Welke overwegingen komen daar bij kijken? Multiplatform? Install base -> potential user base.
J. P. L a u m o n d L A A S – C N R S A n t h r o p o m o r p h i c M o t i o n Anthropomorphic motion planning J. Pettré, J.P. Laumond, A motion capture.
Topics: Introduction to Robotics CS 491/691(X) Lecture 4 Instructor: Monica Nicolescu.
Autonomous Mobile Robots CPE 470/670 Lecture 4 Instructor: Monica Nicolescu.
Foundations of Computer Graphics (Spring 2010) CS 184, Lecture 25: Inverse Kinematics cs184 Many slides courtesy James O’Brien.
1 Forward Kinematics. 2 DH Representation 3 DH Representation - Frames (Convention) Frame i is attached to link i. The inertial frame is Frame 0 and.
Inverse Kinematics. Overview What is IK? Important concepts in IK The role of IK in game development.
Building a Robot Soccer Team David Cohen and Paul Vernaza University of Pennsylvania.