4. High Powered Skills The computer technology of the PS3 is
the most advanced piece of consumer technology available. Capable
of executing over 1.8 TFLOPS (trillion floating point calculations
per second). To build a computer with that capability in the year
2000, it would have cost $1,800,000.00 Skills used to make video
games are the same for other computer programming, digital design,
web design, and other high demand technical skills.
6.
http://labs.blogs.com/its_alive_in_the_lab/2007/12/a-wii-bit-of-fu.html
You can control Autodesk Inventor, Autodesk Design Review, AutoCAD,
R evit, Alias, Maya, Pro ject Freewheel, etc. all with a Wii! Carl
Kenner wrote a programmable input emulator (PIE) which enables
customizing any input device to control Windows
7. Future of Human Computer Interface Direct interaction (no
controller) Speaks to Milo and even hands him a drawing that he
reads and shows you. Scans body and documents. Real speech
recognition and interaction. Experimental technology developed
first for video games! Your students will design the future!
Project Milo - Xbox Kinect
8. Insanity: doing the same thing over and over again and
expecting different results. Attributed to: Albert Einstein Why
Change?
9. CHANGE Teacher response New Challenges job security new
training Teacher Responsibility observations documentation student
apathy Budget Cuts doing more with less pay cuts and freezes class
size (2 min/student) Digital Supplies online textbooks
10. CHANGE Industry response New Standards focus on innovation
(i3 Grant) STEM career academies (reverse engineering employment)
Student Performance standardized tests industry certifications AP
Exams Public speaking Student technology wireless devices social
networking digital learners
11. We need your help The United States Department of Labor
Statistics estimates the need for 364,000 new Software Engineers by
2016. (source 2010) Current USA post-secondary education graduates
about 10,000 a year. Where will the other 300,000 high paying jobs
go???? Outsourcing, insourcing work visas, etc. Other tech careers
related to Video Game Design standards are in equally high
demand
12. National Defense 140 attacks per second on government
secure networks. (2009) "The attacks coming out of China are not
only continuing, they are accelerating," says Alan Paller, director
of research at information- security training group SANS Institute
in Washington, DC.
13. Inspire Learning Engage students in activities that teach.
Embed core subjects into these activities. Let them invent. Let
them create. Let them compete.
14. Electronic Gaming Participants [one team (of at least two
participants) per chapter, one entry per team] develop an E-rated
game that focuses on the subject of their choice. The game should
be interesting, exciting, visually appealing and intellectually
challenging. A working, interactive game is submitted for
evaluation. Video Game Design Participants (three teams per state)
develop an E-rated game that focuses on the subject of their
choice. The game should be interesting, exciting, visually
appealing and intellectually challenging. The game should have high
artistic, educational, and social value. A working, interactive
game will be submitted on a DVD for evaluation.
http://www.tsaweb.org/Competitions
15. 2010-2011 NLC TOPICS FUTURE BUSINESS LEADERS OF AMERICA
2011 NLC Orlando COMPUTER GAME & SIMULATION PROGRAMMING You
will develop an entertaining simulation/game that will show
traveling by highway starting in Chicago, Illinois to the FBLA 2011
National Leadership Conference in Orlando, Florida. Along the way,
billboards will display multiple choice questions related to
financial literacy. The player must choose the correct lane with
the right answer to get more fuel for the trip.
http://www.fbla-pbl.org/web/page/589/sectionid/587/pagelevel/2/fbla.asp
16. 3-D Visualization and Animation The world of 3D is rapidly
expanding, and career opportunities exist in a wide range of fields
including architecture, games, product and industrial design, civil
engineering, and film and television animation. This contest allows
students to step into a real world 3D production environment where
creative output must be accomplished within specific timeframes,
resources and design constraints. This is a two-person team event
and includes a preliminary written exam. Contestants must produce
high quality images and an animated short subject using 3D
computerized images. Students are evaluated on their technical
knowledge, production skills and creative abilities including
visual development and storyboarding. They will also have the
opportunity to interface with and get feedback from high-profile
judges with successful careers in 3D visualization and animation.
http://skillsusa.org/compete/contests.shtml
17. http://www.stemchallenge.org/Default.aspx
18. Math, Science, Social Science, Language Arts, and Reading
are in the Core classes.
