENTS (continued)

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TITAN 930 / QUAD / LED SERIES PROTOCOL ......................145

INTRODUCTION ......................................................................... 147Network setup ................................................................................... 147Serial Port setup................................................................................ 147Protocol commands .......................................................................... 148

Examples ........................................................................................ 148Responses ....................................................................................... 148

INPUTS ...................................................................................... 149TEST PATTERNS ....................................................................... 150LENS ......................................................................................... 151IMAGE ....................................................................................... 152COLOR ...................................................................................... 154GEOMETRY ............................................................................... 155EDGE BLEND ............................................................................ 157PIP ............................................................................................. 1593D .............................................................................................. 160LAMPS ...................................................................................... 161SETUP ....................................................................................... 164INFORMATION ........................................................................... 166VIRTUAL OSD ............................................................................ 167

Menu examples ................................................................................. 167Using the Discovery Tool to view your network ................................. 169

CONTENTS (continued)

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Digital Projection

Protocol Guides

This page is intentionally left blank.

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Rev F October 2016

E-Vision Laser 7500 SeriesE-Vision Laser 8500 Series

High Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction .......................................................................................................... 3Network setup .............................................................................................................3Serial Port setup ..........................................................................................................3

Inputs ...................................................................................................................... 5

Test Patterns ........................................................................................................ 5

Lens ......................................................................................................................... 6

Image ...................................................................................................................... 7

Color ........................................................................................................................ 9

Geometry ............................................................................................................. 13

Edge Blend .......................................................................................................... 15

3D ........................................................................................................................... 16

Laser ...................................................................................................................... 16

Setup ..................................................................................................................... 17

Network ................................................................................................................ 20

PIP .......................................................................................................................... 20

Information .......................................................................................................... 21

Miscellaneous .................................................................................................... 23

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 9,600 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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Protocol Guide

INPUTS

Rev F October 2016

Inputs

<command> <operator> <values>input = ? 0 = HDMI 1

1 = HDMI 2 2 = RGB (VGA) 3 = COMP 4 = DVI 5 = DisplayPort 6 = HDBaseT 7 = 3GSDI

Test Patterns

<command> <operator> <value>

test.pattern = ? 0 = Off 1 = White 2 = Black 3 = Red 4 = Green 5 = Blue 6 = Checkboard 7 = CrossHatch 8 = V Burst 9 = H Burst 10 = Color Bar 11 = Plunge

Notes

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Protocol Guide

LENS

Rev F October 2016

Lens

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up (execute)

lens.down (execute)

lens.left (execute)

lens.right (execute)

lens.lock = ? 0 = Off 1 = On

lens.load = 1 to 10 - set of lens memory

lens.save = ? 1 to 10 - set of lens memory

lens.clear = 1 to 10 - set of lens memory

lens.type = ? 0 = non-UST 1 = UST

Notes

When used with a get operator, the lens.save command returns a string of zeroes and ones where each zero is an empty memory slot, whereas each one is an occupied slot.

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Protocol Guide

IMAGE

Rev F October 2016

Image

<command> <operator> <value>

pic.mode = ? 0 = Bright 1 = Presentation 2 = Video

db.on = ? 0 = Off 1 = On

brightness = ? 0 to 200 (integer)

contrast = ? 0 to 200 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.35 5 = 2.5 6 = S-curve 7 = DICOM

saturation = ? 0 to 200 (integer)

hue = ? 0 to 200 (integer)

sharpness = ? 0 to 200 (integer)

nr.temporal = ? 0 to 3 (integer)

nr.block = ? 0 to 3 (integer)

nr.mosquito = ? 0 to 3 (integer)

nr.hori = ? 0 to 3 (integer)

nr.vert = ? 0 to 3 (integer)

nr.reset = ? 0 to 3 (integer)

Continued on next page...

Notes

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Protocol Guide

IMAGE

Rev F October 2016

<command> <operator> <value>

h.position = ? 0 to 200 (integer)

v.position = ? 0 to 200 (integer)

vga.phase = ? 0 to 200 (integer)

tracking = ? 0 to 200 (integer)

sync.level = ? 0 to 200 (integer)

resync (execute)

freeze = ? 0 = Off 1 = On

...Continued from previous page Notes

The vga.phase command is identical to the Phase setting in the Image > Position and Phase menu.

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Protocol Guide

COLOR

Rev F October 2016

Color

<command> <operator> <values>color.space = ? 0 = Auto

1 = YPbPr 2 = YCbCr 3 = RGB PC 4 = RGB Video

color.temp = ? 0 = 3200K 1 = 5400K 2 = 6500K 3 = 7500K 4 = 9300K 5 = Native

color.mode = ? 0 = ColorMax 1 = Manual Color Matching 2 = Color Temperature 3 = Gains and Lifts

color.max = ? 0 = HDTV 1 = Peak 2 = User 1 3 = User 2

red.lift = ? 0 to 200 (integer)

green.lift = ? 0 to 200 (integer)

blue.lift = ? 0 to 200 (integer)

red.gain = ? 0 to 200 (integer)

green.gain = ? 0 to 200 (integer)

blue.gain = ? 0 to 200 (integer)

gainlift.reset (execute)

auto.test.ptrn = ? 0 = Off 1 = On

Continued on next page...

Notes

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Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>user.std.rx = ? 550 to 750 (integer)

user.std.ry = ? 250 to 450 (integer)

user.std.gx = ? 200 to 400 (integer)

user.std.gy = ? 400 to 750 (integer)

user.std.bx = ? 50 to 250 (integer)

user.std.by = ? 0 to 120 (integer)

user.std.wx = ? 200 to 400 (integer)

user.std.wy = ? 250 to 450 (integer)

user.std.reset (execute)

user.target.rx = ? 550 to 750 (integer)

user.target.ry = ? 250 to 450 (integer)

user.target.gx = ? 200 to 400 (integer)

user.target.gy = ? 400 to 750 (integer)

user.target.bx = ? 50 to 250 (integer)

user.target.by = ? 0 to 120 (integer)

user.target.wx = ? 200 to 400 (integer)

user.target.wy = ? 250 to 450 (integer)

user.target.cx = ? 125 to 325 (integer)

user.target.cy = ? 225 to 425 (integer)

user.target.mx = ? 200 to 400 (integer)

user.target.my = ? 50 to 250 (integer)

user.target.yx = ? 300 to 500 (integer)

user.target.yy = ? 400 to 600 (integer)

user.target.reset (execute)

Continued on next page...

Notes

The user.std commands are identical to the settings in the Setup > ColorMax > Measured Data menu. Protocol values are multiples of 1000.

The user.target commands are identical to the settings in the Setup > ColorMax > Target Data — User 1 menu. Protocol values are multiples of 1000.

...Continued from previous page

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Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>user2.target.rx = ? 550 to 750 (integer)

user2.target.ry = ? 250 to 450 (integer)

user2.target.gx = ? 200 to 400 (integer)

user2.target.gy = ? 400 to 750 (integer)

user2.target.bx = ? 50 to 250 (integer)

user2.target.by = ? 0 to 120 (integer)

user2.target.wx = ? 200 to 400 (integer)

user2.target.wy = ? 250 to 450 (integer)

user2.target.cx = ? 125 to 325 (integer)

user2.target.cy = ? 225 to 425 (integer)

user2.target.mx = ? 200 to 400 (integer)

user2.target.my = ? 50 to 250 (integer)

user2.target.yx = ? 300 to 500 (integer)

user2.target.yy = ? 400 to 600 (integer)

user2.target.reset (execute)

user.p7.rst (execute)

Continued on next page...

...Continued from previous page Notes

The user2.target commands are identical to the settings in the Setup > ColorMax > Target Data — User 2 menu. Protocol values are multiples of 1000.

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Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>hsg.hue.r = ? 0 to 200 (integer)

hsg.hue.g = ? 0 to 200 (integer)

hsg.hue.b = ? 0 to 200 (integer)

hsg.hue.c = ? 0 to 200 (integer)

hsg.hue.m = ? 0 to 200 (integer)

hsg.hue.y = ? 0 to 200 (integer)

hsg.sat.r = ? 0 to 200 (integer)

hsg.sat.g = ? 0 to 200 (integer)

hsg.sat.b = ? 0 to 200 (integer)

hsg.sat.c = ? 0 to 200 (integer)

hsg.sat.m = ? 0 to 200 (integer)

hsg.sat.y = ? 0 to 200 (integer)

hsg.gain.r = ? 0 to 200 (integer)

hsg.gain.g = ? 0 to 200 (integer)

hsg.gain.b = ? 0 to 200 (integer)

hsg.gain.c = ? 0 to 200 (integer)

hsg.gain.m = ? 0 to 200 (integer)

hsg.gain.y = ? 0 to 200 (integer)

hsg.reset (execute)

...Continued from previous page Notes

The hsg commands are identical to the settings in the Color > Manual Color Matching menu.

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Protocol Guide

GEOMETRY

Rev F October 2016

Geometry

<command> <operator> <values>aspect.ratio = ? 0 = 5:4

1 = 4:3 2 = 16:10 3 = 16:9 4 = 1.88 5 = 2.35 6 = TheaterScope 7 = Source 8 = Unscaled

digi.zoom = ? -100 to +100 (integer)

digi.pan = ? -320 to +320 (integer) (depend on input timg; use “op digi.pan.bound ?” to know)

digi.pan.bound ? xxx / xxx (minimum / maximum integer value)

digi.scan = ? -200 to +200 (integer) (depend on input timg; use “op digi.scan.bound ?” to know)

digi.scan.bound ? xxx / xxx (minimum / maximum integer value)

digi.room.rst (execute)

overscan = ? 0 = Off 1 = Crop 2 = Zoom

active.warp = ? 0 = none ( no warp function is set ) 1 = Keystone 2 = Four Coner 3 = Rotation 4 = Pin/Barrel

h.keystone = ? -600 to +600 (integer)

v.keystone = ? -400 to +400 (integer)

rotation = ? -100 to +100 (integer)

h.pin.barrel = ? -150 to +300 (integer)

v.pin.barrel = ? -150 to +300 (integer)

Continued on next page...

Notes

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Protocol Guide

GEOMETRY

Rev F October 2016

<command> <operator> <values>4corner.ulx = ? -192 to +192 (integer)

4corner.uly = ? -120 to +120 (integer)

4corner.urx = ? -192 to +192 (integer)

4corner.ury = ? -120 to +120 (integer)

4corner.llx = ? -192 to +192 (integer)

4corner.lly = ? -120 to +120 (integer)

4corner.lrx = ? -192 to +192 (integer)

4corner.lry = ? -120 to +120 (integer)

blanking.top = ? 0 to 360 (integer)

blanking.bottom = ? 0 to 360 (integer)

blanking.left = ? 0 to 534 (integer)

blanking.right = ? 0 to 534 (integer)

blanking.reset (execute)

warp.reset (execute)

cust.wp.write = 1 = User 1 file 2 = User 2 file

cust.wp.clear = 1 = User 1 file 2 = User 2 file

cust.wp.send = ? 0 = custom warp transfer mode off 1 = custom warp transfer User 1 file 2 = custom warp transfer User 2 file

cust.wp.ck.sum ? XXXX (Reply the unsigned 32 bits check sum by summing all bytes in the current sent warp file when cust.wp.send not 0)

warp.cust = ? 0 = Off 1 = User 1 2 = User 2

Notes...Continued from previous page

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Protocol Guide

EDGE BLEND

Rev F October 2016

Edge Blend

<command> <operator> <values>eb.stat = ? 0 = Off

1 = Oneb.adl = ? 0 = Off

1 = Oneb.top = ? 0, 100 to 500

eb.bottom = ? 0, 100 to 500

eb.left = ? 0, 100 to 500

eb.right = ? 0, 100 to 500

eb.blu.top = ? 0, 8, 16, 24, 32

eb.blu.bottom = ? 0, 8, 16, 24, 32

eb.blu.left = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.blu.right = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.all = ? 0 to 32 (integer)

eb.red = ? 0 to 255 (integer)

eb.red = ? 0 to 255 (integer)

eb.red = ? 0 to 255 (integer)

eb.reset (execute)

Notes

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Protocol Guide

3D

Rev F October 2016

3D

<command> <operator> <values>3d.format = ? 0 = Off

1 = Auto 2 = Side-By-Side (Half) 3 = Top-And-Bottom 4 = Dual-Pipe 5 = Frame Sequential

3d.dlplink = ? 0 = Off 1 = On

3d.dominance = ? 0 = Normal 1 = Reverse

3d.darktime = ? 0 = 0.65 ms 1 = 1.3 ms 2 = 1.95 ms 3 = 2.5 ms

3d.syncoffset = ? 0 to 200 (integer)

3d.syncref = ? 0 = External 1 = Internal

Laser

<command> <operator> <values>laser.mode = ? 0 = Eco

1 = Normal 2 = Custom

laser.power = ? 20 to 100 (integer, representing 20% to 100% power level)

laser.hours ? number

Notes

laser.power is only effective if laser.mode is set to custom.

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page 17

Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

SETUP

Rev F October 2016

Setup

<command> <operator> <values>altitude = ? 1 = On

2 = Autocooling.condition = ? 0 = Table

1 = Ceiling 2 = Freetilt 3 = Auto

orientation = ? 0 = Desktop Front 1 = Ceiling Front 2 = Desktop Rear 3 = Ceiling Rear 4 = Auto-front

screen.setting = ? 0 = 16:10 1 = 16:9 2 = 4:3

auto.poweroff = ? 0 = Off 1 = On

auto.poweron = ? 0 = Off 1 = On

startup.logo = ? 0 = Off 1 = On

blank.screen = ? 0 = Splash 1 = Black 2 = Blue 3 = White

Continued on next page...

Notes

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page 18

Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

SETUP

Rev F October 2016

<command> <operator> <values>schedule.power = ? 0 = Off

1 = Onschedule1.on.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon ,

Bit0= Sun)schedule1.off.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon ,

Bit0= Sun)schedule1.on.time = ? HH:MM

schedule1.off.time = ? HH:MM

schedule2.on.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule2.off.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule2.on.time = ? HH:MM

schedule2.off.time = ? HH:MM

date = ? yyyy/MM/dd

time.zone = ? -11 to +12 (integer)

time.adjust = ? HH:MM

trig.1trig.2

= ? 0 = Off 1 = Screen 2 = 5:4 3 = 4:3 4 = 16:10 5 = 16:9 6 = 1.88 7 = 2.35 8 = Theaterscope 9 = Source 10 = Unscalled 11 = RS232 12 = RS232 on 13 = RS232 off

Continued on next page...

