Zenonia III

36
\// / / _ \ '_ \ / _ \| '_ \| |/ _` | |_ \ / //\ __/ | | | (_) | | | | | (_| | ___) | /____/\___|_| |_|\___/|_| |_|_|\__,_| |____/ -The Midgard Story- +-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+ |F|A|Q| |W|a|l|k|t|h|r|o||g|h| +-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+ Writte! "y# M$h%ork&&& er$io!# *rigi!al o$t ate# -.-& 0 1o%yright & M$h%ork&&&/S A 0 222222222222222222222222222222222222222222222222222222222222222222222222222222 2 Ta3le o4 1o!te!t$ 222222222222222222222222222222222222222222222222222222222222222222222222222222 2 2254 yo 6a!t to 4i!d a $%e7i4i7 %la7e i! thi$ 6alkthrogh, %re$$ 1trl+F a!d 7o%y the 7ode li$ted 3elo6 22 5 er$io! 8i$tory 55 5!trod7tio! 555 "a$i7$ S6ord 9!ight (9 ) & Shado6 8!ter (8:;) . Me7ha!i7 <a!7her (<=>) ; ?atre Sha@a! (?; ) Sheathe Sto!e$ (S; ) : 1o@3i!i!g/Be4i!i!g/Mi!i!g (1. ) > Fairy (F ) Medal$ (M: ) = CDe7tio! Boo@ (E =) layer $ layer (> ) Ti%$ G Tri7k$ (9 ) 5 Walkthrogh *ter 5ri$ (B :) & Ak! Te@%le Altar (A>=) . To6! o4 el4oy ( ) ; Shade Wood$ ( >&) <orela Bi er (< &) : Mar 5$la!d (M .) > 1lod latea ( ;;) Clra@ alley (H ;)

description

dsada

Transcript of Zenonia III

\// / / _ \ '_ \ / _ \| '_ \| |/ _` | |_ \ / //\ __/ | | | (_) | | | | | (_| | ___) |/____/\___|_| |_|\___/|_| |_|_|\__,_| |____/

-The Midgard Story-

+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+|F|A|Q| |W|a|l|k|t|h|r|o|u|g|h|+-+-+-+ +-+-+-+-+-+-+-+-+-+-+-+

Written By: Mushupork222Version: 1.1Original Post Date: 5-3-2011

~ Copyright 2011 Mushupork222/S.A. ~

*******************************************************************************Table of Contents*******************************************************************************

**If you want to find a specific place in this walkthrough, press Ctrl+F andcopy the code listed below.**

I. Version History

II. Introduction

III. Basics

1. Sword Knight............................(K00) 2. Shadow Hunter...........................(H64) 3. Mechanic Launcher.......................(L97) 4. Nature Shaman...........................(N48) 5. Sheathe Stones..........................(S40) 6. Combining/Refining/Mining...............(C38) 7. Fairy...................................(F15) 8. Medals..................................(M68) 9. Execution Room..........................(X89) 10. Player vs. Player.......................(P71) 11. Tips & Tricks...........................(K08)

IV. Walkthrough 1. Outer Iris..............................(R56) 2. Akun Temple Altar.......................(A79) 3. Town of Delfoy..........................(D11) 4. Shade Woods.............................(P72) 5. Lorela River............................(L52) 6. Maru Island.............................(M83) 7. Cloud Plateau...........................(P44) 8. Elraum Valley...........................(G84) 9. Kanak Canyon............................(K50) 10. Roku Mines..............................(R71) 11. Venedoom Cave...........................(V99) 12. Historic Site...........................(H10) 13. Nifel Fortress..........................(F22) 14. Dungeon Labyrinth of Antione............(A87)

V. Contact.......................................(O24)

VI. Legal........................................(T55)

VII. Credits.....................................(BBQ)

*******************************************************************************I. Version History*******************************************************************************

Version 1.0 - First submission. Walkthrough is complete, Loose class bios &Basics section are finished.

Version 1.1 - Updated Basics section with more specific information about theExecution Room, Player vs. Player, and added Fairy & Medals sections. Also mademinor tweaks to the walkthrough itself. Information regarding sidequests iscoming soon.

