2010 Simulated Car Racing Championship @ GECCO-2010
Data Mining: Association Rules Basics
18 Data Streams
Videogame Design and Programming - 06 Working with Dramatic Elements
Videogame Design and Programming - 07 And the Winners Are
Machine Learning and Data Mining: 19 Mining Text And Web Data
GECCO'2007: Modeling Selection Pressure in XCS for Proportionate and Tournament Selection
Lecture 01 Data Mining
The 2009 Simulated Car Racing Championship
Machine Learning and Data Mining: 15 Data Exploration and Preparation
Lecture 04 Association Rules Basics
Lecture 05 Association Rules Advanced Topics