Shape Compression using Spherical Geometry Images Hugues Hoppe, Microsoft Research Emil Praun, University of Utah Hugues Hoppe, Microsoft Research Emil.
Learn iOS Game Optimization. Ultimate Guide
Optimization of Mesh Locality for Transparent Vertex Caching Hugues Hoppe Microsoft Research SIGGRAPH 99 Hugues Hoppe Microsoft Research SIGGRAPH 99.
March 2, 2006 3D Mesh Coding and Transmission Lihang Ying Department of Computing Science University of Alberta.
Spherical Parameterization and Remeshing Emil Praun, University of Utah Hugues Hoppe, Microsoft Research.
CS5500 Computer Graphics
Kenneth Hurley Sr. Software Engineer [email protected].
Checking out, building, and using the sample solution Part 1: Surface of Revolution Part 2: Hierarchical Modeling Part 3: Blinn-Phong Shader
Due: Thursday, May 2 nd, 11:59 pm TA: Mason Remy.
Modeler Help Session