...Continued from previous page Notes

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

SETUP

Rev F October 2016

<command> <operator> <values>auto.source = ? 0 = Off

1 = Onir.enable = ? 0 = Off

1 = Onir.code = ? 00 to 99

ir.code.rst (execute)

osd.lang = ? 0 = English 1 = French 2 = German 3 = Spanish 4 = Simplified Chinese

osd.menupos = ? 0 = Top Left 1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Center

osd.trans = ? 0 = 0% 1 = 25% 2 = 50% 3 = 75%

osd.timer = ? 0 = Always On 1 = 10 seconds 2 = 30 seconds 3 = 60 seconds

osd.msgbox = ? 0 = Off 1 = On

recall.mem = ? 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D 4 = Default

save.mem = 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D

...Continued from previous page Notes

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

NETWORK

Rev F October 2016

Network

<command> <operator> <values>

network.mode = ? 0 = Projector Control 1 = Service

lan.power = ? 0 = Off 1 = On

lan.dhcp = ? 0 = Off 1 = On

lan.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

lan.gateway = ? A valid gateway address in the following format: xxx.xxx.xxx.xxx

lan.dns = ? A valid DNS address in the following format: xxx.xxx.xxx.xxx

lan.mac ? string

lan.amx = ? 0 = Off 1 = On

PIP

<command> <operator> <values>pip.mode = ? 0 = Off

1 = Onpip.input = ? 0 = HDMI 1

1 = HDMI 2 2 = RGB (VGA) 3 = COMP 4 = DisplayPort 5 = HDBaseT 6 = 3G-SDI

pip.position = ? 0 = Topleft 1 = TopRight 2 = BottomLeft 3 = BottomRight 4 = PBP

pip.swap (execute)

Notes

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

INFORMATION

Rev F October 2016

Information

<command> <operator> <values>model.name ? string

serial ? string

sw.version ? string

act.source ? 0 = HDMI 1 1 = HDMI 2 2 = RGB (VGA) 3 = COMP 4 = DVI 5 = DisplayPort 6 = HDBaseT 7 = 3GSDI

signal ? string

h.refresh ? string

v.refresh ? string

pixel.clock ? string

laser.hours ? string

atmos.alti ? number

atmos.pressure ? number

ac.voltage ? 0 = 90 to 150 V 1 = 160 to 264 V

g.ceiling ? number

g.portrait ? number

g.tilt ? 0 = table 1 = ceiling

altitude.info ? 0 = Low 1 = High

laser.power.info ? number

Continued on next page...

Notes

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

INFORMATION

Rev F October 2016

<command> <operator> <values>ti ? number

ti2 ? number

tc ? number

tb1 ? number

tb2 ? number

fan1_3 ? The speed of fans 1 - 3 formatted as xxxx / xxxx / xxxx

fan4_6 ? The speed of fans 4 - 6 formatted as xxxx / xxxx / xxxx

fan7_9 ? The speed of fans 7 - 9 formatted as xxxx / xxxx / xxxx

fan10_12 ? The speed of fans 10 - 12 formatted as xxxx / xxxx / xxxx

fan13_15 ? The speed of fans 13 - 15 formatted as xxxx / xxxx / xxxx

fan16_18 ? The speed of fans 16 - 18 formatted as xxxx / xxxx / xxxx

water.pump ? number

factory.reset (execute)

Notes...Continued from previous page

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

MISCELLANEOUS

Rev F October 2016

Miscellaneous

<command> <operator> <values>power = ? 0 = Off

1 = Onshutter = ? 0 = Open

1 = Closetotal.hours ? number

status ? 0 = Standby1 = Warm Up2 = Imaging3 = Cooling4 = Error

errcode ?

Notes

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Digital Projection E-Vision Laser 7500 & 8500 Series

Protocol Guide

This page is intentionally left blank.

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Rev F October 2016

HIGHlite Laser II 3D SeriesHigh Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ........................................................................................................ 27Network setup ...........................................................................................................27Serial Port setup ........................................................................................................27Protocol commands ..................................................................................................28

Examples ........................................................................................................................28Responses ......................................................................................................................28

Inputs .................................................................................................................... 29

Test Patterns ...................................................................................................... 29

Lens ....................................................................................................................... 30

Image .................................................................................................................... 31

Color ...................................................................................................................... 32

Geometry ............................................................................................................. 36

Edge Blend .......................................................................................................... 38

3D ........................................................................................................................... 39

Laser ...................................................................................................................... 39

Setup ..................................................................................................................... 40

Network ................................................................................................................ 43

PIP .......................................................................................................................... 43

Information .......................................................................................................... 44

Miscellaneous .................................................................................................... 45

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page 27

Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 9,600 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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page 28

Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

INPUTS

Rev F October 2016

Inputs

<command> <operator> <values>input = ? 0 = HDMI 1

1 = HDMI 2 2 = RGB (VGA) 3 = COMP 4 = DisplayPort 5 = HDBaseT 6 = 3G-SDI

Test Patterns

<command> <operator> <value>

test.pattern = ? 0 = Off 1 = White 2 = Black 3 = Red 4 = Green 5 = Blue 6 = Checkboard 7 = CrossHatch 8 = V Burst 9 = H Burst 10 = Color Bar 11 = Plunge

Notes

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

LENS

Rev F October 2016

Lens

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up (execute)

lens.down (execute)

lens.left (execute)

lens.right (execute)

lens.lock = ? 0 = Off 1 = On

lens.load = 1 to 10 - set of lens memory

lens.save = ? 1 to 10 - set of lens memory

lens.clear = 1 to 10 - set of lens memory

Notes

When used with a get operator, the lens.save command returns a string of zeroes and ones where each zero is an empty memory slot, whereas each one is an occupied slot.

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

IMAGE

Rev F October 2016

Image

<command> <operator> <value>

brightness = ? 0 to 200 (integer)

contrast = ? 0 to 200 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.35 5 = 2.5

saturation = ? 0 to 200 (integer)

hue = ? 0 to 200 (integer)

sharpness = ? 0 to 200 (integer)

h.position = ? 0 to 200 (integer)

v.position = ? 0 to 200 (integer)

vga.phase = ? 0 to 200 (integer)

tracking = ? 0 to 200 (integer)

sync.level = ? 0 to 200 (integer)

resync (execute)

db.on = ? 0 = Off 1 = On

nr.temporal = ? 0 to 3 (integer)

nr.block = ? 0 to 3 (integer)

nr.mosquito = ? 0 to 3 (integer)

nr.hori = ? 0 to 3 (integer)

nr.vert = ? 0 to 3 (integer)

nr.reset = ? 0 to 3 (integer)

freeze = ?

Notes

The vga.phase command is identical to the Phase setting in the Image > Position and Phase menu.

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

COLOR

Rev F October 2016

Color

<command> <operator> <values>color.space = ? 0 = Auto

1 = YPbPr 2 = YCbCr 3 = RGB PC 4 = RGB Video

color.mode = ? 0 = ColorMax 1 = Manual Color Matching 2 = Color Temperature 3 = Gains and Lifts

color.temp = ? 0 = 3200K 1 = 5400K 2 = 6500K 3 = 7500K 4 = 9300K 5 = Native

color.max = ? 0 = REC709 1 = EBU 2 = SMPTE 3 = Peak 4 = User 1 5 = User 2

auto.test.ptrn = ? 0 = Off 1 = On

red.lift = ? 0 to 200 (integer)

green.lift = ? 0 to 200 (integer)

blue.lift = ? 0 to 200 (integer)

red.gain = ? 0 to 200 (integer)

green.gain = ? 0 to 200 (integer)

blue.gain = ? 0 to 200 (integer)

user.p7.rst (execute)

Continued on next page...

Notes

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>user.std.rx = ? 550 to 750 (integer)

user.std.ry = ? 250 to 450 (integer)

user.std.gx = ? 200 to 400 (integer)

user.std.gy = ? 400 to 750 (integer)

user.std.bx = ? 50 to 250 (integer)

user.std.by = ? 0 to 120 (integer)

user.std.wx = ? 200 to 400 (integer)

user.std.wy = ? 250 to 450 (integer)

user.std.reset (execute)

user.target.rx = ? 550 to 750 (integer)

user.target.ry = ? 250 to 450 (integer)

user.target.gx = ? 200 to 400 (integer)

user.target.gy = ? 400 to 750 (integer)

user.target.bx = ? 50 to 250 (integer)

user.target.by = ? 0 to 120 (integer)

user.target.wx = ? 200 to 400 (integer)

user.target.wy = ? 250 to 450 (integer)

user.target.cx = ? 125 to 325 (integer)

user.target.cy = ? 225 to 425 (integer)

user.target.mx = ? 200 to 400 (integer)

user.target.my = ? 50 to 250 (integer)

user.target.yx = ? 300 to 500 (integer)

user.target.yy = ? 400 to 600 (integer)

Continued on next page...

Notes

The user.std commands are identical to the settings in the Color > User Gamut > Measure Gamut menu. Protocol values are multiples of 1000.

The user.target commands are identical to the settings in the Color > User Gamut > Target RGBW Gamut and Target MCY Gamut menus. Protocol values are multiples of 1000.

...Continued from previous page

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>user2.target.rx = ? 550 to 750 (integer)

user2.target.ry = ? 250 to 450 (integer)

user2.target.gx = ? 200 to 400 (integer)

user2.target.gy = ? 400 to 750 (integer)

user2.target.bx = ? 50 to 250 (integer)

user2.target.by = ? 0 to 120 (integer)

user2.target.wx = ? 200 to 400 (integer)

user2.target.wy = ? 250 to 450 (integer)

user2.target.cx = ? 125 to 325 (integer)

user2.target.cy = ? 225 to 425 (integer)

user2.target.mx = ? 200 to 400 (integer)

user2.target.my = ? 50 to 250 (integer)

user2.target.yx = ? 300 to 500 (integer)

user2.target.yy = ? 400 to 600 (integer)

user.target.reset (execute)

Continued on next page...

Notes

The user2.target commands are identical to the settings in the Setup > ColorMax > Target Data — User 2 menu. Protocol values are multiples of 1000.

...Continued from previous page

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

COLOR

Rev F October 2016

<command> <operator> <values>hsg.hue.r = ? 0 to 200 (integer)

hsg.hue.g = ? 0 to 200 (integer)

hsg.hue.b = ? 0 to 200 (integer)

hsg.hue.c = ? 0 to 200 (integer)

hsg.hue.m = ? 0 to 200 (integer)

hsg.hue.y = ? 0 to 200 (integer)

hsg.sat.r = ? 0 to 200 (integer)

hsg.sat.g = ? 0 to 200 (integer)

hsg.sat.b = ? 0 to 200 (integer)

hsg.sat.c = ? 0 to 200 (integer)

hsg.sat.m = ? 0 to 200 (integer)

hsg.sat.y = ? 0 to 200 (integer)

hsg.gain.r = ? 0 to 200 (integer)

hsg.gain.g = ? 0 to 200 (integer)

hsg.gain.b = ? 0 to 200 (integer)

hsg.gain.c = ? 0 to 200 (integer)

hsg.gain.m = ? 0 to 200 (integer)

hsg.gain.y = ? 0 to 200 (integer)

hsg.white.r = ? 0 to 100 (integer)

hsg.white.g = ? 0 to 100 (integer)

hsg.white.b = ? 0 to 100 (integer)

hsg.reset (execute)

Notes

The hsg commands are identical to the settings in the Color > Manual Color Matching menu.

...Continued from previous page

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

GEOMETRY

Rev F October 2016

Geometry

<command> <operator> <values>aspect.ratio = ? 0 = 5:4

1 = 4:3 2 = 16:10 3 = 16:9 4 = 1.88 5 = 2.35 6 = TheaterScope 7 = Source 8 = Unscaled

overscan = ? 0 = Off 1 = Crop 2 = Zoom

h.keystone = ? -600 to +600 (integer)

v.keystone = ? -400 to +400 (integer)

rotation = ? -100 to +100 (integer)

4corner.ulx = ? -192 to +192 (integer)

4corner.uly = ? -120 to +120 (integer)

4corner.urx = ? -192 to +192 (integer)

4corner.ury = ? -120 to +120 (integer)

4corner.llx = ? -192 to +192 (integer)

4corner.lly = ? -120 to +120 (integer)

4corner.lrx = ? -192 to +192 (integer)

4corner.lry = ? -120 to +120 (integer)

warp.reset (execute)

Continued on next page...

Notes

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Protocol Guide

GEOMETRY

Rev F October 2016

<command> <operator> <values>blanking.top = ? 0 to 360 (integer)

blanking.bottom = ? 0 to 360 (integer)

blanking.left = ? 0 to 534 (integer)

blanking.right = ? 0 to 534 (integer)

blanking.reset (execute)

digi.zoom = ? -100 to +100 (integer)

digi.pan = ? -320 to +320 (integer) (depend on input timg; use “op digi.pan.bound ?” to know)

digi.scan = ? -200 to +200 (integer) (depend on input timg; use “op digi.scan.bound ?” to know)

digi.room.rst (execute)

h.pin.barrel = ? -150 to +300 (integer)

v.pin.barrel = ? -150 to +300 (integer)

active.warp = ? 1 = Keystone 2 = Four Coner 3 = Rotation 4 = Pin/Barrel

cust.wp.send = ? 0 = custom warp transfer mode off 1 = custom warp transfer User 1 file 2 = custom warp transfer User 2 file

cust.wp.write (execute)

cust.wp.clear (execute)

cust.wp.ck.sum ? XXXX (Reply the unsigned 32 bits check sum by summing all bytes in the current sent warp file when cust.wp.send not 0)

warp.cust = ? 0 = Off 1 = On

Notes...Continued from previous page

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

EDGE BLEND

Rev F October 2016

Edge Blend

<command> <operator> <values>eb.stat = ? 0 = Off

1 = Oneb.adl = ? 0 = Off

1 = Oneb.topeb.bottom

= ? 0, 100 to 500

eb.lefteb.right

= ? 0, 100 to 800

eb.blu.top = ? 0, 8, 16, 24, 32

eb.blu.bottom = ? 0, 8, 16, 24, 32

eb.blu.left = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.blu.right = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.all = ? 0 to 255 (integer)

eb.red = ? 0 to 255 (integer)

eb.green = ? 0 to 255 (integer)

eb.blue = ? 0 to 255 (integer)

eb.reset (execute)

Notes

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

3D

Rev F October 2016

3D

<command> <operator> <values>3d.format = ? 0 = Off

1 = Auto 2 = Side-By-Side (Half) 3 = Top-And-Bottom 4 = Dual-Pipe

3d.dominance = ? 0 = Normal 1 = Reverse

3d.darktime = ? 0 = 0.65 ms 1 = 1.3 ms 2 = 1.95 ms 3 = 2.5 ms

3d.syncoffset = ? 0 to 200 (integer)

3d.syncref = ? 0 = External 1 = Internal

Laser

<command> <operator> <values>laser.mode = ? 0 = Eco

1 = Normal 2 = Custom

laser.power = ? 30 to 100 (integer, representing 30% to 100% power level)

laser.hours ? number

Notes

laser.power is only effective if laser.mode is set to custom.