*******************************************************************************II. Introduction*******************************************************************************

Zenonia 3 is the third installment in the first true RPG series to hit mobilenon-console devices. It was made available on iTunes' Appstore on 4/26/11. Thiswalkthrough is intended to help you navigate the puzzles in this game's manydungeons, as well as offer other tips like classes' strengths and weaknesses and strategies to defeat every boss. If you notice any errors in this guide or have any questions about the game, I would appreciate it if you sent me an e-mail; my contact information is located at the end of the page.

*******************************************************************************III. Basics*******************************************************************************

Zenonia 3's protagonist, Chael, may select one of four weapons at the beginningof the game, thus confirming his class for the rest of the game. Those selections include the archetypical warrior class: the Sword Knight, the assassin class: Shadow Hunter, the magician: Nature Shaman, and the ranger:Mechanic Launcher. Here is the basic lowdown on each class.

------------------Sword Knight (K00)------------------Recommended Stat Distribution:Any combination of Str and Con (Explained below)

Pros:-High defense and HP, coupled with his passive skill Revival, makes him an almost indestructible force-Able to handle groups of enemies with ease due to his large AoE abilities

Cons:-Ultimately lower damage output than the other classes-Relying so heavily on close combat makes for dangerous boss encounters

Sword Knight's Skill TreesO-----------------------------------------------------------------------------O|Active Tree: || || Blade Sting --- Hold Smash --- Sword Wave Sacrifice Holy Berserker || || || Power Surge --- Command Power Sword Boomerang --- Divine Sword|| || || Napalm Flame --- Battle Stomp Illusion --- Reflection || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

O-----------------------------------------------------------------------------O|Passive Tree: || || Skilled Sword Skilled Evasion Explosion Area Zero || || ||Skilled Defense Potion Plus Power Link Skilled Precision Revival || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

Overview--------The Sword Knight hearkens back to the first Zenonia's Warrior class. Because ofhis durability, he is a good class for beginning players to choose, but alsooffers a slew of opportunities for veterans to utilize their skills. BecauseStrength and Condition are so similar for Sword Knights, any combination of thetwo really works. If you prefer higher damage, devote more points to STR. Ifyou'd rather give up power for survivability, invest more in CON. You really can't go wrong with any combination of those two stats. Revival and Holy Berserker are two abilities that, paired with a CON heavy Sword Knight, canmake him literally invincible.

-------------------Shadow Hunter (H64)-------------------Recommended Stat Distribution:+3 Dex

Pros:-Possesses devastatingly fast, powerful attacks-Despite being a melee class, has no trouble flying across the battlefield

Cons:-Low defense and health make taking damage an... exciting experience-Spends a lot of time recovering between attack bursts

Shadow Hunter's Skill TreesO-----------------------------------------------------------------------------O|Active Tree: || || Raid --- Smoke --- Fire Shadow --- Black Fist Divine Awakening || || || Wild Sting Tornado --- Vein Berserker Fire Burst || || || Dark Shadow --- Extinction Summon Clone --- Invisible Shadow|| || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

O-----------------------------------------------------------------------------O|Passive Tree: || || Swiftness Blaster Extreme Evasion Fiery Fist Area Zero || || || Potion Plus Concentrated Attack Adamantine Frantic Dash || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

Overview--------Shadow Hunters are an incredibly fun class to use. They have that high risk/high reward mentality like Daza from Zenonia 2 with powerful screen clearingabilities and failsafes like Extinction to (hopefully) keep you just out ofdeath's grasp. Compounding Extreme Evasion, Fiery Fist, and Dexterity givesthe Shadow Hunter an impressive amount of attack power, thus letting them obliterate even the toughest bosses in seconds.

