LAWFUL
CHAOTIC
GOOD
EVIL
MaxRanks
EffectiveCharacter
Level
CLASSES Level
Othe
r ski
lls:
Craf
t - IN
TPe
rfor
m -
CHA
Know
ledg
e - I
NTPr
ofes
sion
- W
IS
RanksRacial,Feats,
SynergySkill
BonusMisc
ArmourCheck
Penalty
FavouredEnemyBonus
Skill Ranks LevelAdjustment
Hit Die
/Untrained
= ECL + 3
ddddd
1
23
4
5
1 3 4 52Class Skills
Name
Race Size SizeModier
FEMALEM
ALE
CHARACTER
SKILLS
Campaign
Player
XP
Ability Modier = (Total Ability Score - 10) 2 (Round down)
AbilityScore
AbilityModier
ItemBonus
TempBonus
TempModier
STRSTR STR
CONCON CON
DEXDEX DEX
INTINT INT
WISWIS WIS
CHACHA CHA
ABILITIES
LA
NG
UA
GE
S
FEATS & SPECIAL ABILITIES
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Appraise INTBalance DEX -Bluff CHAClimb STR -Concentration CONDecipher Script INTDiplomacy CHADisable Device DEXDisguise CHAEscape Artist DEX -Forgery INTGather Information CHAHandle Animal CHAHeal WISHide DEX -- sizemod x4Intimidate CHA + sizediff x4Jump STR -Listen WISMove Silently DEX -Open Lock DEXRide DEXSearch WISSense Motive WISSleight of Hand DEX -Spellcraft INTSpot WISSurvival WISSwim STR - x 2-1 per 5lbcarriedTumble DEX -Use Magic Device CHAUse Rope DEXKnowledge (arcana) INTKnowledge (dungeoneering) INTKnowledge (engineering) INTKnowledge (geography) INTKnowledge (history) INTKnowledge (local) INTKnowledge (nature) INTKnowledge (nobility) INTKnowledge (planes) INTKnowledge (religion) INT
DEX +10 +
Armour AC Shield ACSize
Modier
+ -
NaturalArmour
DeflectionModier
+
Misc
++=
HIT POINTS Stable UnconciousDyingWounds Non-lethal
hp hp hp
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Special AmmoAmmo
Range Type
ft sq
# #
Attack Bonus CriticalDamage
d
Range Type
ft sq
Attack Bonus CriticalDamage
d
Range Type
ft sq
Attack Bonus CriticalDamage
d
Range Type
ft sq
Attack Bonus CriticalDamage
d
Special AmmoAmmo# #
Special AmmoAmmo# #
Range Type
ft sq
Attack Bonus CriticalDamage
d
AC
10 + - + ++=AC
DEX
+/
10 + - +/ / / +=ACSpell Resistance Conditional Modiers
Damage Reduction
Temp AC
AC
/
INITIATIVE BONUS Feats
+
Misc
+= DEXINIT
Speed with Armour Temp SpeedSPEED
ft sq
Swim Speed
ft sq
Fly Speed
ft sq
Climb Speed
ft sq
ft sq ft sq
BASEATTACK BONUS
MELEEATTACK
RANGEDATTACK
GRAPPLE BONUS
STR 4 += +
Size Modier 4
+Base
Atta
ck
Misc
CONFORTITUDE SAVE
+=
Temp
+
Racial
+
Base
Evasion Endurance TrapSense
ImprovedEvasion
Misc
+= ++
+= +
+
+
++
REFLEX SAVE
WILL SAVE
WIS
FORT
DEXREF
WILL
INITIATIVE
SPEED
BASE ATTACK
GRAPPLE
SAVES
METAMAGIC COMBAT ABILITIES
ATTACKS
HEALTH
ARMOUR CLASS
BuffsMoraleBonus Nerfs
+ -
PowerAttack
-=
BuffsMoraleBonus Nerfs
+ -
PowerAttack
+=
Temp AttackBonus
+Temp DamageBonus
+
EFFECTS
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Check Penalty
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Properties
Hat / Mask
Properties
Properties
Properties
Hands
Headband
Eyes
Neck / Throat
Shoulders
Chest
Belts
Clothes / Body
Ring Arms / Wrists
Ring Feet
Type Max AC DEX
sqft
Max Speed
Armour ACWeight
lb ACSpell Failure
%
Check Penalty Shield ACWeight
lb ACSpell Failure
%
Properties
Properties
ARMOUR
SHIELD
EQUIPMENTWeightValue
lb
lb
lbCarried Items
Weapons, Ammo
Armour, Shield
lb
lbWorn Items
Scrolls, Potions,Wands, Components
lbCoins
Total Weight lb
50 coins weighs 1lb coins
