Social Fabric Fitness: The Design and Evaluation of Wearable E-Textile Displays to Support Group...

Post on 06-May-2015

776 views 1 download

description

Group exercise has multiple benefits including greater adherence to fitness regimens, increased enjoyment among participants, and enhanced workout intensity. While a large number of technology tools have emerged to support real-time feedback of individual performance, tools to support group fitness are limited. In this paper, we present a set of wearable e-textile displays for running groups called Social Fabric Fitness (SFF). SFF provides a glanceable, shared screen on the back of the wearer's shirt to increase awareness and motivation of group fitness performance. We discuss parallel prototyping of three designs-one flexible e-ink and two flexible LED-based displays; the selection and refinement of one design; and two evaluations'a field study of 10 running groups and two case studies of running races. Our qualitative findings indicate that SFF improves awareness of individual and group performance, helps groups stay together, and improves in-situ motivation. We close with reflections for future athletic e-textile displays.

Transcript of Social Fabric Fitness: The Design and Evaluation of Wearable E-Textile Displays to Support Group...

WHAT IF OUR CLOTHES COULD

SHOW HOW FAST

WE RUN?

Human Computer Interaction Laboratory

makeability lab

Human Computer Interaction Laboratory

makeability lab

Social Fabric Fitness: The Design and Evaluation of Wearable E-Textile Displays to Support Group Fitness

Matthew Louis Mauriello

Michael Gubbels

Jon E. Froehlich

CHI 2104

April 30th, 2014

http://www.runningusa.org/state-of-sport-2013-part-II; http://www.sfia.org/press/133_Fitness,-Family,-&-Social-Activities-Drive-Sports-Participation

Plethora of Run Trackers

• Cal icon : http://thenounproject.com/term/calendar/404/ • Education : http://thenounproject.com/term/education/3012/ • Joy: http://thenounproject.com/term/celebration/6215/ • Intensity: http://thenounproject.com/term/weight-

lifting/19008/

Carron et al., 1996; Hanc, 2005; Kolata, 2009; Robbins, 2009; Youngren, 2009 Barder & Knight, 2010

• Cal icon : http://thenounproject.com/term/calendar/404/ • Education : http://thenounproject.com/term/education/3012/ • Joy: http://thenounproject.com/term/celebration/6215/ • Intensity: http://thenounproject.com/term/weight-

lifting/19008/

Group Running Benefits

Adherence to training

Educational benefits

Aids training intensity

Increases enjoyment

Carron et al., 1996; Hanc, 2005; Kolata, 2009; Robbins, 2009; Youngren, 2009 Barder & Knight, 2010

• Cal icon : http://thenounproject.com/term/calendar/404/ • Education : http://thenounproject.com/term/education/3012/ • Joy: http://thenounproject.com/term/celebration/6215/ • Intensity: http://thenounproject.com/term/weight-

lifting/19008/

Group Running Benefits

Adherence to training

Educational benefits

Aids training intensity

Increases enjoyment

Social facilitation theories posits: the presence of others can increase a person’s drive and focus (e.g., Carron, 1996; Strauss, 2002)

Bond reframes social facilitation in terms of Goffman’s presentation of self. Presence of others can motivate the individual to project image of competence. For tasks perceived to be too difficult, however, performance may actually decline as individual becomes self-conscious

SFF: Theoretical Underpinnings

Potential Dichotomy

Increased motivation

vs. increased anxiety

SFF Externalizes Performance

Wearables & Sports

Wearables for Sensing Wearables for Sensing & Visualization

Wearables & Sports

Wearables for Sensing Wearables for Sensing & Visualization

Under Armour E39 Real-time athlete monitoring

Adidas miCoach Elite Real-time athlete monitoring

Wearables & Sports

Wearables for Sensing Wearables for Sensing & Visualization

Wearables & Sports

Wearables for Sensing Wearables for Sensing & Visualization

Reebok Checklight Co-located sensing & feedback on athlete

TeamAWear Page & Vande Moere, Pervasive’07

TIMELINE

SFF: DESIGN AND EVALUATION PROCESS

TIMELINE

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

DESIGN GOALS

Comfort

Robustness

User Experience

Display Content

SFF: SYSTEM OVERVIEW

Battery

Android Smartphone with RunKeeper

SFF: SYSTEM OVERVIEW

Wirelessly

transmits run data

to wearable display WEARABLE PROTOTYPE

Designing the

Visual Content Glanceable & Easy-to-understand

09:37 PACE/MI

SFF: PRIMARY VISUALIZATIONS

09:37 PACE/MI

52:43 DURATION

SFF: PRIMARY VISUALIZATIONS

09:37 PACE/MI

4.5 mi DISTANCE

52:43 DURATION

Although RunKeeper

tracks a single user,

these measures are

shared across the

running group as they

run together.