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

SETUP

Rev F October 2016

Setup

<command> <operator> <values>altitude = ? 1 = On

2 = Autoorientation = ? 0 = Desktop Front

1 = Ceiling Front 2 = Desktop Rear 3 = Ceiling Rear

screen.setting = ? 0 = 16:10 1 = 16:9 2 = 4:3

auto.poweroff = ? 0 = Off 1 = On

auto.poweron = ? 0 = Off 1 = On

schedule.power = ? 0 = Off 1 = On

schedule1.on.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule1.off.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule1.on.time = ? HH:MM

schedule1.off.time = ? HH:MM

schedule2.on.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule2.off.day = ? = 76543210 ( Bit 6 = Sat, Bit5 = Fri, Bit4 = Thu, Bit3 = Wed, Bit2 = Tue, Bit1 = Mon , Bit0= Sun)

schedule2.on.time = ? HH:MM

schedule2.off.time = ? HH:MM

date = ? yyyy/MM/dd

time.zone = ? -11 to +12 (integer)

time.adjust = ? HH:MM

Continued on next page...

Notes

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Protocol Guide

SETUP

Rev F October 2016

<command> <operator> <values>startup.logo = ? 0 = Off

1 = Onblank.screen = ? 0 = Splash

1 = Black 2 = Blue 3 = White

trig.1trig.2

= ? 0 = Off 1 = Screen 2 = 5:4 3 = 4:3 4 = 16:10 5 = 16:9 6 = 1.88 7 = 2.35 8 = Theaterscope 9 = Source 10 = Unscalled 11 = RS232 12 = RS232 on 13 = RS232 off

auto.source = ? 0 = Off 1 = On

ir.enable = ? 0 = Off 1 = On

ir.code = ? 00 to 99

ir.code.rst (execute)

Continued on next page...

Notes...Continued from previous page

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

SETUP

Rev F October 2016

<command> <operator> <values>osd.menupos = ? 0 = Top Left

1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Center

osd.trans = ? 0 = 0% 1 = 25% 2 = 50% 3 = 75%

osd.timer = ? 0 = Always On 1 = 10 seconds 2 = 30 seconds 3 = 60 seconds

osd.msgbox = ? 0 = Off 1 = On

recall.mem = ? 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D 4 = Default

save.mem = 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D

Notes...Continued from previous page

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Protocol Guide

NETWORK

Rev F October 2016

Network

<command> <operator> <values>

network.mode = ? 0 = Projector Control 1 = Service

lan.power = ? 0 = Off 1 = On

lan.dhcp = ? 0 = Off 1 = On

lan.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

lan.gateway = ? A valid gateway address in the following format: xxx.xxx.xxx.xxx

lan.dns = ? A valid DNS address in the following format: xxx.xxx.xxx.xxx

lan.mac ? string

lan.amx = ? 0 = Off 1 = On

PIP

<command> <operator> <values>pip.mode = ? 0 = Off

1 = Onpip.input = ? 0 = HDMI 1

1 = HDMI 2 2 = RGB (VGA) 3 = COMP 4 = DisplayPort 5 = HDBaseT 6 = 3G-SDI

pip.position = ? 0 = Topleft 1 = TopRight 2 = BottomLeft 3 = BottomRight 4 = PBP

Notes

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Protocol Guide

INFORMATION

Rev F October 2016

Information

<command> <operator> <values>model.name ? string

serial ? string

sw.version ? string

act.source ?

signal ? string

h.refresh ? string

v.refresh ? string

pixel.clock ? string

laser.hours ? string

atmos.alti ? number

atmos.pressure ? number

ac.voltage ? 0 = 100 to 110 V 1 = 200 to 240 V

ti ? number

tc ? number

laser.temp ? Diode1/Diode2/Diode3...DiodeN

wheel.speed ? phosphor wheel / diffuser wheel

fans ? Fan1/Fan2/Fan3...FanN

water.pump1 ? number

water.pump2 ? number

factory.reset (execute)

Notes

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MISCELLANEOUS

Rev F October 2016

Miscellaneous

<command> <operator> <values>shutter = ? 0 = Open

1 = Closetotal.hours ? number

status ? 0 = Standby1 = Warm Up2 = Imaging3 = Cooling4 = Error

errcode ?

Notes

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Digital Projection HIGHlite Laser 3D II Series

Protocol Guide

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Rev F October 2016

INSIGHT 4K Quad SeriesINSIGHT 4K Dual LED Series

High Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection INSIGHT 4K Quad & Dual LED Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ........................................................................................................ 49Network setup ...........................................................................................................49

Connecting to the projector via a network .......................................................................49Connecting to the projector directly with a PC ................................................................49

Network Port setup ...................................................................................................49Serial Port setup ........................................................................................................49Protocol commands ..................................................................................................50

Examples ........................................................................................................................50Responses ......................................................................................................................50

Power .................................................................................................................... 51

Inputs .................................................................................................................... 51

Test Patterns ...................................................................................................... 51

Lens ....................................................................................................................... 52

Image .................................................................................................................... 52

Color ...................................................................................................................... 53

3D ........................................................................................................................... 54

Lamps.................................................................................................................... 55

Setup ..................................................................................................................... 57

Information .......................................................................................................... 57

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Protocol Guide

INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setupThe projector must have its IP address assigned by a DHCP server before it can be controlled via protocol commands. The control PC should also have its IP address assigned by the same DHCP server. This will guarantee that the control PC and the projector are both on the same network subnet and can communicate with each other.

Connecting to the projector via a networkMost home and workplace networks have a DHCP server built into the network router. If this is the case, connect the projector and the control PC to the network and log into the router’s DHCP client list to find the IP address assigned to the projector. Alternatively, launch the DP Projector Controller software and use it to display the projector’s IP address as shown in Fig. 1.

Connecting to the projector directly with a PCConnect the projector to the control PC with a network cable. In this configuration the control PC must run a local copy of a DHCP server application. There are numerous programs available. Refer to the documentation that comes with the DHCP server software for details on how to set it up. Once configured, look in the DHCP server’s client list to find the IP address which has been assigned to the projector.

Network Port setup Serial Port setup• IP address assigned by DHCP

• Port 7000

• Baud rate 38,400 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

Fig. 1

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Protocol Guide

INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*orientation ? asks what the current orientation is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *orientation = 1 , the projector will return ACK orientation = 1 or ack orientation = 1 , depending on the model. In either case the projector will then will change the orientation accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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Protocol Guide

POWER

Rev F October 2016

Power

<command> <operator> <values>power = ? on

off standby

standby.mode = ? normal super

Inputs

<command> <operator> <values>input = ? 0 = HDMI A

1 = HDMI B 2 = DisplayPort A 3 = DisplayPort B 4 = Option slot 1 5 = Option slot 2 6 = DisplayPort A+B Dual Pipe (East/West) 7 = DisplayPort A+B Dual Pipe (Left/Right)

input.next (execute)

input.prev (execute)

input.max ?

Test Patterns

<command> <operator> <value>

formatter.pattern = ? 13 = native white14 = native black15 = native green16 = native red17 = native blue21 = off

Notes

off and standby are functionally equivalent.

In normal standby the projector will consume more power in standby mode but will start up more quickly.

In super standby the projector will consume less power in standby mode but will start up more slowly.

input values 6 and 7 are only available on video processor software version 29.00 and above.

input.next selects the next input in the list as follows:

...HDMI A, HDMI B, DisplayPort A, DisplayPort B, Option slot 1, Option slot 2, HDMI A...

Alternatively, enter input.prev to select the previous input from the list.

input.max returns the number of the highest available input.

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Protocol Guide

LENS

Rev F October 2016

Lens<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.down = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.left = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.right = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.stop (execute)

nudge.up = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.down = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.left = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.right = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

calibrate.zoom (execute)

calibrate.focus (execute)

lensmemory.save = 0 - 9 (integer)

lensmemory.recall = 0 - 9 (integer)

Image<command> <operator> <value>

brightness = ? -50 to 50 (integer)

contrast = ? -50 to 50 (integer)

gamma = ? 10 to 30 (integer)

freeze = ? On, Off

Notes

When lens.up, lens.down, lens.left or lens.right is sent, the movement will continue until either a lens.stop command is sent or the limit is reached. Use a nudge command to produce a brief movement of the lens in the specified direction.

The gamma values correspond to gamma values of 1.0 to 3.0.

The get operator always returns a parametric value.

When freeze is switched on, the image freezes and the projector will keep displaying the frozen frame until *freeze = off is sent. The frozen image will persist even if you disconnect the source.

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Protocol Guide

COLOR

Rev F October 2016

Color

<command> <operator> <values>mcgd.data = ? green-x, green-y,

red-x ,red-y,blue-x, blue-y,white-x, white-y

mcgd.factory (execute)

tcgd.data = ? green-x, green-y,red-x ,red-y,blue-x, blue-y,white-x, white-y

gamut = 0 = Peak 1 = Rec. 709 2 = Rec. 601 3 = 3200K 4 = 5400K 5 = 6500K 6 = 8000K 7 = 9000K

red.lift = ? -50 to +50 (integer)

green.lift = ? -50 to +50 (integer)

blue.lift = ? -50 to +50 (integer)

red.gain = ? -50 to +50 (integer)

green.gain = ? -50 to +50 (integer)

blue.gain = ? -50 to +50 (integer)

csc.matrix = ? c1, c2, c3, c4, c5, c6, c7, c8, c9, Y, Cb, Cr

csc.preset = 0 = RGB 1 = Rec.601 (limited) 2 = Rec.601 (full) 3 = Rec.709

Notes

mcgd.data and tcgd.data allow for MCGD data or user TCGD data to be sent as comma separated x and y co-ordinates in the specified order. Must be preceded by leading 0, e.g. 0.663,0.332.

mcgd.factory recovers the factory set MCGD values.

gamut cannot be used as a get-type command. Once a gamut has been set, use *tcgd.data ? to query the values.

Adjusting the brightness value will reset red.lift, green.lift and blue.lift to zero.

Adjusting the contrast value will reset red.gain, green.gain and blue.gain to zero.

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Protocol Guide

3D

Rev F October 2016

3D

<command> <operator> <values>3d.enable = ? On, Off

3d.frmultiplier = ? 1 = x1, 2 = x2, 3 = x3

3d.darktime = ? 0 to 8000, steps of 50 (in µs)

3d.syncoffset = ? -1500 to 1500, steps of 100

3d.syncinpolarity = ? pos, neg

3d.syncoutpolarity = ? pos, neg

3d.syncoutenable = ? on, off

3d.dominance = ? left, right

Notes

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Protocol Guide

LAMPS

Rev F October 2016

Lamps

<command> <operator> <values>lamp1.hours ?

lamp1.strikes ?

lamp1.serial ?

lamp1.status ? 0 = Off 1 = Pre cooling 2 = Ignition 3 = Ignition confirm 4 = Enable communication 5 = Delay cooling 6 = Warm up eco mode 7 = Warm up 8 = Cool down no restrike 9 = Cool down ok restrike 10 = Normal 11 = Error 12 = Ignition retry 13 = Re strike delay 14 = Enable CSI 15 = Deferred shutdown 16 = Shutdown confirm 17 = Error shutdown 18 = Lamp warmup stage 1 19 = Lamp warmup stage 2

lamp.power = ? 1 to 100 (integer)

Notes

The lamp1.hours command returns the lamp hours in HH:MM format.

Depending on the projector model, the lamp.power command has a different value range as follows:

• For INSIGHT 4K Quad, the range is between 80 and 100. Any value lower than 80 will be interpreted as 80 by the projector.

• For INSIGHT 4K Dual LED, lamp power cannot be changed.

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LAMPS

Rev F October 2016

The commands in the table below can be used with INSIGHT 4K Quad:

<command> <operator> <values>lamp.mode = ? 0 = all lamps

1 = auto 1 2 = auto 2 3 = auto 3

lamp2.hourslamp3.hourslamp4.hours

?

lamp2.strikeslamp3.strikeslamp4.strikes

?

lamp2.seriallamp3.seriallamp4.serial

?

lamp2.statuslamp3.statuslamp4.status

? 0 = Off 1 = Pre cooling 2 = Ignition 3 = Ignition confirm 4 = Enable communication 5 = Delay cooling 6 = Warm up eco mode 7 = Warm up 8 = Cool down no restrike 9 = Cool down ok restrike 10 = Normal

11 = Error 12 = Ignition retry 13 = Re strike delay 14 = Enable CSI 15 = Deferred shutdown 16 = Shutdown confirm 17 = Error shutdown 18 = Lamp warmup stage 1 19 = Lamp warmup stage 2

Notes

The lampX.hours commands (where X is the lamp number, 2 to 4) return the lamp hours in HH:MM format.

