RebeccaItow
CathyTran
KaterinaSchenke
Nate Otto
ChristineChow
JamesWillis
• Studied 2012 DML awardees
• 600 badge content proposals
• 29 content developers supported
• 3 platforms supported
Categories of Badge Functions
• Recognizing Learning– Skills, achievements, experiences, & practices
– Individual, peer, social
• Assessing Learning– Summative, formative, transformative, &
transcendent
• Motivating Learning– Intrinsic, extrinsic, & participatory
• Studying Learning– Research of, for, & with digital badges
Evolution of Badge Design Practices
Intended Practices
- Ideas outlined in original proposals
Enacted Practices
- Intentions unfolding in world
Formal Practices
- Practices endure after funding ends
• in some places than others.– Only 11 projects created proposed ecosystem– 11 projects created badges but not the ecosystem
• when content & technology already exist.– Easier to layer badges into existing content & tech– Harder to create badges and content & tech
• with less formal recognition and assessment.– Projects with formal credentials and assessments struggled
• when they offer unique claims and evidence– Projects with redundant badges struggled
• where the learning is social and distributed.– Media learning projects were particularly successful
Other Badges 1.0 Resources
JamesWillis
Gina Howard
LorenaBarba
NedBatchelder
Project Goals
• Advance open badges in higher education
• Help innovators develop effective systems
• Develop badge extensions for major LMSs
– Already built badges xBlock for Open edX
– Working on Canvas, D2L, Blackboard, Moodle, etc
• Share open case library of examples
– Focus on lessons learned, problems solved
• Help entrepreneurs thrive and connect
Other Badges 2.0 Resources
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