spherical-harmonic-lighting
Lecture 166.837 Fall 2001 Physically Based Illumination Models BRDF Cook-Torrance Rendering Equation.
Realistic Images Using Photon Mapping Under Supervision of : DR.Zaki Taha Project Team Ahmed IsmaielMahmoud Mostafa Assistants Amr GamgomSalma Hamdy.
Precomputed Local Radiance Transfer for Real-time Lighting Design Anders Wang Kristensen Tomas Akenine-Moller Henrik Wann Jensen SIGGRAPH ‘05 Presented.
BSSRDF: Bidirectional Surface Scattering Reflectance Distribution Functions Jared M. Dunne C95 Adv. Graphics Feb. 7, 2002 Based on: "A Practical Model.
Problems and Future Directions in Remote Sensing of the Ocean and Troposphere Dahai Jeong AMP.
1. Introduction
Multiple Scattering in Vision and Graphics Lecture #21 Thanks to Henrik Wann Jensen.
K. H. Ko School of Mechatronics Gwangju Institute of Science and Technology
Computer and Robot Vision II Chapter 12 Illumination Presented by: 傅楸善 & 張庭瑄 0963 331 533 [email protected] 指導教授 : 傅楸善 博士.
Precomputed Local Radiance Transfer for Real-time Lighting Design