PROJECT: LARGE Group 16: RJ Landis David Leistiko Robert Worrell Advisors: Sergiu Dascalu, PhD Brian Westphal K.J. Holm (external)
The Dark Side of Game Development. Lets see some ID… Julian Spillane CEO / Technical Director, Frozen North Productions, Inc. We make video games. Currently.
Fletcher Dunn Valve Software Chapter 4: Introduction to Matrices Ian Parberry University of North Texas 3D Math Primer for Graphics and Game Development.
The Game Development Process Audio Creation. Introduction (1 of 2) Dramatic evolution of audio –Used to be bleep or bloop –Any sound on computer by programmer.
Jason Lee | Sr. Manager, Customer Success APAC Actionable Analytics: User Economics in Game Development.
Or how I learned to stop worrying and love C# By Sean Boocock.
Inverse Kinematics. Overview What is IK? Important concepts in IK The role of IK in game development.
Chapter 3.2 C++, Java, and Scripting Languages hacked by jeffery.
Chapter 2: Vectors Ian Parberry University of North Texas Fletcher Dunn Valve Software 3D Math Primer for Graphics and Game Development.
Creating Effective Public Policy for Managing Advanced Nanotechnology Mike Treder, Executive Director Center for Responsible Nanotechnology Mike Treder,
An Innovative Game Curriculum You Can Implement Farhad Javidi.
The Official Guide to Game Development. Chapter 4 Windows Game Development: every screen is a playground.