Post on 19-Jun-2015
description
Flipping the classroom
Riza Atiq bin O.K. Rahmat
Kerangka
Program Learning Outcomes (PLO)
Constructivism aligned to PLO
(OBE)
Mastery learning
Experiential Learning
Problem Based Learning
Flip Class Room
E and M Learning, game
3 Learning styles: Visual, Auditory, Kinesthetic
UKM Vision
UKM Mission
Program Objective
Program Outcomes
Stake Holders
Educational Block 1 Educational Block 2 ‘n’ Co-curiculum
Course 1
Course 2
Course 3
Course ‘n’
Course n1
Course n2
Course n3
Course ‘nn’
Co-Curiculum 1
Co-Curiculum 2
Co-Curikulum 3
Co-curikulum ‘n’
Total Student Learning Experience
UKM Educational Objective
Constructive alignment
AssessmentObjective
Intended Learning Outcomes
Teaching Activities
Evaluation
Lecturer Perspective
Evaluation
Learning Activities
Learning Outcome
s
Student Perspective
(Biggs 2010)We need a good and comprehensive
assessment plan to ensure all learning outcomes are achieved by all students
Mastery Learning "the students are helped to master each
learning unit before proceeding to a more advanced learning task" (Bloom 1985)
Badge Reward as Assessment System
Give student a badge when he or she masters certain competency
Learning Style
Learning
pace
Experiential Learning & OBE
knowledge skills behaviors
Exam. Project simmulation
Soft Skills
Course Outcomes
Real Problem Based Leaning
Flipping the class Traditional lecture - broadcasting knowledge
with fixed duration of time, disregard learning pace and learning style.
Video based lecture – anywhere, anytime, repeatable
Learning
Style
Learning
pace
Video on a subject matter - LMS
Lecture based Video - LMS
Project or Problem based learning - in the classroom. Lecturer ->> facilitator
Learning Channels
VisualSee it
AuditoryHear it. Say it
KinestheticDo it
Video Production
EduCreation
Explain Everything
Group discussion
Short Presentation / Pitching
Peer Assessment
Sekian, terimakasih