Real-Time Fur on Arbitrary Surfaces Jed Lengyel Emil Praun Adam Finkelstein Hugues Hoppe Jed Lengyel Emil Praun Adam Finkelstein Hugues Hoppe Microsoft.
Bath, 25 Years of CG Hair Modelling, Animation, and Rendering Wen Tang School of Computing, University of Teesside .
Fur and hair are not typically uniform in color but instead are many slightly different shades. We wanted to simulate this using a single texture map.
Using textures to simulate fur Jeff Cousens CS 495 Advanced Computer Graphics January 31, 2002.
Flow Visualization Using Fur Simulation