SFF: PRIMARY VISUALIZATIONS

09:37 PACE/MI

4.5 mi DISTANCE

132 bpm HEARTRATE

52:43 DURATION

SFF: PRIMARY VISUALIZATIONS

Comfort Low-Fidelity Prototypes

Engineering Responsive & Robust

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

3 PROTOTYPE DESIGNS

3 PROTOTYPE DESIGNS

Prototype #1 Custom LED Matrix Display

Prototype #2 Electronic Ink Display

Prototype #3 Erogear LED Matrix Display

3 PROTOTYPE DESIGNS

Prototype #1 Custom LED Matrix Display

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Select MCU Platform

1 Prototype Circuit Designs

2 Build Software

3 Layout PCB

4 Manufacture PCB

5 Test Final PCB & Software

6

Prototype #1 Prototype Circuit Designs

Prototype #1 Single Letter Display Test

Prototype #1 Scrolling Display

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Select MCU Platform

1 Prototype Circuit Designs

2 Build Software

3 Layout PCB

4 Manufacture PCB

5 Test Final PCB & Software

6

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Select MCU Platform

1 Prototype Circuit Designs

2 Build Software

3 Layout PCB

4 Manufacture PCB

5 Test Final PCB & Software

6

Prototype #1 Prepare PCB Schematic

PCB Layout Slide

Prototype #1 Prepare PCB Schematic

http://PCBUniverse.com http://tristateelectronicmfg.com

Prototype #1 Manufactured Flexible PCB

Manufactured at PCBUniverse.com and pick-and-place performed by Tristate Electronics

Flexible PCB 24 x 6 Matrix

Green or Blue LEDs

Prototype #1 Manufactured Flexible PCB

Manufactured at PCBUniverse.com and pick-and-place performed by Tristate Electronics

Prototype #1 Flexible PCB

Prototype #1 Prototype Evolution

Flexible PCB

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Select MCU Platform

1 Prototype Circuit Designs

2 Build Software

3 Layout PCB

4 Manufacture PCB

5 Test Final PCB & Software

6

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototyping Circuits

Select MCU Platform

Build & Test Software

Layout Circuit Manufacture

Design Test Final PCB

& Software

Select MCU Platform

1 Prototype Circuit Designs

2 Build Software

3 Layout PCB

4 Manufacture PCB

5 Test Final PCB & Software

6

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Visualization Prototyping Materials

Prototype #1 Three prototyping dimensions

Prototyping Technology Prototyping Materials Prototyping Visualization

2 x Arduino Pro Minis

2 x LED Matrices on Flexible PCB

2 x 3.7V (2000 mAh) LiPoly Batteries

Velcro Perimeter

Pleather Enclosure

Cotton Diffusion Layer

Prototype #1 Final Prototype

Prototype #1 Prototype #2 Prototype #3

Display Weight 66.9 g 25.4 g 46.8 g

Total Weight 152.9 g 411.7 g 161.2 g

Pixels 24 x 12 320 x 240 32 x 16

Refresh Rate 5 Hz 1.1 Hz 38 Hz

Dimensions* 21.3 x 12.2 cm 18.4 x 14 cm 20.3 x 15.2 cm

Display Thickness* 13.5 mm 4.9 mm 4.8 mm

* With enclosure

As a comparison:

iPhone 4S = 140 g

SFF: THREE PROTOTYPES

Prototype #1 Prototype #2 Prototype #3

Display Weight 66.9 g 25.4 g 46.8 g

Total Weight 152.9 g 411.7 g 161.2 g

Pixels 24 x 12 320 x 240 32 x 16

Refresh Rate 5 Hz 1.1 Hz 38 Hz

Dimensions* 21.3 x 12.2 cm 18.4 x 14 cm 20.3 x 15.2 cm

Display Thickness* 13.5 mm 4.9 mm 4.8 mm

* With enclosure

SFF: THREE PROTOTYPES

Prototype #1 Custom LED Matrix Display

Prototype #2 Electronic Ink Display

Prototype #3 Erogear LED Matrix Display

Prototype #2 Electronic Ink Display

Prototype #2 Three steps

Find Manufacturer Prototyping Software Prototyping Materials

Plastic Logic Flexible e-Ink Display 4.7” (320 x240)

4 x 1.5V (2000 mAh) AA Batteries

32-bit BeagleBone (AM335x 720MHz ARM)

Plastic Logic Display Controller (HummingBird)

