SRI Back from the Future Time-traveling AIs and privacy Brad Templeton Electronic Frontier Foundation (& Foresight Institute) [email protected].
“Reducing the world to mathematical equations!” Cover Me! Promoting MMO Player Interaction Through Advanced AI Dave Mark President & Lead Designer Intrinsic.
Evolving Bot AI in Unreal (Poster EVOGames 2010, in EVO* 2010)
Unix in the Cloud — Ignorance, Stagnation, Obsolescence
Oct 6, Fall 2005Game Design1 AI in games Simple steering, Flocking Production rules FSMs, Probabilistic FSMs Path Planning, Search Unit Movement Formations.
CS 4730 Game AI CS 4730 – Computer Game Design Some slides courtesy Tiffany Barnes, NCSU.
Computer Game Design CIS 487/587 Bruce R. Maxim UM-Dearborn.
AI and Computer Games (informational session) Lecture by: Dustin Dannenhauer Professor Héctor Muñoz-Avila Computer Science and Eng.
ARTIFICIAL INTELLIGENCE
Preaching to the converted?
Document
Measuring the Growth of Work As input size N increases, how well does our automated system work? –Depends on what you want to do! Use algorithmic complexity.