Casual Games are Dead
Eric ZimmermanCo-Founder & Chief Design Officer, Gamelab
Casual Games are DeadLong Live Casual Games!
Eric ZimmermanCo-Founder & Chief Design Officer, Gamelab
Rules of PlayGame Design Fundamentals
Katie Salen & Eric ZimmermanMIT Press, 2004
The Game Design ReaderA Rules of Play Anthology
Katie Salen & Eric ZimmermanMIT Press, 2006
casual games are dead
casual games are financially dead
casual games are financially dead
you can’t make money making them
casual games are financially dead
you can’t make money making them
it’s a broken business model for developers
casual games are financially dead
you can’t make money making them
it’s a broken business model for developers
here come the big boys
casual games are creatively dead
casual games are creatively dead
more genre-bound than the retail games
casual games are creatively dead
more genre-bound than the retail games
innovation is generally not rewarded
casual games are creatively dead
more genre-bound than the retail games
innovation is generally not rewarded
what exactly is “the mass market”
where do we go from here?
where do we go from here?
new models for funding and distribution
where do we go from here?
new models for funding and distribution
taking more design risks
where do we go from here?
new models for funding and distribution
taking more design risks
being smarter about our markets
where do we go from here?
new models for funding and distribution
taking more design risks
being smarter about our markets
redefining the casual game
we can do this
easy is shit
Thank you!
www.gamelab.com
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