Design principles
Texture-Mapping Progressive Meshes Pedro V. Sander Steven J. Gortler John Snyder Hugues Hoppe SIGGRAPH 2001 Harvard University Microsoft Research.
FOOTBALL AT 60 FPS: FOOTBALL AT 60 FPS: The Challenges of Rendering Madden NFL 10.
CS123 | INTRODUCTION TO COMPUTER GRAPHICS Andries van Dam © 1/16 Deferred Lighting Deferred Lighting – 11/18/2014.
Hatching
Yet Another Solar System
Lightmaps from HDR Probes Bernhard Spanlang VECG Group University College London [email protected]@cs.ucl.ac.uk.
Texture Mapping + = Object Texture Texture Mapped Object.
Tiger Woods 2008: Advancements in Environments Peter Arisman Technical Art Director Tiger Woods 2008.
Lightmaps from HDR Probes