-----------------------Mechanic Launcher (L97)-----------------------Recommended Stat Distribution:+3 Dex

Pros:-Longest natural range of all the classes-Can control battles by disabling high-risk opponents

Cons:-Heavily dependant on skills & abilities-Has trouble handling groups in enclosed spaces

Mechanic Launcher's Skill TreesO-----------------------------------------------------------------------------O|Active Tree: || || Sharp Mine --- Summon TK-16 Elec Burier Disillusion || || || Ensnare Shot --- Power Cannon Psychic Power Thunderstorm || || ||Bolt Snap --- Electric Power Double Launcher -- Gamma Coil -- Booster Effect|| || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

O-----------------------------------------------------------------------------O|Passive Tree: || || Potion Plus Gun Master Refractor Area Zero || || || Concentration Metal Skin Wind Movement CRI Master Psychic Shot || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

Overview--------Mechanic Launchers are a very technical class to use. They take a lot of aiming and timing to use properly, but when used correctly are pretty dominant.Be careful to maintain a solid pool of SP, since the class's basic attacks aremore a danger to yourself than anything else. Similar to the Nature Shaman,this class relies on hit & run tactics to survive; thankfully they do both ofthose things fantastically well (Running with full game speed & movement buffsis crazy).

-------------------Nature Shaman (N48)-------------------Recommended Stat Distribution:+3 Int

Pros:-Can remotely eliminate hordes of enemies-Only class with healing capabilities

Cons:-As with the other classes, save for Sword Knights, low defense makes this a very easily killed class.-Wolves and totems can sometimes be temperamental

Nature Shaman's Skill TreesO-----------------------------------------------------------------------------O|Active Tree: || || Bone Wall --- Fire Totem --- Ice Totem --- Cure Totem Vengeance || || || Sunset --- Hell of Flame Mindset --- Starfall || || || Tub Trap Power Switch Feral Spirit --- Negativity || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

O-----------------------------------------------------------------------------O|Passive Tree: || || Natural Barrier Potion Plus Magicholic Refractive Cape Area Zero || || || Concentration Divine Mind Nature Fury Chill Touch || || 1 10 20 30 40 |O-----------------------------------------------------------------------------O

Overview--------The Nature Shaman is definitely a new take on Zenonia Gameplay. A lot of theirskills operate like traps, going off when enemies come near. This makes for funenemy encounters where you can just box them in with totems and watch your vicious wolves swoop in for the kill. Even though skills cost a disgustingamount of SP (relative to other classes), you have ways to keep your alreadylarge pool healthy, like using Power Switch inside of your Cure Totem. Morethan anything else, the Nature Shaman relies on dividing & disabling enemieswith totems rather than charging in headfirst with normal attacks.

====================Sheathe Stones (S40)====================Sheathe Stones are little stones you can use to enchant your gear with specialproperties, like attack bonuses or stat boosts. Each piece of equipment and/oraccessory you own can hold one Sheathe Stone bonus each. To make a SheatheStone, visit your local Blacksmith and hit the "Create Sheathe Stone" button(Takes a rocket scientist, I know). Now double-tap two pieces OF EQUAL RARITY:Magic (blue), Rare (yellow), Epic (Purple) or Unique (Orange), and then tap"Fusion." Voila! A Sheathe Stone. Do know that the bonus you receive fromcreating a Sheathe Stone is entirely random, and not even slightly affected bythe enchantments currently on the fused gear.

In order to place that stone in a piece of equipment, simply open your inventory, go to the Accessory tab, select "Use" on the Sheathe Stone you wantto use, then tap again on the piece of equipment/accessory you want enchantedand the benefit is added.

A few things to note:

- Items of regular (white) quality CANNOT be fused - Once a stone is placed in your equipment it cannot be retrieved, so use them carefully- More powerful enchantments come from BOTH higher levels of rarity and more powerful equipment (For example, a rare sheathe stone created by level 10 gear will give +2 to strength, while another rare stone created by level 50 gear grants +10 strength)- Combining Unique equipment yields only 'unique' bonuses like HP/SP absorb, movement speed, etc.

===============================Combining/Refining/Mining (C38)===============================Combining and refining are two ways of empowering yourself beyond your level.Items created through combining are almost always far superior to equipmentof equal level, and come at least at the Magic level when they're made. Refining is a way of increasing the base stats on your equipment, with thelevel of refinement denoted by a number in parentheses next to your gear.