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Protocol Guide

SETUP

Rev F October 2016

Setup

<command> <operator> <values>orientation = ? 0 = Desktop Front

1 = Ceiling Front2 = Desktop Rear3 = Ceiling Rear

shutter = ? on or open off or close

ir.address = ? 0 to 255

power = ? On, Off

factory.reset (execute)

identify (execute)

Information

<command> <operator> <values>sw.version ?

board.id ?

videoboard.id ?

fw.version ?

from.version ?

lens.version ?

seq.version ?

model.name ?

serial ?

videosw.version ?

Notes

identify flashes the keypad lights for 10 seconds to identify the projector.

sw.version returns the software release version.

board.id returns the CPU hardware version.

videoboard.id returns the video hardware version.

fw.version returns the firmware version.

from.version returns the factory ROM version.

lens.version returns the lens mount version.

seq.version returns the formatter sequences version.

model.name returns the projector model name.

serial returns the projector serial number.

videosw.version returns the software release version of the video processor.

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Digital Projection INSIGHT 4K Quad & Dual LED Series

Protocol Guide

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Rev F October 2016

INSIGHT 4K Laser SeriesHigh Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection INSIGHT 4K Laser Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ........................................................................................................ 61Network Port setup ...................................................................................................61Serial Port setup ........................................................................................................61Command structure ..................................................................................................62

Protocol Commands ......................................................................................... 63Control commands ...................................................................................................63

Power On ........................................................................................................................63Power Off ........................................................................................................................64Light On ..........................................................................................................................65Light Off ..........................................................................................................................66Set Light Power Level .....................................................................................................67Get Light Power Level .....................................................................................................68Douser Close ..................................................................................................................70Douser Open ...................................................................................................................71Douser Status .................................................................................................................72Running Status ...............................................................................................................73

Lens commands ........................................................................................................74Move Up ..........................................................................................................................74Move Down .....................................................................................................................75Stop Up/Down Movement ...............................................................................................76Move Left ........................................................................................................................77Move Right ......................................................................................................................78Stop Left/Right Movement ..............................................................................................79Zoom In ...........................................................................................................................80Zoom Out ........................................................................................................................81Stop Zoom ......................................................................................................................82Focus In ..........................................................................................................................83Focus Out .......................................................................................................................84Stop Focus ......................................................................................................................85

Lens Memory commands .........................................................................................86Store Position ..................................................................................................................86Recall Position ................................................................................................................87Delete Position ................................................................................................................88

Title selection commands (Preset buttons) ............................................................89Set Title ...........................................................................................................................89Get Current Title ..............................................................................................................90

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Protocol Guide

INTRODUCTION

Rev F October 2016

Introduction

Network Port setup• IP address assigned by user

• Port 43728

Serial Port setup• Baud rate 38,400 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

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INTRODUCTION

Rev F October 2016

Command structureByte Description Comments0 Command One (1) First level commands1 Command Two (2) Second level commands2 Command Three (3) Third level commands3 Length (MSB) Number of bytes of command data4 Length (LSB) Number of bytes of command data5 … n Command Data 0 … nn + 1 Checksum The LSB of the sum of all preceding bytes

In this section bytes are shown separated for clarity: each string is placed in a table where each byte occupies a separate cell.

All values are in hexadecimal format unless explicitly stated otherwise.

Checksum must be correctly calculated. The projector does not respond to an incorrect checksum.

Command example: Laser On

Byte Value Description0 03 Command 11 2f Command 22 00 Command 33 00 Length (MSB)4 02 Length (LSB)5 12

Data6 017 47 Checksum (see Example 1 in the note for calculation)

The control system should wait for the full response to a command before transmitting the next command.

Notes

If the checksum is greater than 100, then only the least significant byte shall be sent.

Example 1

The Laser On command looks like this:

03 2f 00 00 02 12 01 47,

where the checksum 47 is obtained by adding up all preceding bytes:

3 + 2f + 0 + 0 + 2 + 12 + 1 = 47

Example 2

The checksum of the Set Light Power Level command with a light power value of 1e (30%) is obtained by adding up all preceding bytes:

3 + 10 + 0 + 0 + 5 + c1 + ff + 0 + 1e + 0 = 1f6

The checksum 1f6 contains more than one byte, therefore only the LSB will be sent with the command:

03 10 00 00 05 c1 ff 00 1e 00 f6

Similarly, if the light power value is 64 (100%), the checksum will be 23c and the actual command will look like this:

03 10 00 00 05 c1 ff 00 64 00 3c

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Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Protocol Commands

Control commands

Power On

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Chec

ksum

02 00 00 00 00 02

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Chec

ksum

22 00 00 c0 00 e2

Notes

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Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Power Off

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Chec

ksum

02 01 00 00 00 03

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Chec

ksum

22 01 00 c0 00 e3

Notes

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Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Light On

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

03 2f 00 00 02 12 01 47

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

1

Data

2

Chec

ksum

23 2f 00 c0 02 12 00 26

Notes

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Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Light Off

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

03 2f 00 00 02 12 02 48

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

1

Data

2

Chec

ksum

23 2f 00 c0 02 12 00 26

Notes

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page 67

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Set Light Power Level

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

BC o m m a n d D a t a

Chec

ksum

Light

Powe

r Le

vel

03 10 00 00 05 c1 ff 00 1e 00 f6

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

1

Data

2

Chec

ksum

23 10 00 c0 02 00 00 f5

Notes

Light Power Level is represented as a percentage between 30% and 100% (in hex), as in the following examples:

1e = 30 decimal 63 = 99 decimal 64 = 100 decimal

Change the byte in bold and recalculate the checksum.

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page 68

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Get Light Power Level

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

03 05 00 00 03 c1 00 00 cc

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

R e s p o n s e D a t a

Chec

ksum

Light

Powe

r Lev

el

23 05 00 c0 10 02 64 00 1e 00 00 00 63 00 07 00 01 00 00 ff ff e5

Notes

Light Power Level is represented as a percentage between 30% and 100% (in hex), as in the following examples:

1e = 30 decimal 63 = 99 decimal 64 = 100 decimal

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page 69

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Get Light Status

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and D

ata

Chec

ksum

03 2f 00 00 01 1e 51

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

R e s p o n s e D a t a

Chec

ksum

Light

Hour

s

Light

War

ning T

ime

Light

% R

emain

ing

Light

Strik

e Cou

nt

23 2f 00 c0 0f 1e 42 00 20 4e 64 47 00 00 00 20 4e 64 00 00 6c

Notes

Light Hours: 0042 = 66 hours

Light Warning Time: 4e20 = 20,000 hours

Light % Remaining: 64 = 100%

Light Strike Count: 0047 = 71 strikes

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page 70

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Douser Close

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Chec

ksum

02 16 00 00 00 18

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Chec

ksum

22 16 00 c0 00 f8

Notes

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page 71

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Douser Open

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Chec

ksum

02 17 00 00 00 19

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Chec

ksum

22 17 00 c0 00 f9

Notes

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page 72

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Douser Status

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and D

ata

Chec

ksum

00 85 00 00 01 03 89

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

1

Data

2

Data

3

Data

4

Data

5

Data

6

Data

7

Data

8

Data

9

Data

10

Data

11

Data

12

Data

13

Data

14

Data

15

Data

16

Chec

ksum

20 85 00 c0 10 81 00 00 00 00 00 00 00 00 00 ff ff ff ff ff ff f0

Notes

In the Douser Status response:

81 = Douser closed 00 = Douser open

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page 73

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Running Status

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and D

ata

Chec

ksum

00 85 00 00 01 01 87

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

R e s p o n s e D a t a

Chec

ksum

Exter

nal C

ontro

l

Powe

r

Light

Cooli

ng S

tatus

Powe

r Pro

cess

ing

Proje

ctor S

tatus

/ Mod

e

Light

Statu

s

Light

On / O

ff Stat

us

20 85 00 c0 10 00 00 01 00 00 0c 00 00 00 00 00 ff 00 00 00 00 81

Notes

External Control:

00 = Off, 01 = On

Power:

00 = Off, 01 = On

Light Cooling Status:

00 = Normal, 01 = On

Power Processing:

00 = Normal 01 = Powering up or down

Projector Status / Mode:

00 = Standby 01 = Power on protect 02 = Ignition first attempt 03 = Power on running 04 = Running: power on, light on 05 = Cooling 06 = ----- (reserved) 07 = Reset wait 08 = Fan stop error 09 = Light ignition retry 0a = Light error 0c = Running: power on, light off

Light Status:

00 = Off, 01 = On

Light On / Off Status:

00 = Normal 01 = Powering up or down

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page 74

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Lens commands

Move Up

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 03 7f 9e

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 75

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Move Down

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 03 81 a0

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 76

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Stop Up/Down Movement

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 03 00 1f

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 77

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Move Left

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 02 81 9f

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 78

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Move Right

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 02 7f 9d

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 79

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Stop Left/Right Movement

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 02 00 1e

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 80

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Zoom In

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 00 7f 9b

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 81

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Zoom Out

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 00 81 9d

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 82

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Stop Zoom

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 00 00 1c

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 83

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Focus In

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 01 7f 9c

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 84

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Focus Out

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 01 81 9e

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 85

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Stop Focus

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and

Data

Chec

ksum

02 18 00 00 02 01 00 1d

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 18 00 c0 01 00 fb

Notes

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page 86

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Lens Memory commands

Store Position

Send

Comm

and 1

Comm

and 2

Comm

and 3

Comm

and

Data

1

Memo

ry Nu

mber

Comm

and 4

Comm

and

Data

2

Comm

and

Data

3

Memo

ry Nu

mber

Comm

and

Data

4

Comm

and

Data

5

Chec

ksum

03 b1 00 00 42 ee 00 01 00 ... 00 6d 65 6d 6f 72 79 20 30 00 ... 00 ff ... ff ba

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

Da

ta 1

Memo

ry Nu

mber

Resp

onse

4

Resp

onse

5

Chec

ksum

23 b1 00 c0 04 ee 00 01 00 87

Notes

The first Memory Number byte will accept a value between 00 and 09.

The second Memory Number byte will accept a value between 30 and 39.

Command Data 2 contains thirteen identical 00 bytes.

Command Data 4 contains twenty-two identical 00 bytes.

Command Data 5 contains twenty identical ff bytes.

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page 87

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Recall Position

Send

Comm

and 1

Comm

and 2

Comm

and 3

Comm

and

Data

1

Memo

ry Nu

mber

Comm

and 4

Comm

and

Data

2

Comm

and

Data

3

Memo

ry Nu

mber

Comm

and

Data

4

Comm

and

Data

5

Chec

ksum

03 b1 00 00 42 ee 00 02 00 ... 00 6d 65 6d 6f 72 79 20 30 00 ... 00 ff ... ff bb

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

Da

ta 1

Memo

ry Nu

mber

Resp

onse

4

Resp

onse

5

Chec

ksum

23 b1 00 c0 04 ee 00 02 00 88

Notes

The first Memory Number byte will accept a value between 00 and 09.

The second Memory Number byte will accept a value between 30 and 39.

Command Data 2 contains thirteen identical 00 bytes.

Command Data 4 contains twenty-two identical 00 bytes.

Command Data 5 contains twenty identical ff bytes.

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page 88

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Delete Position

Send

Comm

and 1

Comm

and 2

Comm

and 3

Comm

and

Data

1

Memo

ry Nu

mber

Comm

and 4

Comm

and

Data

2

Comm

and

Data

3

Memo

ry Nu

mber

Comm

and

Data

4

Comm

and

Data

5

Chec

ksum

03 b1 00 00 42 ee 00 00 00 ... 00 6d 65 6d 6f 72 79 20 30 00 ... 00 ff ... ff b9

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

Da

ta 1

Memo

ry Nu

mber

Resp

onse

4

Resp

onse

5

Chec

ksum

23 b1 00 c0 04 ee 00 00 00 86

Notes

The first Memory Number byte will accept a value between 00 and 09.

The second Memory Number byte will accept a value between 30 and 39.

Command Data 2 contains thirteen identical 00 bytes.

Command Data 4 contains twenty-two identical 00 bytes.

Command Data 5 contains twenty identical ff bytes.

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page 89

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Title selection commands (Preset buttons)

Set Title

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and D

ata

Chec

ksum

Title

Numb

er

02 03 00 00 02 06 00 0d

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

Data

Chec

ksum

22 03 00 c0 01 00 e6

Notes

Title number: 00 to 63 (i.e. between 0 and 99 decimal).

Title count in the protocol begins from 00. To set the correct title number, convert the decimal value to hex and then decrease the result by 1. For example, if you want to set title 12, send a value of 0b, the hex equivalent of (decimal) 11.

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page 90

Digital Projection INSIGHT 4K Laser Series

Protocol Guide

PROTOCOL COMMANDS

Rev F October 2016

Get Current Title

Send

Comm

and 1

Comm

and 2

Comm

and 3

Leng

th MS

B

Leng

th LS

B

Comm

and D

ata

Chec

ksum

02 85 00 00 01 02 88

Response (example)

Resp

onse

1

Resp

onse

2

Resp

onse

3

Resp

onse

4

Leng

th

R e s p o n s e D a t a

Chec

ksum

Title

Numb

er

20 85 00 c0 10 00 0e 04 0d 02 00 00 00 ff 00 00 00 00 00 00 00 95

Notes

Title number: 00 to 63 (i.e. between 0 and 99 decimal).

Title count in the protocol begins from 00. To get the real title number, convert the protocol value to decimal and then increase the result by 1. For example, if Get Current Title returns a value of 0e (14 in decimal), the current title is 15.

