Download - Think Cube Introduction 2.0

Transcript
Page 1: Think Cube Introduction 2.0

TH!NKCUBE2.0

Page 2: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

"You aren't going to have good ideas, unless you have lots of ideas…”

Linus Pauling (Nobel Prize Winning Scientist)

Page 3: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THERE IS NO SILVER BULLET

TO INNOVATION

BUT… YOU CAN

LEVERAGE INNOVATION

FUNDAMENTALS

Page 4: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

4 KEY FUNDAMENTALS

Page 5: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

1 INTERSECTION OF DOMAINS

“All decisive advances in the history of scientific thought can be described in terms of mental cross-fertilization between different disciplines.” Arthur Koestler (Researcher)

Page 6: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

STRONG TIESCLOSE FRIENDS AND

CO-WORKERS

SMALL WORLD PHENOMENON

Page 7: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

WEAK TIESFRIEND’S OF

FRIENDSMOST PEOPLE FIND

THEIR SPOUSES AND NEW JOBS THROUGH

WEAK TIES

SMALL WORLD PHENOMENON

Page 8: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

INNOVATION SOCIAL NETWORK

BRING PEOPLE AND IDEAS FROM DISPARATE FIELDS

TOGETHER I.E. WEAK LINKS

Page 9: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

T-SHAPED PEOPLE

BROAD RANGE OF INTERESTS

&

DEEP KNOWLEDGE IN A

FEW FIELDS

Page 10: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

SWEET SPOT

DOMAINS PEOPLE

TRENDSBest Ideas

Page 11: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

2 COMBINATORY PLAY

“Combinatory play seems to be the essential feature in productive thought.” Albert Einstein

Page 12: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

X

WHAT DO YOU GET IF YOU CROSS A…

CEMENT MIXER CHICKEN

Page 13: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

…A BRICK LAYER

COMBINE IDEAS TO

FORM NEW IDEAS

Page 14: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

GUTENBERG CROSSED THE COIN PUNCH AND WINE PRESS

TO CREATE THE PRINTING PRESS

Page 15: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

EVOLVING IDEAS AT THE…

SPEED OF THOUGHT

IDEA EVOLUTION

Page 16: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

• Collaborative• Fun• Immersive• A safe

environment to practice skills

"A [good] game is a series of interesting choices“

Sid Meier (Game Designer)

GAMES

PLAY… GAMES

Page 17: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

PLAYING GAMES = FLOW

FLOW IS THE MENTAL STATE OF BEING FULLY

IMMERSED IN AN ACTIVITY

PROPOSED BY MIHALY CSIKSZENTMIHALYI AFTER

RESEARCHING ARTISTS

Page 18: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

CHALLENGE

SKILLS

ANXIETY

BOREDOM

NOT IN FLOW

If the challenge and skills don’t match you get ANXIETY OR BOREDOM

Page 19: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

CHALLENGE

SKILLS

FLOW BALANCES SKILLS &

CHALLENGES

Page 20: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

3 INCUBATION

“I back away from conscious thought and turn the problem over to my unconscious mind. It will scan a broader array of patterns and find some new close fits from other information stored in my brain.” Art Fry (inventor of Post-It)

Page 21: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

IDEAS WILL COME TO YOU IN THE

ODDEST PLACES

ARCHIMEDES’ BATH TUB

EUREKA!

Page 22: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

1 WEEK LATER

DURING PLAYTESTING I DISCOVERED THE BEST IDEAS CAME 1 WEEK

AFTER PLAYING

KEY INSIGHT

Page 23: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THINKCUBATIONTURN INCUBATION FROM PASSIVE STEP TO ACTIVE

PROCESS

ITERATE BETWEEN THINKING & INCUBATING

Page 24: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

4 BRAINSTORMING SKILL

“… you can deliver more value, create more energy, and foster more innovation through better brainstorming.” Tom Kelley, The Art of Innovation.

Page 25: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

1. Lack of process or structure.

2. Lack of skilled facilitator.

3. Lack of skilled participants.

4. No agreement of the problem.

5. Lack of stimuli.

6. Pressure to be creative on cue.

7. Pressure to converge quickly!!!

8. Lack of follow up.

BRAINSTORMING NOT WORKING?

Page 26: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

How IDEO does innovation…

• Brainstorming is a pervasive cultural influence at IDEO. It’s part of every project and every day.

• Brainstorming is a skill and an art

to be practiced and perfected. It’s learning to play piano rather than learning to tie your shoelaces.

• Brainstorming requires a structured but flexible environment.

HOW IDEO DOES IT

Page 27: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

BRAINSTORMING only when the stakes are high

= RUNNING a marathon with NO prior training

Page 28: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

Effective brainstorming is NOT a JUST-IN-TIME ACTIVITY.

PRACTICE……

PRACTICE….

