A&D - Object Oriented Design using UML
Chapter 12 A display model Bjarne Stroustrup .
Introduction to Java 2 Programming Lecture 6 Interfaces, Polymorphism.
Chapters 12 and 13 A Display Model and Graphics Classes John Keyser’s Modifications of Slides by Bjarne Stroustrup .
Problem of the Day At what times do the minute and hour hands on an analog clock line up?
Games Development Games Program Structure CO2301 Games Development 1 Week 20-21.
Software Design The Dynamic Model Design Sequence Diagrams and Communication Diagrams Instructor: Dr. Hany H. Ammar Dept. of Computer Science and Electrical.
Geospatial Systems Design and UML Or Looking at “OMT-G: An Object-Oriented Data Model for Geographic Applications” by Karla A.V. Borges, Clodoveu A. Davis.
UML Diagrams: Class Diagrams The Static Analysis Model Instructor: Dr. Hany H. Ammar Dept. of Computer Science and Electrical Engineering, WVU.
Chapter 14 – Using Layout Managers and Events Dr. James Burns –
Inheritance mechanism
Chapter 3 Class Diagrams. 2 Outline Class Basics Class Basics Classes Classes Association Association Multiplicity Multiplicity Inheritance Inheritance.