Participatory approaches to museum design departing from peoples cultural practices

Post on 25-May-2015

880 views 3 download

Tags:

description

Open lecture given at International Centre for Culture and Heritage Studies, School of Arts and Culture, Newcastle University

Transcript of Participatory approaches to museum design departing from peoples cultural practices

PARTICIPATORY APPROACHES TO MUSEUM DESIGN - DEPARTING FROM PEOPLES CULTURAL

PRACTICES

Dagny StuedahlDepartment of Educational Research/InterMedia

University of Oslo

• Design as an integral part of visitor experience, implications for structuring the nature of visitor experience – rather than simply providing a more or less attractive medium for presenting content (Macdonald 2007)

MUSEUM DESIGN

✦ content - technology - interaction assembly

✦ activities of engagement - modality of media

✦ agency of visitors and museum professionals

AGENCY IN MUSEUM ASSEMBLIES

Falk and Dierking 2000

Contextual model of learning

digital context

TECHNOLOGY DESIGN

✦ ubiquotos computing; assembling artefacts, embedding technology

✦ the mixed media approach;technology bringing new forms of interactions

✦ tangible computing; materiality and fabrics of technology, smart objects

✦ mobile computing; augmented layers

✦ social media; social and semiotic media practices

✦ collaborative co-design

✦ participatory design

✦ experimental zones

✦ physical

✦ longitudinal

✦ practice related

DESIGN EXPERIMENTS

Stuedahl, D. & Smørdal, O. 2011. Young Visitors’ ‘Messing Around’ in Museums. Exploring social media to engage teens in participation. BARN 3-4; Digitale medier i barn og unges hverdag, Norwegian Centre for Child Research, pp 169- 191

VIKINGSHIP MUSEUM/GOKSTADBOAT

✦ photographing as seeing

✦ photographs as tools for reflection

✦ educator need to think photos and photographing as part of the assemblage

VIKINGSHIP MUSEUM/GOKSTADBOAT

Stuedahl, D. & Smørdal, O. 2011. Designing for Young Visitors’ Co-composition of Doubts in Cultural Historical Exhibitions. Computers and Composition Special Issue from Oslo, Norway 28:3, pp. 215-223

VIKINGSHIP MUSEUM/GOKSTADBOAT

✦ practice and doubts

✦ hypothesis and questions

✦ shared process

NORWEGIAN MARITIME MUSEUM/BARCODE

NORWEGIAN MARITIME MUSEUM/BARCODE

NORWEGIAN MARITIME MUSEUM/BARCODE

NORWEGIAN MARITIME MUSEUM/BARCODE

QuickTime™ and aH.264 decompressor

are needed to see this picture.

✦ experimental zone opened a collaborative space between departments

✦ a tool for processes

✦ visitors attracted by the embodied actions - the digital part difficult to understand

✦ placement of screens

NORWEGIAN MARITIME MUSEUM/BARCODE

CIRCULATING REFERENCES

THE DISTRIBUTED MUSEUM

AKERSELVA HISTORYWE WRITE TOGETHER

WORKSHOP

WALKSHOP

QuickTime™ and a decompressor

are needed to see this picture.

CULTURAL PROBESGOAL:

to engage users in making esthetic expression of belonging and experiences

maps as tool to connect activity and place

PROJECT INFO

NAME CARD

TEKSTER FRA MUSEUM

TASKS

SNACKIPOD

PEN & PAPER

MAP

INSTAGRAM ALONG AKERSELVA

INSTAGRAM ALONG AKERSELVA

INSTAGRAM ALONG AKERSELVA

INSTAGRAM ALONG AKERSELVA

✦experiment with participation in new museum contexts✦the museum as participant✦semiotics of local history, belonging✦rewriting of museum content✦experimental case as mediator