Download - Graphics Pipeline

Transcript
Page 1: Graphics Pipeline

Graphics Pipeline

Page 2: Graphics Pipeline

The 3D Graphics PipelineScene graphObject geometry

Page 3: Graphics Pipeline

Modeling Transformations

Page 4: Graphics Pipeline

Illumination

Page 5: Graphics Pipeline

Illumination

NN

Camera

Surface

LightSource

Page 6: Graphics Pipeline

Viewing Transform

Page 7: Graphics Pipeline

Clipping and Projection

Page 8: Graphics Pipeline

Projection

• Projection transform– Apply perspective foreshortening• Distant = small: the pinhole camera model

– View coordinates a screen coordinates

Page 9: Graphics Pipeline

Rasterization and Display

Page 10: Graphics Pipeline

Rasterization

Page 11: Graphics Pipeline

Importance of Transformation