A presentation by:Rachael BlackSara Killough
and Chris Magnifico
Your Patron is in in Another Castle
The Future of Gaming in Public Libraries
Seattle Public Library Facts
http://upload.wikimedia.org/wikipedia/commons/4/4d/Seattle_Public_Library.jpg
In 2010:•Central Library + 26 Branches•Circulated 11,376,194 items. Including:
•5,199,449 AV items•232,902 digital items
•Collection of 2,287,730 items. Including:
•77, 631 digital items•14,221,230 visitors
Benefits of Gaming
• Educational• Information Seeking• Improving literacy
• Community Building• Third place for
Teens• Brings together all
ages
http://cdn.ripten.com/wp‐content/uploads/2009/11/books‐games‐tough‐choice.jpg
• Encourages reluctant readers
• Builds literacies beyond print.
http://www.waltsense.com/storage/articles/20100111_Illiterate‐Goat.jpg
Benefits of Gaming
http://cdn.gamingangels.com/wp‐content/uploads/2009/11/ala_logo.jpg
Professional Organizations
• ALA
• Supports gaming in Public Libraries
• Encourages programming
• Supports building a circulating collection
http://2.bp.blogspot.com/_meIxUgKkmTE/TMGidL0c6uI/AAAAAAAAABM/BUU‐hBxVhKs/s400/ALA_NGD_A.jpg
Professional Organizations
• YALSA
• Encourages gaming events for teens
• National Gaming Day initiative
Despite these benefits, there is some resistance towards including video games in public libraries…
…from library professionals…
…and from the general public.http://guildzilla.com/content/uploads/80/2b/802b2cca52c0e360a78822a1de34bba1.jpg
http://kotaku.com/5164768/librarians‐explain‐why‐video‐games‐at‐the‐library
In public libraries, there is some controversy as to whether librarians should prioritize
Programming
Circulating collections.
or
http://3.bp.blogspot.com/‐‐qJOgp‐w‐XE/Ta9k‐eW0E2I/AAAAAAAAAJI/Q2j‐GIBTX3c/s200/couple_arguing.jpg
• Programming Based
• Events for Teens
• Third Place
• No circulating collection
Gaming at SPL
http://3.bp.blogspot.com/‐leOBxW4_yUw/Tay_RfOUyeI/AAAAAAAAAms/FtEjKL9Cd8E/s1600/Wii.jpeg
Instead, Seattle Public Library uses gaming kits to hold events at the library,
The kits focus on the social aspect of gaming.
http://www.dropshipstrategy.com/imgs/products/game‐console.jpg
In reality, the gaming kits look a lot more like this:
In order to update library service with technology that is
readily available…
We believe Seattle Public Library
should implement a circulating collection
of video games.
However, several problems arise from this
approach.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
Therefore, we believe the future of video games in libraries…
…lies in digital distribution.http://www.beautiful‐libraries.com/library%20photos/libraries%20in%20film/7113.jpg
Currently used for eBook digital
distribution in many libraries
OverDriveMedia
Console
…while pausing your game.
Digital Rights Management
Origin vs. Steam
No install restrictions
Online authentication
“Offline Mode”
No install restrictions
Online authentication
Offline Mode
Guest Passes
Imagine the implications of digital distribution in a library setting…
…especially when considering cloud technology…