PRACTICE..

Page 29: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

BRAIN TRAININGThe latest research in Neuroscience shows that the brain is plastic and can be trained to be ‘smarter’!

Through training games like BrainAge and some new games that develop ‘fluid intelligence’ you can develop your mental abilities.

Page 30: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

ENTER THE MENTAL GYM

PLAY MENTAL GAMES TO DEVELOP CREATIVE

MUSCLES!

Page 31: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

TH!NKCUBE

Page 32: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

Idea Library with 200 Ideas, Words and Mutation Cards

ThinkCube Packaging designed to be an Innovation WorkStation

Idea Notepads to collect your own ideas to add to the Idea Library

Idea Handbook and Quickstart guide that explains the ThinkCubation Process

INNOVATION WORKSTATION

Page 33: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

H.G. WELLS COLLECTED IDEAS ON INDEX CARDS

AND STORED THEM IN A CARD

CATALOG

IDEA LIBRARY

Page 34: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THINKCUBE IDEA LIBRARY

THINKCUBE IDEA LIBRARY CONSISTS OF 200

STIMULATING IDEAS, WORDS AND CREATIVITY

TECHNIQUES

Page 35: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

IDEAS

ThinkCube provides a variety of ideas that are drawn from disparate

fields/domains – anthropology, technology,

biology, history, archeology, trends

Page 36: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

WORDS

Words are raw materials to create new ideas. Relating

an idea to a word can generate new and

wonderful ideas. This is based on the ‘Random

Word’ creative technique.

Page 37: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

MUTATIONS

Mutation cards are creative techniques designed to be

used together with the ‘Combinatory Play’ technique. When

combining ideas together you can use Mutation cards to form interesting mutant

off-spring.

Page 38: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

INDIVIDUAL THINKCUBATION

Page 39: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

INDIVIDUAL THINKCUBATION

DEFINE

Write down your goal for the

session.

INCUBATEDay dream, doodle, go

on with your life.

Assess new ideas.

EVALUATE

THINKDraw 6 cards.

Combine 2 or more.Ideas should loosely

relate to goal.

Prototype. Prototype. Prototype.

ELABORATE

Immerse yourself.

STIMULATE

Page 40: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

Develop a new product to leverage the Baby Boomer generation coming to retirement.Develop a new product to leverage the Baby Boomer generation coming to retirement.

Genetic Algorithm, Nanotechnology, Light Bulb, Detective, Currency, Expand

Baby Boomer + Currency = An investment fund dedicated to solving a particular disease.

It’s feasible.

Refinement Potential.

Genetic Algorithm, Nanotechnology, Light Bulb, Detective, Currency, Expand

Baby Boomer + Currency = An investment fund dedicated to solving a particular disease.

It’s feasible.

Refinement Potential.

Research. Business Plan. Share. Get feedback.

THINKCUBATION EXAMPLE

Page 41: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

GROUP THINKCUBATION

Page 42: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THINK INSIDE THE CUBE

Page 43: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

IDEA DRAWER

DRAWER TO STORE ALL IDEAS CARDS

Page 44: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

WORD DRAWER

DRAWER TO STORE ALL WORD CARDS

Page 45: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

MUTATION DRAWER

DRAWER TO STORE ALL MUTATION CARDS

Page 46: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THINKCUBATOR DRAWER

DRAWER TO STORE ALL “YOUR” WORKING IDEAS

Page 47: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

THINKCUBATOR INSTRUCTIONS

Page 48: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

EVALUATE

Page 49: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

INCUBATE

Page 50: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

ELABORATE

Page 51: Think Cube Introduction 2.0

All Rights Reserved MetaMemes © 2008

WHAT PEOPLE ARE SAYING…CHUCK FREY – INNOVATION

EXPERT – OWNER OF INNOVATION TOOLS

ThinkCube comes packaged in an eye-catching orange box that is certain to be a conversation starter. It literally screams, "Wow!"

… Kes Sampanthar has succeeded in designing an innovation tool that combines a wealth of right-brain stimuli to whack your synapses with

a simple left-brained process that will help users to get the best results from it.

… combining random ideas and concepts to come up with new insights to problems… Kes Sampanthar has put that

process into a system that makes it much easier…

The packaging of the system is pretty cool … Definitely a great idea and a product well-executed.

THOMAS DUFF

TOP AMAZON REVIEWER

The game outlines a process of creative thinking meant to get people to "thinkcubate" more effectively on ideas and drive

innovation within their organization…

If finding more creativity in the new year was one of your big resolutions, picking up a ThinkCube might be a great place to

start.

ROHIT BHARGAVA SVP OGILIVY

Page 52: Think Cube Introduction 2.0

RETHINK

INNOVATION

CLICK CUBE TO FIND OUT MORE

WWW.METAMEMES.COM