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Page 1: Interaction Styles and scenarios

Interaction Styles and scenarios

Akash HarlalkaJatin Bajaj

Linu George

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• Cropped Prism• Wedges• Cropped cone

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Some trivial interactions

• Taps• Scroll• Direction• Weight• Position• Shake• Slides• Near communication

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• Rotate the object with your fingers.

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• Tap on the face along the pointed direction to shoot

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Scroll options on the sides Choose category along the pointed directions

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• Joystick controls• Sideways, forward/backward, gear change by scroll, shoot

Left gear shoot/turns Accelerate Brake Right

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• Paintball game with three options of weapons on the corners.

Press on the faces to shootturns sides to choose weaponspoint and shoot

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Table top interfaces

Fast forward/ rewindPlay pause Previous / next

Music player

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Alarm clockBase is the interactive clock with speaker. Rotate triangles to set time.Face down base to turn alarm off

Hour hand minute hand

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Encrypted lock Drums

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Tap musicScroll along the circumference for volume controls

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Restaurant orderUsing the previous interactions, we map the TUI to the items in restaurant to place an order.

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Orientation of the display

Home theater

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• Place It Plays Pause

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• Rewind / forward

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• Volume levels and mute(face down)

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Game: EXCITE BIKE

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Other scenarios

• Compare structures: similar/congruent• Build shapes using mouse• Games like hotwheels where we can build tracks and play

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• Squeeze buzzer

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Interaction styles

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