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Rev F October 2016

M-Vision 930 SeriesHigh Brightness Digital Video Projector

PROTOCOL GUIDE4

Page 100: 4PROTOCOL GUIDES - Digital Projection Guide R… · Rev F Octoer 2016 115482F E-Visio Laser 7500 8500 Series HIGHlite Laser 3D II Series INSIGHT 4K uad Dual LED Series INSIGHT 4K

Digital Projection M-Vision 930 Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ........................................................................................................ 93Network setup ...........................................................................................................93Serial Port setup ........................................................................................................93Protocol commands ..................................................................................................94

Examples ........................................................................................................................94Responses ......................................................................................................................94

Inputs .................................................................................................................... 95

Test Patterns ...................................................................................................... 95

Lens ....................................................................................................................... 96

Image .................................................................................................................... 97

Color ...................................................................................................................... 98

Geometry ............................................................................................................. 99

Edge Blend ........................................................................................................ 100

3D ......................................................................................................................... 101

Lamps.................................................................................................................. 102

Setup ................................................................................................................... 103

Network .............................................................................................................. 104

Information ........................................................................................................ 105

Miscellaneous .................................................................................................. 105

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page 93

Digital Projection M-Vision 930 Series

Protocol Guide

INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 9,600 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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Protocol Guide

INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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INPUTS

Rev F October 2016

Inputs

<command> <operator> <values>input = ? 0 = HDMI 1

1 = HDMI 2 2 = VGA 3 = Component 1 4 = Component 2 5 = DVI 6 = HDBaseT

Test Patterns

<command> <operator> <value>

test.pattern = ? 0 = Off 1 = White 2 = Black 3 = Red 4 = Green 5 = Blue 6 = ANSI Checkboard 7 = Focus Grid 8 = V Burst 9 = H Burst 10 = Color Bar

Notes

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LENS

Rev F October 2016

Lens

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up (execute)

lens.down (execute)

lens.left (execute)

lens.right (execute)

Notes

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IMAGE

Rev F October 2016

Image

<command> <operator> <value>

picture.mode = ? 0 = Bright 1 = Presentation 2 = Video

brightness = ? 0 to 200 (integer)

contrast = ? 0 to 200 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.35 5 = 2.5

dblack = ? 0 = Off 1 = On

adcontrast = ? 0 = Off 1 = On

saturation = ? 0 to 200 (integer)

hue = ? 0 to 200 (integer)

sharpness = ? 0 to 200 (integer)

nr = ? 0 to 200 (integer)

h.position = ? 0 to 200 (integer)

v.position = ? 0 to 200 (integer)

vga.phase = ? 0 to 200 (integer)

tracking = ? 0 to 200 (integer)

sync.level = ? 0 to 200 (integer)

resync (execute)

Notes

The vga.phase command is identical to the Phase setting in the Image > Position and Phase menu.

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COLOR

Rev F October 2016

Color

<command> <operator> <values>color.space = ? 0 = Auto

1 = YPbPr 2 = YCbCr 3 = RGB PC 4 = RGB Video

color.temp = ? 0 = 5500K 1 = 6500K 2 = 7500K 3 = 9300K 4 = Native

color.gamut = ? 0 = Auto 1 = REC709 2 = SMPTE-C 3 = EBU 4 = Native

red.lift = ? 0 to 200 (integer)

green.lift = ? 0 to 200 (integer)

blue.lift = ? 0 to 200 (integer)

red.gain = ? 0 to 200 (integer)

green.gain = ? 0 to 200 (integer)

blue.gain = ? 0 to 200 (integer)

Notes

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GEOMETRY

Rev F October 2016

Geometry

<command> <operator> <values>aspect.ratio = ? 0 = 16:9

1 = TheaterScope 2 = 4:3 3 = 4:3 Narrow 4 = 16:10 5 = 5:4 6 = Source

overscan = ? 0 = Off 1 = Crop 2 = Zoom

h.keystone = ? -350 to +350 (integer)

v.keystone = ? -200 to +200 (integer)

rotation = ? -20 to +20 (integer)

pin.barrel = ? -100 to +100 (integer)

4corner.ulx = ? -100 to +100 (integer)

4corner.uly = ? -100 to +100 (integer)

4corner.urx = ? -100 to +100 (integer)

4corner.ury = ? -100 to +100 (integer)

4corner.llx = ? -100 to +100 (integer)

4corner.lly = ? -100 to +100 (integer)

4corner.lrx = ? -100 to +100 (integer)

4corner.lry = ? -100 to +100 (integer)

warp.reset (execute)

blanking.top = ? 0 to 360 (integer)

blanking.bottom = ? 0 to 360 (integer)

blanking.left = ? 0 to 534 (integer)

blanking.right = ? 0 to 534 (integer)

blanking.reset (execute)

Notes

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EDGE BLEND

Rev F October 2016

Edge Blend<command> <operator> <values>eb.stat = ? 0 = Off

1 = Oneb.adl = ? 0 = Off

1 = Oneb.topeb.bottom

= ? 0, 200 to 500

eb.lefteb.right

= ? 0, 200 to 800

eb.blu.top = ? 0, 8, 16, 24, 32

eb.blu.bottom = ? 0, 8, 16, 24, 32

eb.blu.left = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.blu.right = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.all = ? 0 to 32 (integer)

eb.redeb.greeneb.blue

= ? 0 to 32 (integer)

eb.reset (execute)

Notes

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3D

Rev F October 2016

3D<command> <operator> <values>3d.format = ? 0 = Off

1 = Auto 2 = Side-By-Side (Half) 3 = Top-And-Bottom 4 = Dual-Pipe

3d.dominance = ? 0 = Normal 1 = Reverse

3d.darktime = ? 0 = 0.65 ms 1 = 1.3 ms 2 = 1.95 ms 3 = 2.5 ms

3d.syncoffset = ? 0 to 60 (integer)

3d.dlplink = ? 0 = Off 1 = On

Notes

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LAMPS

Rev F October 2016

Lamps

<command> <operator> <values>lamp.mode = ? 0 = Auto 1

1 = Dual 2 = Lamp1 3 = Lamp2

power.mode = ? 0 = Eco 1 = Normal 2 = Power

lamp.power = ? 0 = 77% 1 = 78% 2 = 79% 3 = 80% 4 = 82% 5 = 83% 6 = 84% 7 = 85% 8 = 86% 9 = 87% 10 = 89% 11 = 90% 12 = 91% 13 = 92% 14 = 93% 15 = 94% 16 = 95% 17 = 97% 18 = 98% 19 = 99% 20 = 100%

altitude = ? 0 = Off 1 = On

lamp1.status ? 0 = Off 1 = On

lamp2.status ? 0 = Off 1 = On

lamp1.hours ? stringlamp2.hours ? string

Notes

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SETUP

Rev F October 2016

Setup

<command> <operator> <values>orientation = ? 0 = Desktop Front

1 = Ceiling Front 2 = Desktop Rear 3 = Ceiling Rear

auto.poweroff = ? 0 = Off 1 = On

auto.poweron = ? 0 = Off 1 = On

startup.logo = ? 0 = Off 1 = On

blank.screen = ? 0 = Splash 1 = Black 2 = Blue 3 = White

trig.1,trig.2

= ? 0 = Screen 1 = 16:9 2 = Theaterscope 3 = 4:3 4 = 4:3 Narrow 5 = RS-232 6 = RS232 On 7 = RS232 Off

auto.source = ? 0 = Off 1 = On

ir.enable = ? 0 = Off 1 = On

osd.menupos = ? 0 = Top Left 1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Center

Continued on next page...

Notes

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NETWORK

Rev F October 2016

<command> <operator> <values>osd.trans = ? 0 = 0%

1 = 25% 2 = 50% 3 = 75%

osd.timer = ? 0 = Always On 1 = 10 seconds 2 = 30 seconds 3 = 60 seconds

osd.msgbox = ? 0 = Off 1 = On

recall.mem = ? 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D 4 = Default

save.mem = 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D

Network

<command> <operator> <values>

lan.dhcp = ? 0 = Off 1 = On

lan.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

lan.gateway = ? A valid gateway address in the following format: xxx.xxx.xxx.xxx

lan.dns = ? A valid DNS address in the following format: xxx.xxx.xxx.xxx

lan.standby = ? 0 = Off 1 = On

Notes...Continued from previous page

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INFORMATION

Rev F October 2016

Information

<command> <operator> <values>model.name ? string

serial ? string

sw.version ? string

act.source ? 0 = HDMI 1 1 = HDMI 2 2 = VGA 3 = Component 1 4 = Component 2 5 = DVI 6 = HDBaseT

signal ? string

h.refresh ? string

v.refresh ? string

pixel.clock ? string

factory.reset (execute)

lamp1.hours ? string

lamp2.hours ? string

Miscellaneous

<command> <operator> <values>power = ? 0 = Off

1 = Onshutter = ? 0 = Open

1 = Close

Notes

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Digital Projection M-Vision 930 Series

Protocol Guide

This page is intentionally left blank.

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Rev F October 2016

HIGHlite 660 3D SeriesHIGHlite 740 Series

High Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection HIGHlite 660 3D & 740 Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ...................................................................................................... 109Network setup ........................................................................................................ 109Serial Port setup ..................................................................................................... 109Protocol commands ................................................................................................110

Examples ..................................................................................................................... 110Responses ................................................................................................................... 110

Inputs ...................................................................................................................111

Lens ..................................................................................................................... 112

Image .................................................................................................................. 113

Color .................................................................................................................... 115

Geometry ........................................................................................................... 116

Edge Blend ........................................................................................................ 118

PIP ........................................................................................................................ 120

3D ......................................................................................................................... 121

Lamps.................................................................................................................. 122

Setup ................................................................................................................... 123

Information ........................................................................................................ 125

Virtual OSD........................................................................................................ 126Menu examples ...................................................................................................... 126Using the Discovery Tool to view your network ................................................. 128

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Protocol Guide

INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 38,400 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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page 110

Digital Projection HIGHlite 660 3D & 740 Series

Protocol Guide

INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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INPUTS

Rev F October 2016

Inputs

The input command can assign the values in the table below to all projectors:

<command> <operator> <values>input = ? 0 = CVBS 1

1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI 8 = Test Pattern

The input command can assign additional values to HIGHlite 660 3D projectors:

<command> <operator> <values>input = ? 9 = HDBaseT

10 = DVI 2 11 = HDMI 2 12 = HDMI 3 13 = Dual Pipe

Notes

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LENS

Rev F October 2016

LensThe commands in the table below can be used with all projectors:

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.down = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.left = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.right = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.stop (execute)

nudge.up = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.down = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.left = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.right = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

Notes

When lens.up, lens.down, lens.left or lens.right is sent, the movement will continue until either a lens.stop command is sent or the limit is reached. Use a nudge command to produce a brief movement of the lens in the specified direction.

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IMAGE

Rev F October 2016

ImageThe commands in the table below can be used with all projectors:

<command> <operator> <value>

brightness = ? -50 to 50 (integer)

contrast = ? -50 to 50 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.4 5 = 2.6 6 = 2.8

freeze = ? On, Off

hue = ? -50 to 50 (integer)

saturation = ? -50 to 50 (integer)

blacklevel.offset = ? 0 = 0 IRE, 1 = 7.5 IRE

sharpness = ? -50 to 50 (integer)

detail = ? 0 to 100

luma.sharpness = ? 0 = Off 1 = Low 2 = High

chroma.sharpness = ? 0 = Off 1 = Low 2 = High

Continued on next page...

Notes

When freeze is switched on, the image freezes and the projector will keep displaying the frozen frame until *freeze = off is sent. The frozen image will persist even if you disconnect the source.

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IMAGE

Rev F October 2016

<command> <operator> <value>

recursive.nr = ? 0 = Off 1 = Low 2 = Medium 3 = High

mosquito.nr = ? 0 = Off 1 = Low 2 = Medium 3 = High

ccs = ? 0 = Off 1 = On

vga.phase = ? -15 to 15 (integer)

vga.samples = ? 0 to 1444 (integer)

vga.auto (execute)

...Continued from previous page Notes

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Protocol Guide

COLOR

Rev F October 2016

ColorThe commands in the table below can be used with all projectors:

<command> <operator> <values>gamut = ? 0 = Peak

1 = HDTV2 = SDTV3 = 3200K4 = 5400K5 = 6500K6 = 8000K7 = 9000K8 = User 19 = User 2

mcgd.data = ? green-x, green-y,red-x ,red-y,blue-x, blue-y,white-x, white-y

tcgd1.datatcgd2.data

= ? green-x, green-y,red-x ,red-y,blue-x, blue-y,white-x, white-y

red.lift = ? -50 to +50 (integer)

green.lift = ? -50 to +50 (integer)

blue.lift = ? -50 to +50 (integer)

red.gain = ? -50 to +50 (integer)

green.gain = ? -50 to +50 (integer)

blue.gain = ? -50 to +50 (integer)

red.dmd = ? On, Off

green.dmd = ? On, Off

blue.dmd = ? On, Off

Notes

gamut sends a selection of factory set target data or the two user tables defined by tcgd1.data and tcgd2.data.

mcgd.data, tcgd1.data and tcgd2.data allow for MCGD data or user TCGD data to be sent as comma separated x and y co-ordinates in the specified order. Must be preceded by leading 0, e.g. 0.663,0.332.

red.dmd enables and disables the red DMD™. Likewise, the green.dmd and blue.dmd commands control the other two DMDs.

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GEOMETRY

Rev F October 2016

GeometryThe commands in the table below can be used with all projectors:

<command> <operator> <values>aspect.ratio = ? 0 = Source

1 = Fill & Display 2 = Fill & Crop 3 = Anamorphic 4 = TheaterScope

overscan = ? 0 = 0% 1 = 2.5% 2 = 5% 3 = 7.5%

sizepos.enable = ? On, Off

sizepos.setting = ? Global, Modal

h.position = ? -50 to +50 (integer)

v.position = ? -50 to +50 (integer)

h.size = ? 50 to 400 (integer)

sizepos.aspect = ? On, Off

v.size = ? 50 to 400 (integer)

blanking.enable = ? On, Off

blanking.top = ? 1 to 100 (integer)

blanking.bottom = ? 1 to 100 (integer)

blanking.left = ? 1 to 255 (integer)

blanking.right = ? 1 to 255 (integer)

Continued on next page...

Notes

sizepos.enable is identical to the Enable setting in the Geometry > Size & Position menu.

sizepos.setting is identical to the Setting setting in the Geometry > Size & Position menu.

sizepos.aspect is identical to the Aspect Lock setting in the Geometry > Size & Position menu.

