Transcript of Developers softskills
- 1. Developers Softskills
- 2. Developers Softskills
- 3. Intro Gregor Sklorz Dipl. Ing. Media Informatics Focus
Software Architecture User Experience (UX) ActionScript
(Flash)
- 4. Intro Employers Siemens Gameforge Ubisoft Blue Byte Projects
Settlers Online Funfari Prototypes
- 5. Developer
- 6. Softskills ? Social Talents Hobbys Knowledge Common mindset
Whole behaivior ...making coffee
- 7. Importance Influence on Motivation Efficiency Creativity of
your whole team!
- 8. Causality Reactions may boost or toxic your environment
Action Reaction
- 9. Responsibilty Boss Anger Lazy Mistrust
- 10. Responsibilty Anger Lazy Mistrust
- 11. Responsibilty Anger Lazy Mistrust
- 12. Responsibilty Anger Lazy Mistrust
- 13. Responsibilty Anger Lazy Mistrust
- 14. Responsibilty Boss Anger Lazy Mistrust Balance Fun
Hope
- 15. Responsibilty Balance Fun Hope Anger Lazy Mistrust
- 16. Responsibilty Balance Fun Hope Anger Lazy Mistrust
- 17. Responsibilty Balance Fun Hope Anger Envy Mistrust
- 18. Status matters JealousRewarded Angry
- 19. Status matters Small Indi Team Team driven Talk Assist your
Team Develop your Team Big company Project Process driven Check
back Assist the processes Develop processes Good will may be
misunderstood
- 20. True Story
- 21. What to do... ?!?
- 22. Respect Trust Understanding Patience Skill True Level
Presented Level Expected Level
- 23. Respect Boost Trust in advanced Esteem each other Handle
other like you expect it from them Work with the System, not
against Share responsibility Toxic Arrogance Gloryfication Fear
Egocentrik
- 24. Reflect Analyse Use your mind Post mortem Necessary for
decision making Think about... You Your work Others Their work Your
state Their state
- 25. Improvement Try Analyse FailImprove
- 26. Reflect Boost Honesty Feedback Improve Toxic Ignorance Over
esteem Blind trust
- 27. Fun Do what makes fun. If it makes fun, you make it good.
If you make it good, people going to pay for it!
- 28. Communication Transmitter Receiver Message Fact Appeal
Relationship Revelation Dear, we are out of milk.
- 29. Communication: Gossip I heard that Personal stuff Strategic
stuff Dont confuse by Guess Estimation How to handle: Get subject
(teller) Get object (victim) Sit in room with a neutral moderator
Define ONE truth together
- 30. Estimations
- 31. Communication: Estimations Waterfall (source of) Scrum? WHY
important: bad estimate terror planing lower mood lower trust avoid
further features Impact whole team The conflict: Enthusiast vs
Carefull
- 32. Communication: Decisions Meeting Protocols Well spread Info
Integrity S.M.A.R.T. Goal Specific Measurable Assigned Realistic
Time-bound
- 33. Communication Boost Honest Straight Clearly Integrity Ask
Toxic Too short Dominating Confusing Too emotional (obsiously)
wrong Too long Unsure facts / Gossip
- 34. Hardskills
- 35. Use your Hardskills Boost Use common Patterns What ever you
do, do it right! Plan ahead Never stop learning !! Toxic Reinvent
the wheel Scope overhead Quick n dirty work Self -over- esteem
- 36. Health care Balanced food Fresh air Breaks Movement Social
life Ergonomy
- 37. Ergonomy
- 38. Keep in mind... Game development is a Marathon!! Not a
Sprint. Creativity killer nr.1: Pressure! Its not the idea. Its the
implementation! There is always an another project...
- 39. Literature 360 Leadership Alexander Groth Overcoming the
Five Dysfunctions of a Team Patrick Lencioni
- 40. Thanks... Q & A Google: Gregor Sklorz
gregor@sklorz.net