INVENTORY
ValueMONEY VALUABLE ITEMS
Copper cp,
Silver sp,,
Gold gp,,
ppPlatinum ,,
Total .,,,
Total .,,,
Other items .,,
Valuables .,,
Debts .,,
lb
Light Load
lb
Medium Load
lb
Heavy Load
#
#
#
#
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
Paizo Publishing LLC
PROHIBITED SCHOOLS
SPECIALITY SCHOOL
WIZARD
%
ARCANE SPELL FAILURE THRESHOLD
Spell Save DC = 10 + INT + Spell Level
SpellSave DC = + +
Spellsper day
BaseSpells
INT
INT
- 4IN
T - 8
INT
- 12
BonusSpells
1
2
3
4
5
6
0
7
8
9
SpecialistSpells
Speciality Spell
PREPARED SPELLS
0
1
4
5
6
7
8
9
2
3
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
PREPARED SPELLS
SPELLS
SPELL SCHOOLS
SCROLLS
POTIONS
FOCUSED SPECIALIST
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
Speciality Spell
WANDS
#
CHAR
GES
#
CHAR
GES
#
CHAR
GES
CasterLevel
+LevelBonus
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
Level
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
Level
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
School
Cost
Level
SPELL BOOK
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
AbilityScore
AbilityModier
ItemBonus
TempBonus
CreatureLevel Ranks
LevelAdjustment
EffectiveLevel
STRSTR
CONCON
DEXDEX
INTINT
WISWIS
CHACHA
CON
DEX
FORTITUDE SAVE
+
Temp
+
Base Save Misc
++
++
REFLEX SAVE
WILL SAVE
WIS
=
=
=
FORT
REF
WILL
FAMILIAR ANIMAL COMPANION SUMMONED CREATURECreature Name
XP
Creature Type
Size
Subtype Weight
Height
Age
lb Hit die
d
Balance
Climb
Escape Artist
Hide
Jump
Listen
Move Silently
Search
Sense Motive
Spot
Survival
Ranks
DEXSTRDEXDEXSTRWISDEXINTWISWISWIS
Swim STR
Racial, Feats
Ability Modier = (Total Ability Score - 10) 2
DEX10 +
SizeModier
-
NaturalArmour
MiscModier
++
10 - ++
DEX10 + - +
=AC
=AC
=AC
Temp AC
AC
HIT POINTS Stable UnconsciousDyingWounds Non-lethal
hp hp hp
TOUCH ARMOUR CLASS
FLAT-FOOTED ARMOUR CLASS
ARMOUR CLASS
Spell Resistance Damage Reduction
/
/
/
GRAPPLE BONUS
STR x 4= +
SizeModier
BASE ATTACK
INITIATIVE BONUS Misc
+= DEXINIT
BASIC SPEED
ft sq
Temp Attack
+Temp Damage
+
ft sq
Swim Speed
ft sq
Fly Speed
++Base
Atta
ck
Misc
LAWFUL
CHAOTIC
GOOD
EVIL Size
Modier
FEMALEM
ALE
ABILITIES
INITIATIVE
SPEED
BASE ATTACK
GRAPPLE
SAVES
EFFECTS
EQUIPMENT
Attack Bonus CriticalDamageRange
ft sq
CriticalDamageAttack BonusRange
ft sq
Attack BonusRange
ft sq
CriticalDamage
Attack BonusRange
ft sq
CriticalDamage
ATTACKS
ARMOUR CLASS
HEALTH
SPECIAL ABILITIES
SKILLS
FEATS
Track Trained SURVIVAL
PORTRAIT
Marcus Downing 2015 http://charactersheets.minotaur.cc This character sheet is not affiliated with, endorsed, sponsored, or specifically approved by Wizards of the Coast LLC. This character sheet may use the trademarks and other intellectual property ofWizards of the Coast LLC, which is permitted under Wizards' Fan Site Policy. For example, DUNGEONS & DRAGONS, D&D, PLAYER'S HANDBOOK 2, and DUNGEON MASTER'S GUIDE are trademark[s] of Wizards of the Coast and D&D core rules, game mechanics, characters and theirdistinctive likenesses are the property of the Wizards of the Coast. For more information about Wizards of the Coast or any of Wizards' trademarks or other intellectual property, please visit their website.
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