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GEOMETRY

Rev F October 2016

<command> <operator> <values>geometry.engine = ? 0 = Off

1 = Keystone 2 = 4 Corner 3 = Rotation 4 = Warp

h.keystone = ? -40 to +40 (integer)

v.keystone = ? -30 to +30 (integer)

pin.barrel = ? -20 to +20 (integer)

4corner.ulx4corner.uly4corner.urx4corner.ury4corner.llx4corner.lly4corner.lrx4corner.lry

= ? -1000 to +1000

rotation = ? -180 to 180 (integer)

warp.map = ? 0 to 8 (integer)

Notes

pin.barrel sets pincushion / barrel distortion when geometry.engine is set to 1 (keystone) or 3 (rotation).

The 4corner commands provide X and Y adjustment for each corner of the image. They are identical to the settings within the Geometry > Cornerstone menu.

warp.map is identical to the Warp Map setting in the Geometry menu. Set to 0 to switch this off.

...Continued from previous page

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EDGE BLEND

Rev F October 2016

Edge BlendThe commands in the table below can be used with all projectors:

<command> <operator> <values>array.width = ? 1 to 4 (integer)

array.height = ? 1 to 4 (integer)

array.hset = ? 0 to 3 (integer)

array.vset = ? 0 to 3 (integer)

scurve.value = ? 10 to 25 (integer, corresponding to real values of 1.0 to 2.5)

blending = ? 0 = Off 1 = On 2 = Alignment Pattern

segmentation = ? On, Off

eb.top = ? 0 to a value of up to 720, depending on eb.bottom (integer, pixels)

eb.bottom = ? 0 to a value of up to 720, depending on eb.top (integer, pixels)

eb.left = ? 0 to a value of up to 1280, depending on eb.right (integer, pixels)

eb.right = ? 0 to a value of up to 1280, depending on eb.left (integer, pixels)

Continued on next page...

Notes

The array.width and array.height commands set the width and height of the segmented array respectively.

array.hset and array.vset set the horizontal and vertical position of the projector within the segmented array.

scurve.value affects the shape of the S-curve which is applied to gradually reduce the brightness in the overlapped regions.

eb.top and eb.bottom are identical to the Top Blend Region and Bottom Blend Region settings from the Edge Blend > Blend Width menu.

The maximum value for one region will equal 720 minus the pixels already applied to the other region.

eb.left and eb.right are identical to Left Blend Region and Right Blend Region from the Edge Blend > Blend Width menu.

The maximum value for one region will equal 1280 minus the pixels already applied to the other region.

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EDGE BLEND

Rev F October 2016

<command> <operator> <values>eb.blu.unblended = ? 0 to 63 (integer)

eb.blu.topl = ? 0 to 63 (integer)

eb.blu.top = ? 0 to 63 (integer)

eb.blu.topr = ? 0 to 63 (integer)

eb.blu.bottoml = ? 0 to 63 (integer)

eb.blu.bottom = ? 0 to 63 (integer)

eb.blu.bottomr = ? 0 to 63 (integer)

eb.blu.midl = ? 0 to 63 (integer)

eb.blu.midr = ? 0 to 63 (integer)

eb.blu.x1 = ? 0 to 100 (integer)

eb.blu.y1 = ? 0 to 100 (integer)

eb.blu.x2 = ? -100 to 0 (integer)

eb.blu.y2 = ? -100 to 0 (integer)

eb.blu.x3 = ? 0 to 100 (integer)

eb.blu.y3 = ? 0 to 100 (integer)

eb.blu.x4 = ? -100 to 0 (integer)

eb.blu.y4 = ? -100 to 0 (integer)

eb.reset = 1 = reset width 2 = reset offset 3 = reset width and offset 4 = reset black level uplift 5 = reset width and black level uplift 6 = reset offset and black level offset 7 = reset all

Notes eb.blu.unblended is identical to the Unblended Region setting in the Edge Blend > Black Level Uplift menu.

eb.blu.topl, eb.blu.top and eb.blu.topr are identical to the Upper Left, Upper Middle and Upper Right settings in the Edge Blend > Black Level Uplift menu.

eb.blu.bottoml, eb.blu.bottom and eb.blu.bottomr are identical to the Lower Left, Lower Middle and Lower Right settings in the Edge Blend > Black Level Uplift menu.

eb.blu.midl and eb.blu.midr are identical to the Middle Left and Middle Right settings in the Edge Blend > Black Level Uplift menu.

The eb.blu x and y commands are identical to the X and Y settings from the Edge Blend > Reduce Black Level Uplift Width menu. 1 is top left, 2 is top right, 3 is bottom left, 4 is bottom right.

...Continued from previous page

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Protocol Guide

PIP

Rev F October 2016

PIP

The commands in the table below can be used with all projectors:

<command> <operator> <values>pip.mode = ? 0 = Off

1 = PIP 2 = PAP 3 = POP

pip.input = ? 0 = CVBS 1 1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI

pip.size = ? 0 = small 1 = medium 2 = large

pip.position = ? 0 = Top Left 1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Custom

pip.hpos = ? 0 to 100 (integer)

pip.vpos = ? 0 to 100 (integer)

Notes

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Protocol Guide

3D

Rev F October 2016

3DThe commands in the table below can be used with HIGHlite 660 3D:

<command> <operator> <values>3d.enable = ? On, Off

3d.frmultiplier = ? 1 = x1, 2 = x2, 3 = x3

3d.darktime = ? 0 = 0 µs 1 = 650 µs 2 = 1300 µs 3 = 7500 µs

3d.syncoffset = ? -15 to +15 (integer)

3d.syncpolarity = ? pos, neg

3d.dominance = ? left, right

3d.format = ? auto, seq, fpack, tab, sbs

Notes

The values -15 to +15 represent -1500 µs to +1500 µs.

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LAMPS

Rev F October 2016

LampsThe commands in the table below can be used with all projectors:

<command> <operator> <values>lamp.mode ? 0 = both lamps

1 = lamp 1 2 = lamp 2 3 = auto 1

lamp1.hourslamp2.hours

?

lamp1.strikeslamp2.strikes

?

lamp1.seriallamp2.serial

?

lamp1.statuslamp2.status

? 0 = Off 1 = Pre cooling 2 = Ignition 3 = Ignition confirm 4 = Enable communication 5 = Delay cooling 6 = Warm up eco mode 7 = Warm up 8 = Cool down no restrike 9 = Cool down ok restrike 10 = Normal 11 = Error 12 = Ignition retry 13 = Re strike delay 14 = Enable CSI 15 = Deferred shutdown 16 = Shutdown confirm 17 = Error shutdown 18 = Lamp warmup stage 1 19 = Lamp warmup stage 2

lamp.power = ? 1 to 100 (integer)

Notes

The lamp1.hours and lamp2.hours commands return the lamp hours in HH:MM format.

Depending on the projector model, the lamp.power command has a value range between 85 and 100. Any value lower than 85 will be interpreted as 85 by the projector.

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SETUP

Rev F October 2016

SetupThe commands in the table below can be used with all projectors:

<command> <operator> <values>orientation = ? 0 = Desktop Front

1 = Ceiling Front2 = Desktop Rear3 = Ceiling Rear

control.dhcp = ? On, Off

control.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

control.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

shutter = ? on or open off or close

ir.address = ? 0 to 255

power = ? On, Off

factory.reset (execute)

identify (execute)

latency = ? 0 = Low Latency1 = Best Video

dvi.boosteq = ? On, Off

digital.colspace = ? 0 = RGB1 = YPbPr2 = Auto

digital.range = ? 0 = full1 = limited2 = auto

dvi.port = ? 0 = digital1 = analog

Continued on next page...

Notes

identify flashes the keypad lights for 10 seconds to identify the projector.

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SETUP

Rev F October 2016

<command> <operator> <values>component.colspace = ? 0 = RGB

1 = YPbPrcomponent.synctype = ? 0 = 3 wire

1 = 4 wire2 = Auto

3gsdi.stream = ? 0 = Stream 11 = Stream 2

lan.dhcp = ? On, Off

lan.ip = ? A valid IP address in the following format xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format xxx.xxx.xxx.xxx

configuration = ? 0 = PIP1 = Edge Blend

...Continued from previous page Notes

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Protocol Guide

INFORMATION

Rev F October 2016

InformationThe commands in the table below can be used with all projectors:

<command> <operator> <values>sw.version ?

board.id ?

fw.version ?

from.version ?

lens.version ?

seq.version ?

model.name ?

serial ?

inlet.temp ?

dmd.temp ?

The commands in the table below can be used with HIGHlite 660 3D:

<command> <operator> <values>board.id3d ?

fw.version3d ?

Notes

sw.version returns the software release version, identical to Information > Configuration > Interface.

board.id is identical to Information > Configuration > Hardware.

fw.version returns the firmware version.

from.version returns the factory ROM version.

lens.version returns the lens mount version - identical to Information > Configuration > Lens.

seq.version returns the formatter sequences version, identical to Information > Configuration > Sequences.

inlet.temp and dmd.temp return the temperature in °C at the air inlets and the DMD™ respectively.

board.id3d is identical to Information > Configuration > 3D Hardware.

fw.version3d is identical to Information > Configuration > 3D Firmware.

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VIRTUAL OSD

Rev F October 2016

Virtual OSDThe LAN IP Address of the projector can be set by using the Network submenu, which can be found in the Setup menu.Once the LAN IP Address has been set, it is possible to control all the functions available on the OSD by using the embedded Virtual OSD.

To access the Virtual OSD, do one of the following:

• Type the URL http://<LAN IP Address> into the address bar of your browser, then press ENTER.

• Use the DiscoveryTool_V1.0.exe application.

The embedded webpage shown below right should appear.

Menu examplesThe webpages mirror the OSD menus, as shown in the following examples:

• The last 3 bytes of the projector’s MAC Address are shown in the Unit ID, 00‑3E‑7A in the example shown here.

• The menu name is shown in orange underlined text, as in the Main Menu shown here.

• Drop-down lists are represented by similar drop-down lists, as in the Input Selection list shown here.

• Sub-menus are represented by yellow underlined links, as shown here.

Notes

See Using the Discovery Tool to view your network later in this section.

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VIRTUAL OSD

Rev F October 2016

Examples (continued)

• Sliders are represented by similar sliders, as in the Array Width and Array Height sliders shown here.

• Items that are not available are shown grayed-out, as shown here.

• To return from a sub-menu to the previous menu, click on the Back link at the bottom of the menu.

• Commands are represented by Do it buttons, as shown here.

Notes

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VIRTUAL OSD

Rev F October 2016

Using the Discovery Tool to view your networkThe Discovery Tool allows you to view the IP addresses of all projectors in your network.

The tool opens the following page in your browser:

Click on a projector IP address to access the Virtual OSD for that projector.

Notes

The tool will only find projectors from the same subnet as the host computer. The IP addresses of these projectors will be identical up to the third octet as shown in the example.

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Rev F October 2016

HIGHlite Laser 3D (Gen I) SeriesHigh Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection HIGHlite Laser 3D (Gen I) Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ...................................................................................................... 131Network setup ........................................................................................................ 131Serial Port setup ..................................................................................................... 131Protocol commands ............................................................................................... 132

Examples .....................................................................................................................132Responses ...................................................................................................................132

Inputs .................................................................................................................. 133

Test Patterns .................................................................................................... 133

Lens ..................................................................................................................... 134

Image .................................................................................................................. 135

Color .................................................................................................................... 136

Geometry ........................................................................................................... 138

Edge Blend ........................................................................................................ 139

3D ......................................................................................................................... 140

Laser .................................................................................................................... 140

Setup ................................................................................................................... 141

Network .............................................................................................................. 143

Information ........................................................................................................ 144

Miscellaneous .................................................................................................. 144

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INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 9,600 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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INTRODUCTION

Rev F October 2016

Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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INPUTS

Rev F October 2016

Inputs

<command> <operator> <values>input = ? 0 = HDMI 1

1 = HDMI 2 2 = VGA 3 = Component 1 4 = Component 2 5 = DVI 6 = HDBaseT 7 = 3GSDI

Test Patterns

<command> <operator> <value>

test.pattern = ? 0 = Off 1 = White 2 = Black 3 = Red 4 = Green 5 = Blue 6 = ANSI Checkboard 7 = Focus Grid 8 = V Burst 9 = H Burst 10 = Color Bar

Notes

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LENS

Rev F October 2016

Lens

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up (execute)

lens.down (execute)

lens.left (execute)

lens.right (execute)

Notes

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IMAGE

Rev F October 2016

Image

<command> <operator> <value>

brightness = ? 0 to 200 (integer)

contrast = ? 0 to 200 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.35 5 = 2.5

saturation = ? 0 to 200 (integer)

hue = ? 0 to 200 (integer)

sharpness = ? 0 to 200 (integer)

h.position = ? 0 to 200 (integer)

v.position = ? 0 to 200 (integer)

vga.phase = ? 0 to 200 (integer)

tracking = ? 0 to 200 (integer)

sync.level = ? 0 to 200 (integer)

resync (execute)

adcontrast = ? 0 = Off 1 = On

nr = ? 0 to 200 (integer)

Notes

The vga.phase command is identical to the Phase setting in the Image > Position and Phase menu.

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COLOR

Rev F October 2016

Color

<command> <operator> <values>color.space = ? 0 = Auto

1 = YPbPr 2 = YCbCr 3 = RGB PC 4 = RGB Video

color.temp = ? 0 = 5500K 1 = 6500K 2 = 7500K 3 = 9300K 4 = Native 5 = 3200K

red.lift = ? 0 to 200 (integer)

green.lift = ? 0 to 200 (integer)

blue.lift = ? 0 to 200 (integer)

red.gain = ? 0 to 200 (integer)

green.gain = ? 0 to 200 (integer)

blue.gain = ? 0 to 200 (integer)

color.gamut = ? 0 = Auto 1 = REC709 2 = SMPTE-C 3 = EBU 4 = Native 5 = User

user.p7.set (execute)

Continued on next page...

Notes

The user.p7.set command implements user gamut values as defined in the user.std and user.target commands below. user.p7.set will not work unless color.gamut is set to 5 (user) in advance.

