OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy

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Transcript of OGDC 2014_Speed Up and make quality 3D game models_Mr. Pham Duc Duy

Speaker: Pham Duc Duy 3D Artist in Game Studio North - VNG

SPEED UP and MAKE QUALITY for YOUR 3D MODELS

Who am I ?

GSN 3D Artist

Contents

Experiences from

archiving Quality

Applying on

Project

Difficulties and solutions

Face to high pressure from the project

Solution: Build my own Library.

A lot of Armors need to be modeled

Solution: Maya Modeling Tool Kit

Game Designer wants to modify the models.

Solution: Diamante Tool

Character’s hair styles make you tired.

Solution: Use CurveStrapSnap tool in Zbrush

So … to speed up your 3D modeling.

Build our own library.

Tools in Maya and Zbrush

Texture painting

Solution: Zbrush poly-painting

For hard-surface character

Solution: Use Ddo Quixel plugin for Photoshop

Your speed is getting much better after that but….

Game Designer is still not happy!?

And … to speed up your 3D texture painting

Outstanding result Thoi Loan project : 332 tool models in 95 days.

Cuu Toc project : 90 high detailed models in 50 days.

Make quality for your 3D model

Quality

Understand anatomy

Understand topology for 3d

models

Use references

Exaggerate the characteristic

Good skill in 3d software

Have a good computer

Understand Anatomy

Some of my works for Cuu Toc project

Conclusion

To speed up your 3D modeling and texturing, we should:

To make quality for your 3D model