GLES Tutorial
Development Guide
OpenGL L06-Performance
Advanced Visual Effects with Direct3D 10am – 11am Tessellation and DirectCompute Performance Jon Story (AMD), Nick Thibieroz (AMD), Cem Cebenoyan (NVIDIA)
Chapter 11. Faster Geometry Throughput 2010.12.5 Presented by Garrett Yeh.
INTERACTIVE EDITING OF COMPLEX TERRAINS ON PARALLEL GRAPHICS ARCHITECTURES Ufuk Gün.
1Computer Graphics Building Models John Shearer Culture Lab – space 2 [email protected]
2009 Node XL Overview: Social Network Analysis in Excel 2007
OpenGL ES 1.1 и 2.0 для разработки iPhone игр
[GEG1] 10.camera-centric engine design for multithreaded rendering
Soc research
Scene Graphs & Component Based Game Engines