19. Electives and CTE grow from the core and provide the rich,
sweet and flavored application of the core.
20. Employers do not even see the core. They want to take a
bite out of the education that is flavored with experience and
application.
21. We spend 80% of our time feeding our students the core when
employers just want the fruit.
22. Character development, symbolism, s toryboards
Environmental Design, Cultural Symbolism and Semiotics Gravity,
Force, Friction, Ph ysics and Ballistics Social Science Science
English Geometry, Trigonometry, Pr obability, Fractions and
Graphing Math Digital Design Color, Contrast, Elements of Art,
Principles of Design Other STEM Elective Platform Game Design
23. Social Science Science English Math STEM Elective Try this
for your lesson.
24. Game Design STEM Integrates Core Curriculum and Common Core
Tied to Industry Standards Fits all STEM and Career Academy
models.
25. SCIENCE EXAMPLE Physics, Gravity and Friction
26. MATH EXAMPLE Algebra, Geometry, Trigonometry
27. STEM EXAMPLE Integrated CORE Curriculum Review
28. www.fldoe.org > Educators > Course Descriptions >
Career and Technical Education > Information Technology Three
Career Academy tracks that use 2 pre-requisite courses and 2
specialty courses.
29. STEM Career Academy of Computer Game Design Year 1 Game
Foundations Create 12+ PC Games Industry Certification: Microsoft
Office Year 2 Game Composition Industry Certification: Adobe
Photoshop AP Computer Science Principles (2015) Year 3 2D and 3D
Animation Industry Certification: Adobe Flash and Autodesk 3DS Max
Year 4 AP Computer Science A College Credit with passing AP test
score
30. STEM Career Academy of Computer Game Design Year Video Game
Courses Texas Standards and TEKS Industry Certification Grade 9
Game Programming and Design 126.38 Microsoft Office Specialist
Word, PowerPoint, Excel Grade 10 Web Game Development or Digital
Art & Animation 126.48 or 126.42 Adobe Certified Associate
Flash, Dreamweaver, Photoshop Grade 11 3-D Modeling & Animation
126.43 Autodesk Certified User for 3DS Max or Maya Grade 12 Mobile
App Development AP Computer Science A or AP Comp Science Principles
(2017) 126.39 126.32 MTA Mobile App Developer MTA Game Developer
College Credit for AP Exam credit awarded varies by college
31. Other Applications and NEW Products 1 Year Video Game
Design Foundations Create 12+ Online and PC Games Semester
Introduction to Video Game Design Freeware used to design and
program games 15 or 20 day Integration Introduction to Video Game
Design One game build 45 day Integration Introduction to Video Game
Design 4 game projects and Capstone build
32. Current Textbook and Workbook Options
33. 3D Graphics Rendering and Animation
34. 3D Graphics with Lip Sync
35. Integrating Office Technology PowerPoint Games (Quiz show
and Maze) Microsoft Word Asset construction (2D and 3D; Design
Documents) Microsoft Excel Games (Crossword ,Tic-Tac-Toe,
Battleship) Microsoft Paint or Open Office Draw Microsoft Clip Art
Microsoft Sound Editor or Audacity Create Presentations, Brochures,
Letters, Charts using Office products for marketing
36. Industry Certification Lessons C.O.R.E Word 2010 Word Pro
2010 Outlook 2010 Excel 2010 PowerPoint 2010 Excel Pro 2010
Photoshop Flash Dreamweaver Common Occupational Readiness
Essentials Expert Certifications Adobe Certifications
37. Microsoft Technology Associate MTA Game Developer MTA
Mobile App Developer NEW
38. Autodesk Certified User ACU for 3DS Max ACU for Maya
39. MOS Certifications
40. Adobe Certifications
41. NYC Public Schools Lower drop-out rates NYC CTE 4x Lower
Increased post-secondary enrollment 92% Perceived CTE program value
driving demand Thomas A. Edison CTE High School, 600 openings,
10,000 applicants
42. Rural Texas Schools High pass-rate expectations Exceptional
community involvement World class measureable results
43. Rural Texas Schools Rural School District: Jacksonville, TX
- Population 14,800 High Expectations: 71% pass rate year after
year World Class Results: US Champion two years running
44. Compelling Metrics in Florida Performance Indicator