---------Combining---------You can't combine anything without possessing its Combine Scroll. Most are found through monster drops, but some you can purchase from the Item Merchant in each town. When you have the scroll for something you wish to create-let'ssay for the sake of demonstration that we want to make a Steel Kepi-talk to theBlacksmith and select "Combine." Now we'll tap the Steel Kepi scroll we foundearlier and it lists the ingredients we need. Assuming we have the Magic Stoneand Anvil Hammer we need, we now hit the Combine button and the smithy makesour Kepi. **NOTE** Equipment created this way CAN break. Use Magic Powder(The blue button next to Combine) to improve your odds **NOTE**

--------Refining--------Once again, only equipment of Magic grade or higher can be used for this, sodon't go trying to refine that Fegushe you bought at the shop. Both equipmentand accessories can be refined, but have to be unequipped for you to do so.As usual, talk to the Blacksmith, only choosing "Refine" this time. Double tapthe item you want to refine, add Magic Powder if you don't feel lucky, and hit Refine. If successful, you obtain your strengthened item. If not... Well, youritem breaks. Don't fret, though, you can use a Restoration Scroll to repair your item (It won't keep the new refined level, though) and try again.

------Mining------Using your trusty pickaxe of standard to infinite grade (Zen shop), you canextract valuable minerals from the shining rocks of Midgard. All you have to doto mine is walk up to the left or right side of a shiny rock (They come inseveral colors: blue, red, purple, black), and press the action button to mine.You will either receive nothing, money, or a preset mineral like copper or mithril. Each rock can only be struck 10 times before running dry, at which time you'll have to find a new rock to mine at.

Attention Zenonia 2 players, the mining glitch DOES NOT WORK in this game.Regardless of what you try to do with the stone, it will always run dry afterbeing struck 10 times.

===========Fairy (F15)===========Fairies have been the steadfast companions of Zenonia heroes for millenia.Chael's guardian is an abrasive, pie-loving fairy named Runa, who uses runesand skill stones to boost Chael's abilities. She, much like Chael, levels upover time. But in addition to simply increasing elemental effectiveness throughlevels, Runa also has a Sync gauge which fills every time you kill a monsternot in the Execution Room. When the Sync gauge is full, you can create eithera Rune or a Skill Stone to further increase her abilities.

-----Runes-----Your fairy can be imbued with an elemental rune (fire, ice, dark, or light), which changes her color based on your chosen element and gives Chael the respective elemental capabilites when he attacks. They are created through the Spirit Manager in each town by using up Runa's Sync gauge and/or Stonesof Awakening, and there is a chance you will receive either a rune or a SkillStone every time you use his service. Each rune will have elemental attack anddefensive properties guided by the 'type' to the right of its main attribute,ranging from defensive modifiers to offensive.

o-------------------------------------------------------------------o| Name | Effect ||-------------------------------------------------------------------|| Rune of Fire | Ignites Enemies (constant damage) ||-------------------------------------------------------------------|| Rune of Frost | Freezes Enemies (slows movement) ||-------------------------------------------------------------------|| Rune of the Holy | Stuns Enemies (enemies cannot act) ||-------------------------------------------------------------------|| Rune of Darkness | Confuses Enemies (enemies wander around) |o-------------------------------------------------------------------o

------------Skill Stones------------These little nuggets of joy are perhaps the most important component of yourfairy. Your rune will come with anywhere from one to three Skill Slots attached, with which you can socket Skill Stones that increase Chael's abilities for a limited time upon attacking or being attacked. The power and length of your skill stone depends on Runa's level, although any of the stonescan be found at any level.

o-------------------------------------------------------------------o| Name | Effect ||-------------------------------------------------------------------|| Blessing of Sky | Increases Strength ||-------------------------------------------------------------------|| Blessing of Wind | Increases Dexterity ||-------------------------------------------------------------------|| Blessing of Earth | Increases Condition ||-------------------------------------------------------------------|| Blessing of Sea | Increases Intelligence ||-------------------------------------------------------------------|| Crest of Valor | Increases Critical Rate ||-------------------------------------------------------------------|| Crest of Dazzle | Decreases Skill Cooldown Times ||-------------------------------------------------------------------|| Crest of Command | Decreases Skill SP Usage ||-------------------------------------------------------------------|| Light of Guardian | Increases Defense ||-------------------------------------------------------------------|| Light of God | Reflects a Percentage of Damage Taken ||-------------------------------------------------------------------|| Light of the Absolute | Heals and Gives Immunity ||-------------------------------------------------------------------|| Blaze of Healing | Recovers HP and SP over time ||-------------------------------------------------------------------|| Blaze of Vampire | Absorbs Health upon Attacking ||-------------------------------------------------------------------|| Blaze of Protection | Grants Invincibility |o-------------------------------------------------------------------o

NOTE: Each stone ranges in power and length from level 1-10. Train your fairyto improve the quality of stones you receive.

