LIFESTUDIO:HEAD® Software Components. Overview LIFESTUDIO:HEAD® Software Components Authoring Tool...

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Transcript of LIFESTUDIO:HEAD® Software Components. Overview LIFESTUDIO:HEAD® Software Components Authoring Tool...

LIFESTUDIO:HEAD® Software Components

Overview

LIFESTUDIO:HEAD® Software Components

•Authoring Tool or Editor

•Plug-Ins

•SDK

LIFESTUDIO:HEAD® Authoring Tool

• In this standalone program you can create

LifeStudio:HEAD models

and animations

Authoring Tool

LIFESTUDIO:HEAD® Import-Export Plug-Ins

• Import-Export Plug-Ins bring

LS:HEAD models and animations into 3ds max and Maya scenes

Import-Export Plug-In

LIFESTUDIO:HEAD® Muscles Setup Plug-Ins

• Muscles Setup Plug-Ins allow creating your specific

LifeStudio:HEAD powered modelsfor 3ds max and Maya

Muscles Setup Plug-In

LIFESTUDIO:HEAD® SDK

• LifeStudio:HEAD SDK allows you to use

LS:HEAD models and animations in your

real-time applications on PC, PlayStation 2, Xbox, Xbox 360

LifeStudio:HEAD SDK

LIFESTUDIO:HEAD® Native File Types

• LIFESTUDIO:HEAD technology introduces its native data types

Some of the types are listed below just for your information

LIFESTUDIO:HEAD® Native File Types

•GDP - Main Model Files

•MLD - Muscles Location Data

•HDS - Head Parts Demarcation Semantics

•MMA - Libraries of Animation Macro Muscles

•MMS - Animation Sequence Files

• - 3D meshes, muscle setup data, other model data

• - vertex selection zones, muscle positions and splines

• - additional data to differentiate eyes, jaw, tongue

The EndThe End