Non-CAPE CAPE, No Certification CAPE + Certification Average grade
(4.0 GPA scale) 2.53 2.60 3.03 12th graders earning diploma
(Graduating) 66.5% 76.7% 94.0% At least one college-level course
17.7% 19.0% 30.5% 2007-08 graduates enrolling in postsecondary in
fall 2008 67.2% 57.9% 70.2% 2007-08 graduates employed in fall 2008
48.4% 45.5% 58.0% Chronically absent 15.5% 12.3% 11.6% At least on
disciplinary action 21.6% 21.2% 10.0% Dropout rate 2.4% 1.4%
0.1%
45. Successful CTE Programs This is what career and tech
education should look like, if its not connected to business and
industry and postsecondary education, if it doesnt lead to some of
these skill certificates, it shouldnt be here. Betsy Brand American
Youth Policy Forum A Non-Profit Research Group in Washington
46. Activity 3-4:Physical Dexterity Puzzle Objective: Students
will be able to construct a simple puzzle game. Students will
demonstrate hyperlink and mouse over game features. Students will
use a variety of tools to build games. Students will understand the
benefits of a physical dexterity training game. Situation: The
Really, Really Cool Game Company needs to create a few puzzle games
to teach users how to correctly use a stylus (digital pen) on a
handheld organizer. Your team will create a prototype sample puzzle
to test the concept of a hand-eye coordination training game. Each
team member will create a different maze concept.
47. Click START to begin. Follow the maze to get the cheese.
Avoid touching the red or the cats.
48. Please Try Again
49. Winner !
50. The Games Factory 2 Multi-Media Fusion 2 FREE to schools
Object oriented programming Simple interface Step by step
directions Builds as an executable file Build games as FLASH web
pages Include MochiMedia ad service (built in feature) to get paid
for your Free-2-play games. Post to your school website Builds to
iPhone and iPad www.clickteam.com
51. Game Maker Freeware Object oriented programming Built in
scripting language Simple interface Step by step directions Builds
as an executable file Post to your school website www.
Yoyogames.com
52. Pivot Freeware Animation basics Simulate a 3D environment
in a 2D plane Search for pivot stickfigure animator
53. Blender Freeware New User Interface 3D modeling and
animation Built in Game Engine Python scripting language available
www.blender.org
54. Engine 001 Student Edition Included with textbook/workbook
Builds using flowchart style visual programming Easy to use Great
for storytelling games and RPGs Designed specifically for use in
schools
55. Game Salad Freeware Builds for smart phones and tablets
Online tutorials
56. Use to recruit students
57. Download and Play games from your schools website
58. Insanity Insanity: doing the same thing over and over again
and expecting different results. Read more:
http://www.brainyquote.com/quotes/quot
es/a/alberteins133991.html#ixzz1KgH3j q4TDo not dumb down. Make the
learning process simpler and more effective Reverse engineer from
desired outcome Scaffold learning to achieve objectives Make real
world connections to learning
59. Integrated STEM
60. BEST Practices Daily Bellwork to give students daily
reading review and application of concepts/terms
61. Integrated Reading Strategies Anticipation Guides to give
Purpose for Reading Think About It Activities to apply reading
62. Pre-Test and Post-Test Mobile Device or Online
63. Step by Step Directions
64. Integrated Cooperative Strategies Team Roles Structure
Directions Understanding
65. Learning Objective Defined
66. Educational Objectives with Real World Situations Real Job
Roles Free Help Card
67. Common Core State Standards Close Reading Strategies
68. Eliminate IDK. Replace with I am learning
69. Learning Enhanced with Error Inclusion Directions Unlike
other curriculum, I find value in errors. Without putting errors in
the directions, students never learn how to problem solve for the
solutions. That is why common errors are left in place, tested and
then explained how to fix. Next time the students encounters a
similar error, they will have tools to fix the problem and not rely
on you to help.