Making a Game: How to start

Post on 13-Jun-2015

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When designing a game, there are so many options and possibilities, where do you start? - Constraints - Technology - Simulation - Story - Mood - Mutation - Combination - Subtraction Talk by @metasynthie on 9/9/2013 @hacknjill Build'n Play Park 1.

Transcript of Making a Game: How to start

How to Start

Naomi Clark · Hack'n Jill Build'n Play

Hi Ther

e!

Game Design…or that freeloading “idea person” on your hackathon

team

Where do you

begin?

• Begin by setting constraints

• Begin with technology

• Begin by representing some part of your world

• Begin by telling a story

• Begin with a mood, feeling or phrase

• Begin with another game

• Begin by adding things together

• Begin by subtracting

A beginning is a delicate time.

ConstraintsBUSINE

SS MODEL

PLATFORM

AUDIENCE

SCOPE OF

PRODUCTION

MESSAGE

TALENT

Technology

Technology

Simulation

Simulation

Simulation

Simulation

Story

Story

Wisps of Idea

Cooperating

Wordlessness

Pilgrimage

Walking in sand

Wisps of Idea

Mutation

Colors, not

Shapes

Swapping, not falling

Mutation

3DEasy

to Start

Single

Avatar

Mutation

Multiple Helpers

Tasks, not Customers

Story of Relationshi

ps

Mutation

Nine Games at

Once

Constrained Moves

Force Opponent to

Move

Combination

Combination

Combination

Subtraction

-=

Subtraction

-=