Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Year 10 Bridging Project
BTEC Tech Award
Creative Media Production
Ms Knowles
Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Mini Assignment – Haunted Wood
Imagine a 2D game where you
have to find your way through a
haunted wood
The game must feature a simple
maze through which you will have
to find your way, along with other
elements
The work should take
approximately two hours to
complete, but you may spend
more time on it if you wish
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Project Report You will need to write a short report in order to present
your work for this project.
This should be done in WORD (not PowerPoint) and
handed in the first lesson back
It should include:
A title and short introduction
Your initial ideas for the game – see Task 1
Game Plan – see Task 2
A wireframe diagram – see Task 3
A storyboard – see Task 4
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Task 1 - Thought Shower
Create a thought shower of ideas for the 2D game,
based on finding your way through a haunted wood
Remember that the game must feature a simple maze
But it should also include other elements
Your thought shower may be in the form of a list, mind
map or a hand written description. The choice is yours.
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Task 2 - Plan
Write a plan for your game, including details of the:
Game outline
Controls
Interactivity
Rules
Objectives
Rewards
This can be written in the form of a table of as a series of
paragraphs:
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Scoring systems
Levels
Atmosphere (sound, colour, style,
lighting, etc.)
Any other features from your
thought shower
Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Task 3 - Wireframe
Create a wireframe diagram for the game you have
planned
This should be detailed and describe the main features
of the user interface
If you can’t remember what a wireframe diagram should
look like, see the example at the end
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Task 4 - Storyboard
Create a storyboard for the 2D maze game
This should describe the first level of the game
See the template at the end of this document
For ‘scene’ read ‘game level’
If time allows, add storyboards for the next two levels
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Wireframe diagramsFor interactive media and games, a wireframe diagram is used to:
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provide a visual
representation of what the
interface will look like
show what information will
appear on the page
show how the information on
the page will be structured
indicate how the page
content will function and
behave, e.g. the function of
buttons, or where content
will be animated.
Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Example Wireframe Diagram
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
What to include in a wireframe
Structure – how is the game interface put together?
Content – what is to be displayed in the game interface?
Functionality – what functions are available on the
game interface?
Behaviour – how will each of the functions behave –
e.g. sliders, push buttons, drop down menus
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
StoryboardsA storyboard is a sequence of drawings explaining the narrative
of a media product.
For interactive media and games, a storyboard could show:
sequential pages of a website or interface
the different scenes and goals that make up a game level
progress through levels of a game
Each storyboard should include notes to describe what is going on.
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Features of StoryboardsThings to include in your storyboard:
Screen content (foreground, background, navigation,
information displays)
Use of arrows to indicate movement
Adding information about interaction
Sound effects
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Example Storyboard
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Component 2: Developing digital media production skills (interactive) Learning aims A1/B1 PowerPoint 5, Lessons 5 and 6
Storyboard Template
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