============Medals (M68)============New to the series, Medals are little extra bonuses you can gain through completing various tasks throughout the game. They can be equipped just likeany piece of armor, and give their preset boosts when equipped.

o-----------------------------------------------------------------------------o| Name | Effect | How to Obtain ||-----------------------------------------------------------------------------|| Newbie Hero | Attack +25 | Reach Level 5 ||-----------------------------------------------------------------------------|| Divine Hero | All Stats +5 | Reach Level 50 ||-----------------------------------------------------------------------------|| Immortal Divine Hero | All Stats +15 | Reach Level 99 ||-----------------------------------------------------------------------------|| Apprentice Miner | Strength +10 | Mine 10 Ores ||-----------------------------------------------------------------------------|| Expert Miner | Strength +5% | Mine 30 Ores ||-----------------------------------------------------------------------------|| Apprentice Cook | Dexterity +5% | Cook successfully 10 times ||-----------------------------------------------------------------------------|| Expert Chef | All Stats +10 | Cook successfully 30 times ||-----------------------------------------------------------------------------|| Mister Chef | All Stats +5% | Cook successfully 75 times |o-----------------------------------------------------------------------------o

o-----------------------------------------------------------------------------o| Crazy Collector | Attack +10% | Purchase Magic Pickaxe (Zen) ||-----------------------------------------------------------------------------|| Bourgeoisie | Condition +15 | Use 10 Origin of Life ||-----------------------------------------------------------------------------|| Super Customer | Max HP +15% | Use 30 Origin of Life ||-----------------------------------------------------------------------------|| Potionholic | Max HP +10% | Consume 30 Elixir of Stamina(l) ||-----------------------------------------------------------------------------|| Skill Maniac | Max SP +10% | Consume 30 Elixir of Mana(l) ||-----------------------------------------------------------------------------|| Iron Body | SP Absorb +3% | Consume 30 Omni Potion ||-----------------------------------------------------------------------------|| Fairy Fan | Attack +10% | Use 10 Stone of Awakening ||-----------------------------------------------------------------------------|| Murloc Killer | Condition +10 | Defeat 30 Murlocs |o-----------------------------------------------------------------------------o

o-----------------------------------------------------------------------------o| Frog Killer | Strength +15 | Defeat 30 Frogs ||-----------------------------------------------------------------------------|| Gargoyle Killer | Dexterity +15 | Defeat 30 Gargoyles ||-----------------------------------------------------------------------------|| Alien Hunter | Intelligence +15 | Defeat 30 Kazrogal Larvae ||-----------------------------------------------------------------------------|| Dwarf Slayer | Critical +5.00 | Defeat 30 Gadshu ||-----------------------------------------------------------------------------|| Devil Slayer | Critical +10.00 | Defeat 30 Devil Tribe Soldiers ||-----------------------------------------------------------------------------|| Exorcist | Intelligence +10 | Defeat 30 Evil Spirits ||-----------------------------------------------------------------------------|| Septi Slayer | Evade +5.00 | Defeat 30 Septi ||-----------------------------------------------------------------------------|| Miner Golem Slayer | Critical +10% | Defeat 30 Miner Golems |o-----------------------------------------------------------------------------o

o-----------------------------------------------------------------------------o| Basilisk Hunter | Defense +15 | Defeat 30 Basilisks ||-----------------------------------------------------------------------------|| Shaman Slayer | Attack +100 | Defeat 30 Chaos Shamans ||-----------------------------------------------------------------------------|| Absolute Destroyer | Condition +5% | Defeat 30 Confusion Spirits ||-----------------------------------------------------------------------------|| Friend of Dark Merchant| Intelligence +5% | Speak to Dark Merchant 10 times ||-----------------------------------------------------------------------------|| Infinite Trainee | HP Absorb +3% | Speak to Execution NPC 10 times ||-----------------------------------------------------------------------------|| Arena Regular | SP Absorb +5% | Speak to Arena Official 10 times||-----------------------------------------------------------------------------|| Labyrinth Master | Dexterity +10 | Clear Miro Woods area ||-----------------------------------------------------------------------------|| Friendly Foreigner | Evade +10% | Visit Paramanon Great Temple |o-----------------------------------------------------------------------------o