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COLOR

Rev F October 2016

<command> <operator> <values>user.std.rx = ? 550 to 750 (integer)

user.std.ry = ? 250 to 450 (integer)

user.std.gx = ? 200 to 400 (integer)

user.std.gy = ? 400 to 750 (integer)

user.std.bx = ? 50 to 250 (integer)

user.std.by = ? 0 to 120 (integer)

user.std.wx = ? 200 to 400 (integer)

user.std.wy = ? 250 to 450 (integer)

user.target.rx = ? 550 to 750 (integer)

user.target.ry = ? 250 to 450 (integer)

user.target.gx = ? 200 to 400 (integer)

user.target.gy = ? 400 to 750 (integer)

user.target.bx = ? 50 to 250 (integer)

user.target.by = ? 0 to 120 (integer)

user.target.wx = ? 200 to 400 (integer)

user.target.wy = ? 250 to 450 (integer)

user.target.cx = ? 125 to 325 (integer)

user.target.cy = ? 225 to 425 (integer)

user.target.mx = ? 200 to 400 (integer)

user.target.my = ? 50 to 250 (integer)

user.target.yx = ? 300 to 500 (integer)

user.target.yy = ? 400 to 600 (integer)

user.p7.rst (execute)

Notes...Continued from previous page

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GEOMETRY

Rev F October 2016

Geometry

<command> <operator> <values>aspect.ratio = ? 0 = 16:9

1 = TheaterScope 2 = 4:3 3 = 4:3 Narrow 4 = 16:10 5 = 5:4 6 = Source

overscan = ? 0 = Off 1 = Crop 2 = Zoom

h.keystone = ? -350 to +350 (integer)

v.keystone = ? -200 to +200 (integer)

rotation = ? -20 to +20 (integer)

4corner.ulx = ? -100 to +100 (integer)

4corner.uly = ? -100 to +100 (integer)

4corner.urx = ? -100 to +100 (integer)

4corner.ury = ? -100 to +100 (integer)

4corner.llx = ? -100 to +100 (integer)

4corner.lly = ? -100 to +100 (integer)

4corner.lrx = ? -100 to +100 (integer)

4corner.lry = ? -100 to +100 (integer)

warp.reset (execute)

blanking.top = ? 0 to 360 (integer)

blanking.bottom = ? 0 to 360 (integer)

blanking.left = ? 0 to 534 (integer)

blanking.right = ? 0 to 534 (integer)

blanking.reset (execute)

pin.barrel = ? -100 to +100 (integer)

Notes

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EDGE BLEND

Rev F October 2016

Edge Blend

<command> <operator> <values>eb.stat = ? 0 = Off

1 = Oneb.adl = ? 0 = Off

1 = Oneb.top = ? 0, 200 to 500

eb.bottom = ? 0, 200 to 500

eb.left = ? 0, 200 to 800

eb.right = ? 0, 200 to 800

eb.blu.top = ? 0, 8, 16, 24, 32

eb.blu.bottom = ? 0, 8, 16, 24, 32

eb.blu.left = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.blu.right = ? 0, 4, 8, 12, 16, 20, 24, 28, 32

eb.all = ? 0 to 32 (integer)

eb.red = ? 0 to 32 (integer)

eb.green = ? 0 to 32 (integer)

eb.blue = ? 0 to 32 (integer)

eb.reset (execute)

Notes

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3D

Rev F October 2016

3D

<command> <operator> <values>3d.format = ? 0 = Off

1 = Auto 2 = Side-By-Side (Half) 3 = Top-And-Bottom 4 = Dual-Pipe

3d.dominance = ? 0 = Normal 1 = Reverse

3d.darktime = ? 0 = 0.65 ms 1 = 1.3 ms 2 = 1.95 ms 3 = 2.5 ms

3d.syncoffset = ? 0 to 60 (integer)

Laser

<command> <operator> <values>laser.mode = ? 0 = Eco

1 = Normal 2 = Custom 3 = Quiet

laser.power = ? 0 = 30 1 = 32.5 2 = 35 3 = 37.5 4 = 40 5 = 42.5

6 = 45 7 = 47.5 8 = 50 9 = 52.5 10 = 55 11 = 57.5

12 = 60 13 = 62.5 14 = 65 15 = 67.5 16 = 70 17 = 72.5

18 = 75 19 = 77.5 20 = 80 21 = 82.5 22 = 85 23 = 87.5

24 = 90 25 = 92.5 26 = 95 27 = 97.5 28 = 100

laser.hours ? number

altitude = ? 0 = Off 1 = On

laser.status ? 0 = Off 1 = On

Notes

laser.power is only effective if laser.mode is set to Custom.

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SETUP

Rev F October 2016

Setup

<command> <operator> <values>orientation = ? 0 = Front Tabletop

1 = Front Ceiling 2 = Rear Tabletop 3 = Rear Ceiling

auto.poweroff = ? 0 = Off 1 = On

auto.poweron = ? 0 = Off 1 = On

startup.logo = ? 0 = Off 1 = On

blank.screen = ? 0 = Splash 1 = Black 2 = Blue 3 = White

trig.1trig.2

= ? 0 = Screen 1 = 16:9 2 = Theaterscope 3 = 4:3 4 = 4:3 Narrow 5 = RS-232 6 = RS232 On 7 = RS232 Off

auto.source = ? 0 = Off 1 = On

ir.enable = ? 0 = Off 1 = On

Continued on next page...

Notes

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SETUP

Rev F October 2016

<command> <operator> <values>osd.menupos = ? 0 = Top Left

1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Center

osd.trans = ? 0 = 0% 1 = 25% 2 = 50% 3 = 75%

osd.timer = ? 0 = Always On 1 = 10 seconds 2 = 30 seconds 3 = 60 seconds

osd.msgbox = ? 0 = Off 1 = On

recall.mem = ? 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D 4 = Default

save.mem = 0 = Preset A 1 = Preset B 2 = Preset C 3 = Preset D

...Continued from previous page Notes

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NETWORK

Rev F October 2016

Network

<command> <operator> <values>

lan.dhcp = ? 0 = Off 1 = On

lan.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

lan.gateway = ? A valid gateway address in the following format: xxx.xxx.xxx.xxx

lan.dns = ? A valid DNS address in the following format: xxx.xxx.xxx.xxx

lan.standby = ? 0 = Off 1 = On

Notes

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INFORMATION

Rev F October 2016

Information

<command> <operator> <values>model.name ? string

serial ? string

sw.version ? string

act.source ? 0 = HDMI 1 1 = HDMI 2 2 = VGA 3 = Component 1 4 = Component 2 5 = DVI 6 = HDBaseT 7 = 3GSDI

signal ? string

h.refresh ? string

v.refresh ? string

pixel.clock ? string

factory.reset (execute)

laser.hours ? string

Miscellaneous

<command> <operator> <values>power = ? 0 = Off

1 = Onshutter = ? 0 = Open

1 = Close

Notes

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Rev F October 2016

Titan 930 / Quad / LED SeriesMercury 930 SeriesHigh Brightness Digital Video Projector

PROTOCOL GUIDE4

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Digital Projection Titan 930 / Quad / LED Series

Protocol Guide

IN THIS GUIDE

Rev F October 2016

IN THIS GUIDE

Introduction ...................................................................................................... 147Network setup ........................................................................................................ 147Serial Port setup ..................................................................................................... 147Protocol commands ............................................................................................... 148

Examples .....................................................................................................................148Responses ...................................................................................................................148

Inputs .................................................................................................................. 149

Test Patterns .................................................................................................... 150

Lens ..................................................................................................................... 151

Image .................................................................................................................. 152

Color .................................................................................................................... 154

Geometry ........................................................................................................... 155

Edge Blend ........................................................................................................ 157

PIP ........................................................................................................................ 159

3D ......................................................................................................................... 160

Lamps.................................................................................................................. 161

Setup ................................................................................................................... 164

Information ........................................................................................................ 166

Virtual OSD........................................................................................................ 167Menu examples ...................................................................................................... 167Using the Discovery Tool to view your network ................................................. 169

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INTRODUCTION

Rev F October 2016

IntroductionThe projector can be controlled by using an external control system or a PC via an RS232 or LAN interface, using a terminal-emulation program.

Network setup1. Connect the projector to a LAN network.

2. Open the Setup > Network menu and edit network settings. The default IP address is 192.168.0.100 and the TCP port number is 7000.

Serial Port setup• Baud rate 38,400 bps

• Data length 8 bits

• Stop bits one

• Parity none

• Flow control none

Notes

For details on connecting the projector to an RS232 or LAN network, or changing network settings, see the user manual.

Only one control path at a time should be used for protocol control. Attempts to send commands to both serial and network ports at the same time may result in unpredictable behavior.

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INTRODUCTION

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Protocol commandsCommands are used to simulate menu operations and determine the settings of the projector, and use the following format:

• All commands consist of ASCII text strings starting with an asterisk and ending with an ASCII Carriage Return character (code 13): *command operator <value>

• The <command> string determines which setting the command will affect.

• Spaces are required before the operator and before the value.

• The <operator> string can take one of the following formats:

Command type <operator> DescriptionSet = <value> Makes the setting take the <value>.Get ? Asks what the current value is.

The value is returned as an ASCII text string.Execute Performs an action. No operator is entered for this type of command.

Examples*orientation = 3 sets the orientation to Rear Ceiling (for a ceiling mounted projector positioned behind the screen)

*aspect.ratio ? asks what the current aspect ratio is

*zoom.in commands the projector to zoom in

*orientation=3 is an invalid instruction because of the missing spaces before the operator and the value

ResponsesIf the command has been successful, the projector response begins with ACK or ack (“acknowledged”). For example, if the command is *aspect.ratio = 1 , the projector will return ACK aspect.ratio = 1 or ack aspect.ratio = 1 , depending on the model. In either case the projector will then will change the aspect ratio accordingly.

If the command has not been acknowledged, due to a syntax error or another problem, the projector response will be NAK or nack, followed by a brief description of the problem.

Notes

To set the default value of a command, simply enter the command name and , without an operator. For example *orientation will set the orientation to 0 (Desktop Front).

You must wait for the complete response to a command before sending another command.

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INPUTS

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InputsThe input command can assign the values in the table below to all Titan projectors:

<command> <operator> <values>input = ? 0 = CVBS 1

1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI 8 = Test Pattern

The input command can assign additional values to the following projectors:

<command> <operator> <values>input = ? 9 = Main/DVI

10 = Sub/HDMI 11 = Dual Pipe

Notes

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TEST PATTERNS

Rev F October 2016

Test PatternsThe test.pattern and formatter.pattern commands can be used with all projectors:

<command> <operator> <value>

test.pattern = ? 0 = Grey V Bars 1 = Grey H Bars 2 = Aspect Test 3 = Alignment Grid 4 = Warp Adjust 5 = SMPTE 6 = Checkerboard 7 = White Field 8 = Black Field 9 = Screen Layout

formatter.pattern 0 = white1 = black2 = green3 = red4 = blue5 = magenta6 = cyan7 = yellow8 = checker9 = align10 = h-ramp11 = v-ramp12 = max lumens13 = native white14 = native black15 = native green16 = native red17 = native blue18 = native magenta19 = native cyan20 = native yellow21 = off

Notes

The test.pattern command is only accessible if the input command is set to 8 (Test Pattern): *input = 8 .

The formatter.pattern command is used to display formatter test patterns. The patterns are shown as soon as they are selected, regardless of which input the projector may be set to. The off command must be sent in order to return to normal picture:

*formatter.pattern = 21 .

When formatter test patterns are displayed, the OSD is not available.

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LENS

Rev F October 2016

LensThe commands in the table below can be used with all projectors:

<command> <operator> <value>

zoom.in (execute)

zoom.out (execute)

focus.near (execute)

focus.far (execute)

lens.center (execute)

lens.up = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.down = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.left = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.right = 0 - 3 (integer, movement speed: 0 = slowest, 3 = fastest)

lens.stop (execute)

nudge.up = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.down = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.left = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

nudge.right = 0 - 3 (integer, nudge time: 0 = shortest, 3 = longest)

calibrate.zoom (execute)

calibrate.focus (execute)

lensmemory.save = 0 - 9 (integer)

lensmemory.recall = 0 - 9 (integer)

Notes

When lens.up, lens.down, lens.left or lens.right is sent, the movement will continue until either a lens.stop command is sent or the limit is reached. Use a nudge command to produce a brief movement of the lens in the specified direction.

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IMAGE

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ImageThe commands in the table below can be used with all projectors:

<command> <operator> <value>

brightness = ? -50 to 50 (integer)

contrast = ? -50 to 50 (integer)

gamma = ? 0 = 1.0 1 = 1.8 2 = 2.0 3 = 2.2 4 = 2.4 5 = 2.6 6 = 2.8

freeze = ? On, Off

hue = ? -50 to 50 (integer)

saturation = ? -50 to 50 (integer)

blacklevel.offset = ? 0 = 0 IRE, 1 = 7.5 IRE

sharpness = ? -50 to 50 (integer)

detail = ? 0 to 100

luma.sharpness = ? 0 = Off 1 = Low 2 = High

chroma.sharpness = ? 0 = Off 1 = Low 2 = High

Continued on next page...

Notes

When freeze is switched on, the image freezes and the projector will keep displaying the frozen frame until *freeze = off is sent. The frozen image will persist even if you disconnect the source.

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IMAGE

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<command> <operator> <value>

recursive.nr = ? 0 = Off 1 = Low 2 = Medium 3 = High

mosquito.nr = ? 0 = Off 1 = Low 2 = Medium 3 = High

ccs = ? 0 = Off 1 = On

vga.phase = ? -15 to 15 (integer)

vga.samples = ? 0 to 1444 (integer)

vga.auto (execute)

...Continued from previous page Notes

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COLOR

Rev F October 2016

ColorThe commands in the table below can be used with all projectors:

<command> <operator> <values>gamut = ? 0 = Peak

1 = HDTV2 = SDTV3 = 3200K4 = 5400K5 = 6500K6 = 8000K7 = 9000K8 = User 19 = User 2

mcgd.data = ? green-x, green-y,red-x ,red-y,blue-x, blue-y,white-x, white-y

tcgd1.datatcgd2.data

= ? green-x, green-y,red-x ,red-y,blue-x, blue-y,white-x, white-y

red.lift = ? -50 to +50 (integer)

green.lift = ? -50 to +50 (integer)

blue.lift = ? -50 to +50 (integer)

red.gain = ? -50 to +50 (integer)

green.gain = ? -50 to +50 (integer)

blue.gain = ? -50 to +50 (integer)

red.dmd = ? On, Off

green.dmd = ? On, Off

blue.dmd = ? On, Off

Notes

gamut sends a selection of factory set target data or the two user tables defined by tcgd1.data and tcgd2.data.

mcgd.data, tcgd1.data and tcgd2.data allow for MCGD data or user TCGD data to be sent as comma separated x and y co-ordinates in the specified order. Must be preceded by leading 0, e.g. 0.663,0.332.

red.dmd enables and disables the red DMD™. Likewise, the green.dmd and blue.dmd commands control the other two DMDs.

