Zbrush to marmoset toolbag – Baking Normals · Zbrush to marmoset toolbag – Baking Normals By...
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Zbrush to marmoset toolbag – Baking Normals By John Chen www.vfxforge.com Here is a quick guide to baking out your normal maps from Zbrush into Marmoset Toolbag. Which worked for me. A – If you are getting weird seams on your model in Marmo try these steps.
Transcript of Zbrush to marmoset toolbag – Baking Normals · Zbrush to marmoset toolbag – Baking Normals By...
Zbrush to marmoset toolbag – BakingNormalsBy John Chen www.vfxforge.com
Here is a quick guide to baking out your normal maps from Zbrush into Marmoset Toolbag. Which worked
for me.
A – If you are getting weird seams on your model in Marmo try these steps.
3 – Import your OBJ model into Maya, or any other 3D Package
4 – Unlock the normals
5 – Smooth the normals
6 – Export OBJ
7 – Import your model into Marmo, create and assign new material and import the normal map, here is my
material setting