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Slide 1 Cloth Simulation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Cloth Simulation Cloth simulation has been an important topic in…

Advanced Skinning CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Project 2 Load a .skin file and attach it to a skeleton using the smooth skin algorithm…

Slide 1 Collision Detection CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Collisions Collision Detection Collision detection is a geometric…

Slide 1 Texture Mapping CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2005 Slide 2 Texture Mapping Texture mapping is the process of mapping an image onto…

Slide 1 Procedural Animation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Project 4 Slide 3 Goal Do something cool It should relate to…

Slide 1 Cubic Curves CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Project 3 Render a smooth, cubic surface by tessellating it into a set…

Slide 1 Viewing & Perspective CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Homogeneous Transformations Slide 3 3D Transformations So…

Slide 1 Cubic Curves CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Polynomial Functions Linear: Quadratic: Cubic: Slide 3 Vector Polynomials…

Slide 1 Computer Animation CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 CSE169 Computer Animation Programming Instructor: Steve Rotenberg…

Slide 1 Rigid Body Dynamics CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Cross Product Slide 3 Slide 4 Slide 5 Slide 6 Derivative of a…

Slide 1 Lighting, part 2 CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Slide 2 Triangle Rendering The main stages in the traditional graphics pipeline…

Slide 1Facial Expressions & Rigging CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Turning in Projects ‘turnin’ tool http://acs.ucsd.edu/info/turnin.php…

Slide 1Blending & State Machines CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Blending & Sequencing Now that we understand how…

Slide 1 Inverse Kinematics (part 1) CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2005 Slide 2 Welman, 1993 “Inverse Kinematics and Geometric Constraints…

Slide 1 Inverse Kinematics (part 2) CSE169: Computer Animation Instructor: Steve Rotenberg UCSD, Winter 2004 Slide 2 Forward Kinematics We will use the vector: to represent…

Slide 1 Gameplay CSE 191A: Seminar on Video Game Programming Lecture 6: Gameplay UCSD, Spring, 2003 Instructor: Steve Rotenberg Slide 2 E3 Electronic Entertainment Expo Next…

Slide 1 Physics Simulation CSE 191A: Seminar on Video Game Programming Lecture 4: Physics Simulation UCSD, Spring, 2003 Instructor: Steve Rotenberg Slide 2 Physics Simulation…

Slide 1 Collision Detection CSE 191A: Seminar on Video Game Programming Lecture 3: Collision Detection UCSD, Spring, 2003 Instructor: Steve Rotenberg Slide 2 Collision Detection…

Slide 1 Scene Management CSE 191A: Seminar on Video Game Programming Lecture 2: Scene Management UCSD, Spring, 2003 Instructor: Steve Rotenberg Slide 2 Scene Management The…

Slide 1 Character Animation CSE 191A: Seminar on Video Game Programming Lecture 5: Character Animation UCSD, Spring, 2003 Instructor: Steve Rotenberg Slide 2 Animation System…