o-----------------------------------------------------------------------------o| Midgard Explorer | All Stats +20 | Visit every field map ||-----------------------------------------------------------------------------|| Novice Fighter | Max HP +250 | Win 10 PvP battles ||-----------------------------------------------------------------------------|| Gladiator of Blood | Attack +250 | Win 50 PvP battles ||-----------------------------------------------------------------------------|| Legendary Gladiator | HP Absorb +10% | Win 100 PvP battles ||-----------------------------------------------------------------------------|| Weakling | Defense +5 | Lose 10 PvP battles ||-----------------------------------------------------------------------------|| Clear Minded | Evade +5.00 | Lose 50 PvP battles ||-----------------------------------------------------------------------------|| **Super Lucky Guy | All Stats +10% | Possess 7777 Gold ||-----------------------------------------------------------------------------|| Midas | Defense +10% | Possess over 100,000 Gold |o-----------------------------------------------------------------------------o

o-----------------------------------------------------------------------------o| ZENONIA Lover | Defense +20% | Log 2 hours (per character) ||-----------------------------------------------------------------------------|| ZENONIA MANIAC | Attack +5% | Log 5 hours (per character) ||-----------------------------------------------------------------------------|| Apprentice Refiner | Max SP +250 | Refine successfully 10 times ||-----------------------------------------------------------------------------|| Expert Refiner | Max HP +500 | Refine successfully 30 times ||-----------------------------------------------------------------------------|| Master Refiner | HP Absorb +10% | Refine successfully 50 times ||-----------------------------------------------------------------------------|| Apprentice Combiner | Max SP +500 | Combine successfully 10 times ||-----------------------------------------------------------------------------|| Master Combiner | Max SP +15% | Combine successfully 30 times ||-----------------------------------------------------------------------------|| Expert Combiner | SP Absorb +10% | Combine successfully 50 times |o-----------------------------------------------------------------------------o

** The Super Lucky Guy medal is a fantastic end-game medal, and incredibly easy to get the second you reach the first town of the game. When you firstenter Delfoy, fight monsters or buy/sell gear until you have any amount of gold between 7778 and 8887. Take out your trusty calculator and subtract 7777from however much gold you have. This is the amount you send to a good friend,complete stranger, or me (ID: Sirius, but only use me as a last resort), andvoila, 7777 gold.

Practical example: I walk into Delfoy with 9500 Gold, extremely distraught thatI didn't get the medal. "But wait," I ponder, "what if I buy stuff until I'mclose to 7777 gold?!" So I mosey on over to the Item Merchant and buy 4 Potionsof Stamina(s). "I'm closer, but not quite at 7777 gold yet..." I say infrustration as I pound my fist into the nearest awkward family portrait.

"Hey, why don't you just send me the difference?" says my dear friend Flubzy.

"Great idea!" I hoot in delight. I whip out my TI-82 basic and plug in thefollowing:

8500 - 7777 = 723

Upon mailing this amount to Flubzy, I remark "I'm a genius! Someone should giveme a medal!"

And the Super Lucky Guy medal was had by all. And by all I mean me.

... I'll stop talking now...

====================Execution Room (X89)====================The Execution Room is a new feature to the Zenonia series. It's essentially aHorde/Escalation/Zombies/whatever FPS's endurance mode you want to call it.You simply clear all the monsters on a floor, walk up the stairs, and do it allover again until you reach the end of the tower. To test your mettle, find theExecutioner (That's not really his name, I just feel like it fits. Well, eitherthat or Stanislas) in town, and he gives you the option to enter the dungeon.There are currently three Towers you can challenge, which charge a fee to enterdepending on your level:

Tower of Challenger (30 Floors)