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Procedural vs Object Oriented Design Bad code smells Game Design Experience Professor Jim Whitehead January 23, 2009 Creative Commons Attribution 3.0 creativecommons.org/licenses/by/3.0.
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Input from Controller and Keyboard in XNA Game Studio Express
Backgrounds, Inheritance in GameMaker (BrickMania 1 of 2)
Input
Procedural vs Object Oriented Design Bad code smells