Nylon Enclosure

Prototype #2 Final e-Ink Prototype

Prototype #1 Prototype #2 Prototype #3

Display Weight 66.9 g 25.4 g 46.8 g

Total Weight 152.9 g 411.7 g 161.2 g

Pixels 24 x 12 320 x 240 32 x 16

Refresh Rate 5 Hz 1.1 Hz 38 Hz

Dimensions* 21.3 x 12.2 cm 18.4 x 14 cm 20.3 x 15.2 cm

Display Thickness* 13.5 mm 4.9 mm 4.8 mm

* With enclosure

SFF: THREE PROTOTYPES

Prototype #1 Custom LED Matrix Display

Prototype #2 Electronic Ink Display

Prototype #3 Erogear LED Matrix Display

Prototype #1 Custom LED Matrix Display

Prototype #2 Electronic Ink Display

Prototype #3 Erogear LED Matrix Display

Prototype #3 Early Erogear Visualizations

Prototype #3 Extremely Flexible/Lightweight

2 x 3.7V (2200 mAh) Li-Ion Batteries

2 x 32x8 Erogear LED Matrices

2 x 32-bit MCU; 16-bit LED Matrix Driver; Bluetooth Modem

Prototype #3 Final Erogear Prototype

Prototype #1 Prototype #2 Prototype #3

Display Weight 66.9 g 25.4 g 46.8 g

Total Weight 152.9 g 411.7 g 161.2 g

Pixels 24 x 12 320 x 240 32 x 16

Refresh Rate 5 Hz 1.1 Hz 38 Hz

Dimensions* 21.3 x 12.2 cm 18.4 x 14 cm 20.3 x 15.2 cm

Display Thickness* 13.5 mm 4.9 mm 4.8 mm

* With enclosure

SFF: THREE PROTOTYPES

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

Informal Pilot Studies

Evaluate Comfort

Examine Viewability

Gain qualitative reactions

Investigate Robustness

Prototype #3

Prototype #1

Prototype #2

Pilot Studies In-situ observation

Data Collection In-situ observation

Data Collection In-situ observation

Data Collection Pre- and Post-Surveys

Analysis Post-hoc review

Viewability Examining Diffusion Layers

Viewability Prototype #1 & #2

Viewability Prototype #1 & #2

Viewability Prototype #3: Lighting Conditions

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

Prototype #3 Erogear LED Matrix Display

09:37 PACE/MI

4.5 mi DISTANCE

132 bpm HEARTRATE

52:43 DURATION

SFF: PRIMARY VISUALIZATIONS

SFF: FINAL VISUALIZATIONS

07:45

Group set target pace

Last 9 mins of the run

SFF: SHARED GOAL VISUALIZATION

07:45

Running faster than set pace

SFF: SHARED GOAL VISUALIZATION

07:45

Still faster than set pace but slowing down

SFF: SHARED GOAL VISUALIZATION

07:45

SFF: SHARED GOAL VISUALIZATION

Now running slower than set pace

Final Prototype Shared Goal Visualization

SFF: Design and Evaluation Process

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: Design and Evaluation Process

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF Overview

SFF: STUDY PROCEDURE

SFF Overview

Pre-Study Questionnaire

SFF: STUDY PROCEDURE

SFF Overview

Pre-Study Questionnaire

SFF Run (30-60 minutes)

SFF: STUDY PROCEDURE

SFF Overview

Pre-Study Questionnaire

SFF Run (30-60 minutes)

Post-Study Questionnaire

SFF: STUDY PROCEDURE

SFF Overview

Pre-Study Questionnaire

SFF Run (30-60 minutes)

Post-Study Questionnaire

Post-Study Interviews

SFF: STUDY PROCEDURE

5:30AM Obligatory Red Bull

FIELD STUDY PARTICIPANTS 10 GROUPS; 52 INDIVIDUALS (35 FEMALE)

Avg Group Size:

5 Avg Age:

40.7 Avg Target Pace:

10:14 Avg Distance:

3.5 mi

SFF: ANALYSIS

We analyzed the Likert scale survey data to

uncover trends and use the interview and

open-form data to provide context.

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

FIELD STUDY RESULTS

COMFORT

5.5 5.2 5.1 4 0

2

4

6

8

7-P

oint

Lik

ert S

cale

COMFORT; WEARERS (N=19)

Battery Display Heart Monitor Armband

7-Point Likert Scale Higher is more comfortable

COMFORT Higher is better

5.5 5.2 5.1 4 0

2

4

6

8

7-P

oint

Lik

ert S

cale

Battery Display Heart Monitor Armband

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

COMFORT Higher is better

5.5 5.2 5.1 4 0

2

4

6

8

7-P

oint

Lik

ert S

cale

Battery Display Heart Monitor Armband

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

“I thought [the system]

would be uncomfortable;

it turned out to be

unnoticed.” -G5P2-W

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

COMFORT Higher is better

5.5 5.2 5.1 4 0

2

4

6

8

7-P

oint

Lik

ert S

cale

Battery Display Heart Monitor Armband

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

COMFORT Higher is better

5.5 5.2 5.1 4 0

2

4

6

8

7-P

oint

Lik

ert S

cale

Battery Display Heart Monitor Armband

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

FIELD STUDY RESULTS COMFORT; WEARERS (N=19)

