Gameplay: Consists of the challenges and actions that a game offers. Challenges for the player to overcome and actions that let her overcome them.
Game Play SE 3GB3 – Game Design Grant Custard Reference: Fundamentals of Game Design, Chapter 9 Gameplay 2 x 50 min periods 1.
THE EFFECT OF TIME PRESSURE IN CONSTRUCTION SIMULATIONS ON STUDENTS‘ LEARNING PROCESS Martin Jaeger Australian College of Kuwait, Kuwait Desmond Adair.
Fundamentals of Game Design, 2 nd Edition by Ernest Adams Chapter 9: Gameplay.