Download - "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

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Page 1: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

Shenna Coleman – Synergy Manager – NextPage

Page 2: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference
Page 3: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

A C H O I C E O F P L AT F O R M S

Image courtesy of Sappi

Page 4: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference
Page 5: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

http://www.fluiddrivemedia.com/advertising/marketing-messages/

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Print Destroys Forests

Courtesy of TwoSides.us

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80% of recipients read, or

scan, their mail daily (USPS, 2012)

73% prefer mail to other

channels (twosides.org)

Direct Mail = Junk Mail

Page 8: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

Print & Direct Mail Isn’t Effective with

Younger Generations.

Among 18 to 24 year olds, 69% say they

prefer print and paper communications to reading off a screen.

Courtesy of Sappi

Page 9: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

Epsilon Channel Pref 2013/Viacom

Millennials

find 75% of their received mail

valuable – AND 73% used a

coupon from a direct mail piece

Page 10: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference

Catalogs = Waste of Paper Catalogs mailed to consumers are 30 times more

effective in making a sale than via electronic mail.

“20% of the website's first-time customers are

placing their order after having received a

catalog….they spend 1.5 times as much as new

shoppers who didn't receive a catalog first.

Craig Elbert, VP Marketing for Bonobos

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Ways to Make

Print Interactive

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Stat courtesy of Sappi

Special Finishes = 18%

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Image courtesy of NextPage

Old New

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Creating Consumer

Experiences

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Slide courtesy of Ed15 by NewPage

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Stat courtesy of Ed15 by NewPage

12% Response Rate

$1,000,000+ Recovered in lost revenue!

Page 17: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference
Page 18: "3D Marketing in a 2D World: Creating Marketing Experiences" by Shenna Coleman, NextPage for the 2014 imarketingSF Conference
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Multi-Sensory Inserts

Content courtesy of Ed15 by NewPage

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Content courtesy of Ed15 by NewPage

Water Reveal Technology

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Stat courtesy of AmeriChip

Use of inserts….

17% shared with 10 or more people

33% shared with 6 or more people

81% shared with 2 or more people

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Content courtesy of Ed15 by NewPage

Video in Print and

Augmented Reality

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IKEA’s AR Catalog

http://www.youtube.com/watch?v=vDNzTasuYEw

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augmentedworldexpo.com

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The ROI of using AR in print!

London 2012 Olympics – used by millions of fans to navigate the games.

Mitsubishi Electric – the app contributed to a $30 million uptick in 2013 global AC sales.

Heinz Ketchup - Consumers have used the app more than 650,000 times (and counting).

Stats from Inc.com

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Shenna Coleman

Synergy Manager

at NextPage

[email protected]

(816) 285-6135

www.goNextPage.com/VMA