“Armband is heavy; other

[equipment] was fine…” -G2P1-W

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

COMFORT

Rank Order List

FIELD STUDY RESULTS DISPLAY CONTENT; ALL (N=52)

Pace 1.5

Distance 2.2

Duration 3.1

Visualization 3.9

Heart Rate 4.3

Average Scores

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

“It made me more aware

of our pacing and kept me

more focused on the run.” -G2P2-W

FIELD STUDY RESULTS DATA AWARENESS; ALL (N=52)

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

“Made me feel like I was pushing

my efforts, which is good.” -G7P8

FIELD STUDY RESULTS MOTIVATION; ALL (N=52)

“Motivated me to go faster than

the pace displayed.” -G7P7

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

Comfort

Display Content

Awareness

Motivation

User Experience

Cohesiveness

Other Technology

Self-Consciousness

SFF: FIELD STUDY RESULTS

FIELD STUDY RESULTS SELF-CONSCIOUSNESS; WEARERS (N=19)

“Yes, I expected to feel

more conspicuous;

didn’t really mind it.” -G2P2-W

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

SFF: DESIGN AND EVALUATION PROCESS

Parallel Prototyping 3 Designs

Informal Pilot Studies

Refine Final Design

Field Study of 10 Running Groups

2 Race Studies

Final Pilots

Ideation & Lo-Fi Proto.

RACE STUDY PARTICIPANTS 4 INDIVIDUALS (1 FEMALE)

Part. ID Age Gender Race Target Pace

R1P1 34 M County 8K 6:15

R1P2 33 F County 8K 8:20

R2P1 26 M Labor Day

10K 7:45

R2P2 18 M Labor Day

10K 8:30

Male, 34 Target Pace: 6:10 County 8K

Female, 33 Target Pace: 8:20 County 8K

Male, 26 Target Pace: 7:45 Labor Day 10K

Male, 18 Target Pace: 8:30 Labor Day 10K

Race Deployment Competitive Interactions

Gold Medal

“It made me run faster

because my performance

was on display.” -R2P1-W

RACE STUDY RESULTS MOTIVATION; WEARERS (N=4)

Limitations

Limitations

Novelty

Observational Bias

Job! GOOD

Future Work Encouragement

Going! Keep

Future Work Social Media Integration

Future Work Spectator Sports

Future Work Cross Domains

Summary

This work contributes to two rapidly growing areas:

personal informatics and wearable technology.

Through parallel prototyping, iterative design,

and exploratory studies we demonstrate the

potential to motivate group fitness performance

with wearable technology.

Human Computer Interaction Laboratory

makeability lab

Thanks to our collaborators: RunKeeper and Erogear

Thanks to Nokia for funding

Matt Mauriello

@mattm401

Michael Gubbels

@mokogobo

Jon Froehlich

@jonfroehlich

Our Research Team:

Noun Project Icon Credits

Tshirt

Nithin Viswanathan

http://thenounproject.com/term/tshirt/25531/

Fire

Jop van der Kroef

http://thenounproject.com/term/fire/8023/

Running

Dillon Arloff

http://thenounproject.com/term/running/17825/

Medal

Andrew J. Young

http://thenounproject.com/term/medal/3798/

Watch

Kiran Malladi

http://thenounproject.com/term/watch/20778/

Awareness

Ivan Colio

http://thenounproject.com/term/awareness/30176/

Warning

Christopher Holm-Hansen

http://thenounproject.com/term/warning/52375/

Notepad

Lemon Liu

http://thenounproject.com/term/notepad/8155/

Celebration

Scott Lewis

http://thenounproject.com/term/celebration/6215/

Weight Lifting

Nithin Viswanathan

http://thenounproject.com/term/weight-lifting/50882/

Calendar

Edaward Boatman

http://thenounproject.com/term/calendar/6730/

Education

Chris Matthews

http://thenounproject.com/term/education/3012/

Image Credits

“Marathon” US Road Sports

“Watch” Garmin Ltd.

“Mobile Application” MapMyFitness, Inc.

“Group Running” Unknown

“Goffman” Open Library

“E39” Under Armour, Inc.

“Reebok Checklight” Reebok International

“TeamAWear” Pervasive Computing, 2007

“Adidas miCoach Elite” Adidas America Inc.

“iPhone” Apple Inc.

“Google Maps” Google Inc.

“Heart Rate Monitor” Polar Electro

“Twitter” Twitter Inc.

“Swimming” International Olympic Committee