Polygon Scan Conversion – 11b. 2 Rasterization Rasterization takes shapes like triangles and determines which pixels to fill.
6.1 Si23_03 SI23 Introduction to Computer Graphics Lecture 6 – Filling An Area.
Darrell Spice, Jr. Atari 2600 Homebrew. What is Homebrew? Games (or other software) made by hobbyists for platforms that are not typically end user programmable.
Different types of Polygons Simple Convex Simple Concave Non-simple : self-intersecting With holes ConvexConcaveSelf-intersecting.
© 2005 Pearson Education Chapter2 Overview of Graphics Systems.
Atomic Force Microscopy Robyn Snow 1. 2.
Polygon Scan Conversion and Z-Buffering. 2 Rasterization Rasterization takes shapes like triangles and determines which pixels to fill.