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GEOMETRY

Rev F October 2016

GeometryThe commands in the table below can be used with all projectors:

<command> <operator> <values>aspect.ratio = ? 0 = Source

1 = Fill & Display 2 = Fill & Crop 3 = Anamorphic 4 = TheaterScope

overscan = ? 0 = 0% 1 = 2.5% 2 = 5% 3 = 7.5%

sizepos.enable = ? On, Off

sizepos.setting = ? Global, Modal

h.position = ? -50 to +50 (integer)

v.position = ? -50 to +50 (integer)

h.size = ? 50 to 400 (integer)

sizepos.aspect = ? On, Off

v.size = ? 50 to 400 (integer)

blanking.enable = ? On, Off

blanking.top = ? 1 to 100 (integer)

blanking.bottom = ? 1 to 100 (integer)

blanking.left = ? 1 to 255 (integer)

blanking.right = ? 1 to 255 (integer)

Continued on next page...

Notes

sizepos.enable is identical to the Enable setting in the Geometry > Size & Position menu.

sizepos.setting is identical to the Setting setting in the Geometry > Size & Position menu.

sizepos.aspect is identical to the Aspect Lock setting in the Geometry > Size & Position menu.

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GEOMETRY

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<command> <operator> <values>geometry.engine = ? 0 = Off

1 = Keystone 2 = 4 Corner 3 = Rotation 4 = Warp

h.keystone = ? -40 to +40 (integer)

v.keystone = ? -30 to +30 (integer)

pin.barrel = ? -20 to +20 (integer)

4corner.ulx4corner.uly4corner.urx4corner.ury4corner.llx4corner.lly4corner.lrx4corner.lry

= ? -1000 to +1000

rotation = ? -180 to 180 (integer)

warp.map = ? 0 to 8 (integer)

Notes

pin.barrel sets pincushion / barrel distortion when geometry.engine is set to 1 (keystone) or 3 (rotation).

The 4corner commands provide X and Y adjustment for each corner of the image. They are identical to the settings within the Geometry > Cornerstone menu.

warp.map is identical to the Warp Map setting in the Geometry menu. Set to 0 to switch this off.

...Continued from previous page

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EDGE BLEND

Rev F October 2016

Edge BlendThe commands in the table below can be used with all projectors:

<command> <operator> <values>array.width = ? 1 to 4 (integer)

array.height = ? 1 to 4 (integer)

array.hset = ? 0 to 3 (integer)

array.vset = ? 0 to 3 (integer)

scurve.value = ? 10 to 25 (integer, corresponding to real values of 1.0 to 2.5)

blending = ? 0 = Off 1 = On 2 = Alignment Pattern

segmentation = ? On, Off

eb.top = ? 0 to a value of up to 720, depending on eb.bottom (integer, pixels)

eb.bottom = ? 0 to a value of up to 720, depending on eb.top (integer, pixels)

eb.left = ? 0 to a value of up to 1280, depending on eb.right (integer, pixels)

eb.right = ? 0 to a value of up to 1280, depending on eb.left (integer, pixels)

Continued on next page...

Notes

The array.width and array.height commands set the width and height of the segmented array respectively.

array.hset and array.vset set the horizontal and vertical position of the projector within the segmented array.

scurve.value affects the shape of the S-curve which is applied to gradually reduce the brightness in the overlapped regions.

eb.top and eb.bottom are identical to the Top Blend Region and Bottom Blend Region settings from the Edge Blend > Blend Width menu.

The maximum value for one region will equal 720 minus the pixels already applied to the other region.

eb.left and eb.right are identical to Left Blend Region and Right Blend Region from the Edge Blend > Blend Width menu.

The maximum value for one region will equal 1280 minus the pixels already applied to the other region.

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EDGE BLEND

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<command> <operator> <values>eb.blu.unblended = ? 0 to 63 (integer)

eb.blu.topl = ? 0 to 63 (integer)

eb.blu.top = ? 0 to 63 (integer)

eb.blu.topr = ? 0 to 63 (integer)

eb.blu.bottoml = ? 0 to 63 (integer)

eb.blu.bottom = ? 0 to 63 (integer)

eb.blu.bottomr = ? 0 to 63 (integer)

eb.blu.midl = ? 0 to 63 (integer)

eb.blu.midr = ? 0 to 63 (integer)

eb.blu.x1 = ? 0 to 100 (integer)

eb.blu.y1 = ? 0 to 100 (integer)

eb.blu.x2 = ? -100 to 0 (integer)

eb.blu.y2 = ? -100 to 0 (integer)

eb.blu.x3 = ? 0 to 100 (integer)

eb.blu.y3 = ? 0 to 100 (integer)

eb.blu.x4 = ? -100 to 0 (integer)

eb.blu.y4 = ? -100 to 0 (integer)

eb.reset = 1 = reset width 2 = reset offset 3 = reset width and offset 4 = reset black level uplift 5 = reset width and black level uplift 6 = reset offset and black level offset 7 = reset all

...Continued from previous page Notes

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PIP

Rev F October 2016

PIP

The commands in the table below can be used with all projectors:

<command> <operator> <values>pip.mode = ? 0 = Off

1 = PIP 2 = PAP 3 = POP

pip.input = ? 0 = CVBS 1 1 = CVBS 2 2 = S-Video 3 = Component 4 = VGA 5 = 3G-SDI 6 = DVI 7 = HDMI

pip.size = ? 0 = small 1 = medium 2 = large

pip.position = ? 0 = Top Left 1 = Top Right 2 = Bottom Left 3 = Bottom Right 4 = Custom

pip.hpos = ? 0 to 100 (integer)

pip.vpos = ? 0 to 100 (integer)

Notes

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3D

Rev F October 2016

3D

The commands in the table below can be used the following 3D projectors:

<command> <operator> <values>3d.enable = ? On, Off

3d.frmultiplier = ? 1 = x1, 2 = x2, 3 = x3

3d.darktime = ? 0 = 0 µs 1 = 650 µs 2 = 1300 µs 3 = 7500 µs

3d.syncoffset = ? -15 to +15 (integer)

3d.syncpolarity = ? pos, neg

3d.dominance = ? left, right

In addition, the 3d.format command can be used the following 3D projectors:

<command> <operator> <values>3d.format = ? auto, seq, fpack, tab, sbs

Notes

The values -15 to +15 represent -1500 µs to +1500 µs.

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LAMPS

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Lamps

The commands in the table below can be used with the following projectors:

<command> <operator> <values>lamp.mode = ? Dual lamp projectors:

0 = both lamps 1 = lamp 1 2 = lamp 2 3 = auto 1

Quad lamp projectors:

0 = all lamps 1 = auto 3 2 = auto 2 3 = auto 1 4 = lamps 1,2 and 3 5 = lamps 1,2 and 4 6 = lamps 1,3 and 4 7 = lamps 2,3 and 4 8 = lamps 1 and 2 9 = lamps 1 and 3 10 = lamps 1 and 4 11 = lamps 2 and 3 12 = lamps 2 and 4 13 = lamps 3 and 4 14 = lamp 1 15 = lamp 2 16 = lamp 3 17 = lamp 4

lamp.power = ? 1 to 100 (integer)

compensation.mode = ? auto manual

compensation = ? 1 to 200 (integer)

Continued on next page...

Notes

The lamp.power command has a value range between 80 and 100. Any value lower than 80 will be interpreted as 80 by the projector.

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LAMPS

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<command> <operator> <values>lamp1.hourslamp2.hourslamp3.hourslamp4.hours

?

lamp1.strikeslamp2.strikeslamp3.strikeslamp4.strikes

?

lamp1.seriallamp2.seriallamp3.seriallamp4.serial

?

lamp1.statuslamp2.statuslamp3.statuslamp4.status

? 0 = Off 1 = Pre cooling 2 = Ignition 3 = Ignition confirm 4 = Enable communication 5 = Delay cooling 6 = Warm up eco mode 7 = Warm up 8 = Cool down no restrike 9 = Cool down ok restrike 10 = Normal 11 = Error 12 = Ignition retry 13 = Re strike delay 14 = Enable CSI 15 = Deferred shutdown 16 = Shutdown confirm 17 = Error shutdown 18 = Lamp warmup stage 1 19 = Lamp warmup stage 2

...Continued from previous page Notes

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LAMPS

Rev F October 2016

The conditioning command can be used with the following projectors:

<command> <operator> <values>conditioning = ? On, Off

Notes

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SETUP

Rev F October 2016

SetupThe commands in the table below can be used with all projectors:

<command> <operator> <values>orientation = ? 0 = Desktop Front

1 = Ceiling Front2 = Desktop Rear3 = Ceiling Rear

control.dhcp = ? On, Off

control.ip = ? A valid IP address in the following format: xxx.xxx.xxx.xxx

control.subnet = ? A valid subnet address in the following format: xxx.xxx.xxx.xxx

shutter = ? on or open off or close

ir.address = ? 0 to 255

power = ? On, Off

factory.reset (execute)

identify (execute)

latency = ? 0 = Low Latency1 = Best Video

dvi.boosteq = ? On, Off

digital.colspace = ? 0 = RGB1 = YPbPr2 = Auto

digital.range = ? 0 = full1 = limited2 = auto

dvi.port = ? 0 = digital1 = analog

Continued on next page...

Notes

identify flashes the keypad lights for 10 seconds to identify the projector.

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SETUP

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<command> <operator> <values>component.colspace = ? 0 = RGB

1 = YPbPrcomponent.synctype = ? 0 = 3 wire

1 = 4 wire2 = Auto

3gsdi.stream = ? 0 = Stream 11 = Stream 2

lan.dhcp = ? On, Off

lan.ip = ? A valid IP address in the following format xxx.xxx.xxx.xxx

lan.subnet = ? A valid subnet address in the following format xxx.xxx.xxx.xxx

configuration = ? 0 = PIP1 = Edge Blend

Notes...Continued from previous page

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INFORMATION

Rev F October 2016

InformationThe commands in the table below can be used with all projectors:

<command> <operator> <values>sw.version ?

board.id ?

fw.version ?

from.version ?

lens.version ?

seq.version ?

model.name ?

serial ?

inlet.temp ?

dmd.temp ?

The commands in the table below can be used with all 3D projectors:

<command> <operator> <values>board.id3d ?

fw.version3d ?

Notes

sw.version returns the software release version, identical to Information > Configuration > Interface.

board.id is identical to Information > Configuration > Hardware.

fw.version returns the firmware version.

from.version returns the factory ROM version.

lens.version returns the lens mount version - identical to Information > Configuration > Lens.

seq.version returns the formatter sequences version, identical to Information > Configuration > Sequences.

inlet.temp and dmd.temp return the temperature in °C at the air inlets and the DMD™ respectively.

board.id3d is identical to Information > Configuration > 3D Hardware.

fw.version3d is identical to Information > Configuration > 3D Firmware.

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VIRTUAL OSD

Rev F October 2016

Virtual OSDThe LAN IP Address of the projector can be set by using the Network submenu, which can be found in the Setup menu.Once the LAN IP Address has been set, it is possible to control all the functions available on the OSD by using the embedded Virtual OSD.

To access the Virtual OSD, do one of the following:

• Type the URL http://<LAN IP Address> into the address bar of your browser, then press ENTER.

• Use the DiscoveryTool_V1.0.exe application.

The embedded webpage shown below right should appear.

Menu examplesThe webpages mirror the OSD menus, as shown in the following examples:

• The last 3 bytes of the projector’s MAC Address are shown in the Unit ID, 00‑3E‑7A in the example shown here.

• The menu name is shown in orange underlined text, as in the Main Menu shown here.

• Drop-down lists are represented by similar drop-down lists, as in the Input Selection list shown here.

• Sub-menus are represented by yellow underlined links, as shown here.

Notes

See Using the Discovery Tool to view your network later in this section.

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VIRTUAL OSD

Rev F October 2016

Examples (continued)

• Sliders are represented by similar sliders, as in the Array Width and Array Height sliders shown here.

• Items that are not available are shown grayed-out, as shown here.

• To return from a sub-menu to the previous menu, click on the Back link at the bottom of the menu.

• Commands are represented by Do it buttons, as shown here.

Notes

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Digital Projection Titan 930 / Quad / LED Series

Protocol Guide

VIRTUAL OSD

Rev F October 2016

Using the Discovery Tool to view your networkThe Discovery Tool allows you to view the IP addresses of all projectors in your network.

The tool opens the following page in your browser:

Click on a projector IP address to access the Virtual OSD for that projector.

Notes

The tool will only find projectors from the same subnet as the host computer. The IP addresses of these projectors will be identical up to the third octet as shown in the example.

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115-482F Protocol Guides

Contact Information:

Digital Projection Limited

Greenside Way, Middleton Manchester M24 1XX, UKRegistered in England No. 2207264 Registered Office: as aboveTel (+44) 161 947 3300 Fax (+44) 161 684 [email protected] [email protected]

Digital Projection Inc.

55 Chastain Road, Suite 115 Kennesaw, GA 30144, USATel (+1) 770 420 1350 Fax (+1) 770 420 [email protected] www.digitalprojection.com

Digital Projection China

中国 北京市 朝阳区 芍药居北里101号 世奥国际中心A座2006室(100029)Rm A2006 ShaoYaoJu 101 North Lane Shi Ao International Center Chaoyang District Beijing 100029, PR CHINA Tel (+86) 10 84888566 Fax (+86) 10 [email protected] www.dp-china.com.cn

Digital Projection Asia

16 New Industrial Road #02-10 Hudson Technocentre Singapore 536204Tel (+65) 6284-1138 Fax (+65) 6284-1238www.digitalprojectionasia.com