A high-level overview: Defining "design", design in higher education, in industry

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A lunch 'n' learn presentation; relies somewhat heavily on the the word notes, and the intended audience works in Service, Product, and Mechanical Design. This talk is intended to give a brief introduction to the world of design, meant to be accessible to someone just starting out in the field, or recently joining a team with designers. It includes a general way to approach the topic, and an overview of what design can look like in academic fields and professional industries.

Transcript of A high-level overview: Defining "design", design in higher education, in industry

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Ariana’s Lunch n Learn

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Design

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

DesignWhat is Design?

What is considered “design” in schools?

What do “designers” do in the professional world?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Q: why this presentation?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Q: why this presentation? * what do people mean when they call themselves a designer?

* how do academic degrees relate to design careers?

* how does “meas. of success” differ between different design areas?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

What is Design?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

How would you define DESIGN?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

[insert here]

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

ANIMATION DESIGNFASHION DESIGNFURNITURE DESIGNINTERIOR DESIGNMEDICAL DEVICE DESIGN

WEBSITE DESIGNSHOE DESIGN

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

DESIGN

PRODUCT DESIGNSERVICE DESIGN

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Our Office:

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

What aspects of a product do we think of as “designed”?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

how it functions

how it lookshow it’s made

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

how it functions

how it lookshow it’s made

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Is there a better way to define design?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

DESIGN: (noun) a specification of an object, manifested by some agent, intended to accomplish goals, in a particular environment, using a set of primitive components, satisfying a set of requirements, subject to some constraints.Paul Ralph and Yair Wang: A Proposal for a Formal Definition of the Design Concept

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

DESIGN: (noun) a specification of an object, manifested by some agent, intended to accomplish goals, in a particular environment, using a set of primitive components, satisfying a set of requirements, subject to some constraints.

How does this work for you?

Paul Ralph and Yair Wang: A Proposal for a Formal Definition of the Design Concept

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

DESIGN: (noun) a specification of an object, manifested by some agent, intended to accomplish goals, in a particular environment, using a set of primitive components, satisfying a set of requirements, subject to some constraints.

Definition components help create a common language in a team

Paul Ralph and Yair Wang: A Proposal for a Formal Definition of the Design Concept

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Example: Goalfunction optimisationfunction exploration

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Object

Agent

Goals

Environment

Components

Requirements

Constraints

how it functions

how it lookshow it’s made

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

What is design in higher education?

ART

SOCIAL SCIENCESCOMPUTER SCIENCEMECHANICAL ENGINEERING

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Academic buckets

ART

SOCIAL SCIENCESCOMPUTER SCIENCEMECHANICAL ENGINEERING

GRAPHIC DESIGN

SOFTWARE ENGINEERINGMECHANICAL ENGINEERING DESIGN

INDUSTRIAL DESIGN

ANTHROPOLOGY

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

ART

MECHANICAL ENGINEERING

SOCIAL SCIENCES

COMPUTER SCIENCES

Interdisciplinary Majors / Departments

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

kind of like a round calendar you can turn to meet your particular combination of interests / skills

HUMAN-COMPUTER-INTERACTION

GRAPHIC DESIGN

PRODUCT DESIGN

SCIENCE, TECHNOLOGY, in SOCIETY

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

SOCIAL SCIENCESCOMPUTER SCIENCES

SOCIAL SCIENCESMECHANICAL ENGINEERING

ARTMECHANICAL ENGINEERING

ARTCOMPUTER SCIENCES

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

ART

MECHANICAL ENGINEERING

SOCIAL SCIENCES

COMPUTER SCIENCES

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Industrial Design

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Craft Mass Production

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Bauhaus

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Explicit combination of art & mechanical engineering

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

ART

MECHANICAL ENGINEERING

SOCIAL SCIENCES

COMPUTER SCIENCES

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Stanford Design

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

and... Computer Science increasingly plays a role in all of the above

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

UX + ME

UX + Social Sciences

UX + Hard Sciences

Data + ME

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

What do designers do?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Academic degree not 1:1to career anymore (or ever)

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Leaving school, you now practice design. You define your own skills

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

ART

SOCIAL SCIENCESCOMPUTER SCIENCEMECHANICAL ENGINEERING

Design industry

ART

SOCIAL SCIENCESCOMPUTER SCIENCEMECHANICAL ENGINEERING

INDUSTRIAL DESIGNER

USER EXPERIENCE DESIGNERSOFTWARE DEVELOPERPRODUCT DESIGNER

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

So, that’s the big picture

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

So, that’s the big picture (you can go the other way around, too)

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

“to design”

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Designers find new things in this equation to focus on

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Focus on: product intangibles

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Interaction design (UX)

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Marketing / Advertising / Systems design

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

[and, always: overarching role of human-centered design]

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Emerging professions in the world of the intangible

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

“to design”

idea layout / plan manufacturing final product

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Expertise grows out of each of these

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

idea generationproblem identification

solution buildingiterative process sustainable design

holistic system design

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

The effects of globalization

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

product appealproduct functionality

outsourcing (even more complicated)delivery systems

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

The lone designer hero

Charles Eames

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

The myth of the lone designer hero

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

Thank you!Any further questions?

Ariana Koblitz Design | iLab Lunch & Learn | January 17, 2014

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